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    Weekly Discussion #16 - What kinds of rewards would you like to see?

    Scheduled Pinned Locked Moved Weekly Discussions
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    • phongP Offline
      phong
      last edited by phong

      @Jip knows more but i think the answer in general is yes with a bunch of caveats, footnotes and asterisks. What stands out to me as a lot of work is getting the game to render both vanilla UEF and reskinned, pimped out UEF units with special shaders right alongside them.

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      • ZeldafanboyZ Offline
        Zeldafanboy @STlNG
        last edited by

        @stlng

        I’ve always wanted cybran lasers and build beams to be team colored

        put the xbox units in the game pls u_u

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        • phongP Offline
          phong
          last edited by phong

          I think the decal idea @Blodir suggested is better than skins as a reward because it's immediately visible even when zoomed out. And part of the work's already done

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          • phongP Offline
            phong
            last edited by

            My own suggestion is some sort of automatic announcement in lobby chat upon joining. Still requires significant work to implement, 4z0t would know more about exactly how much

            Connecting to Blodir...
            Connection to Blodir established.
            Behold mortals, a demigod graces you with their presence: Blodir, Champion of the Cringe Tournament

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            • DeribusD Offline
              Deribus Global Moderator
              last edited by Deribus

              Just had another idea: custom ACU detonations

              Edit: Oooh, or Overcharge projectiles. I want mine to be nyan cat

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              • Eternal-E Offline
                Eternal-
                last edited by

                This skin stuff will work on trust as long as owner dont leak it 😄

                Profile | Eternal MOD pack | Check new client

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                • JipJ Offline
                  Jip @Blodir
                  last edited by

                  @blodir said in Weekly Discussion #16 - What kinds of rewards would you like to see?:

                  Can we mod shaders? If you know how to then hit me up. I'd be curious to play around with them a bit. I've written a few shaders for my 3d renderer project, but idk what I'm doing really.

                  Yes - we can adjust shaders to anything we like using the game repository. The only limitation is that we it is far from trivial to add in new inputs.

                  A work of art is never finished, merely abandoned

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                  • N Offline
                    nemir
                    last edited by

                    Given that this thread seem to have derailed into cool colour ideas:

                    I would like to be able to select the colours of everyone in the lobby for my game, and not affect them. That way, on my screen I can always be pink and so can someone else.

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                    • FtXCommandoF Offline
                      FtXCommando
                      last edited by

                      Makes communicating by referring with colors completely impossible.

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                      • angelofd347hA Offline
                        angelofd347h Global Moderator
                        last edited by

                        b0c49666-f6ad-4c11-9bd0-b6ea0abb010d-image.png

                        Player (team colours) has already been implemented to be adjustable.
                        Right click the icon in the top left to adjust what colours you want to use.

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                        • D Offline
                          Defiant
                          last edited by

                          3d printed and painted model from the faction of choice.

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