• Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Login
FAForever Forums
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Login

Humans can use factory attack move but AI's can't?

Scheduled Pinned Locked Moved General Discussion
15 Posts 14 Posters 835 Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • S Offline
    snowy801
    last edited by 10 Aug 2022, 20:16

    Quickly ban penguin before he does something we will all regret

    1 Reply Last reply Reply Quote 0
    • G Offline
      Grimplex
      last edited by 10 Aug 2022, 20:17

      no

      The embodiment of depression...

      1 Reply Last reply Reply Quote 2
      • R Offline
        Resistance
        last edited by 11 Aug 2022, 11:29

        no

        queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
        https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

        1 Reply Last reply Reply Quote 3
        • W Offline
          waffelzNoob
          last edited by 11 Aug 2022, 11:55

          no

          frick snoops!

          1 Reply Last reply Reply Quote 3
          • S Offline
            SpikeyNoob Global Moderator
            last edited by 11 Aug 2022, 12:03

            no

            1 Reply Last reply Reply Quote 1
            • T Online
              TheWeakie
              last edited by 11 Aug 2022, 12:35

              I will break your no streak like its nothing get fucked

              1 Reply Last reply Reply Quote 3
              • M Offline
                maudlin27
                last edited by 11 Aug 2022, 13:03

                I’ve a slight preference for it being removed as it feels like a bug and is unintuitive from a player perspective (particularly for new players), but I dont care much either way. From an AI perspective while it’s one of the things humans can do that AI can’t, it’s not a big issue as AI are better off manually reclaiming.

                M27AI and M28AI developer; Devlogs and more general AI development guide:
                https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
                https://forum.faforever.com/topic/5331/m28ai-devlog-v150

                1 Reply Last reply Reply Quote 0
                • E Offline
                  Exselsior
                  last edited by 11 Aug 2022, 16:48

                  How about an emphatic hell no to it being removed.

                  Idc if AIs start using it, didn’t even know they currently weren’t but sounds like it might not make much difference for them?

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    BrainDeadCommand
                    last edited by 11 Aug 2022, 18:13

                    i heard grimplex gives great lessons on factory attack move

                    1 Reply Last reply Reply Quote 0
                    • A Offline
                      arma473
                      last edited by 11 Aug 2022, 18:47

                      The discussion on whether to remove FAM (and if so, what other changes we should make if we do that so people don't suddenly have a much harder time getting reclaim) is one that has already been had. "AI can't do FAM" is not a good reason to re-open the discussion.

                      If we're going to go down that road again, I would say: allow engineers to reclaim while they move; allow engineers to move over trees without breaking them; allow engineers to reclaim small things with as much MPS (mass per second) as reclaiming big things, such as by eliminating time delay between scooping multiple small things. All of that could help to allow "engineers on patrol" to be almost as effective at collecting mass as FAM engineers are now. If we get rid of FAM and we don't make changes like that, then manual reclaim would be too valuable and it would suck up lots of APM.

                      Deciding between "do I take 15 seconds to queue up manual reclaim paths for 3 different engineers, and maybe I get hit with bombers while I'm distracted, or do I zoom out and look at the big picture while my engineers are super-inefficient at collecting mass from that battle" is not the kind of fun decision-making that makes for fun gameplay.

                      1 Reply Last reply Reply Quote 0
                      • S Offline
                        SpikeyNoob Global Moderator
                        last edited by 11 Aug 2022, 18:49

                        I see no reason to go back down this road, it has been discussed before and the conclusion has always been the same.

                        1 Reply Last reply Reply Quote 2
                        • F Offline
                          FtXCommando
                          last edited by 11 Aug 2022, 18:57

                          AI can't box select time to remove that from player's toolkit KEKW

                          1 Reply Last reply Reply Quote 1
                          • J Offline
                            Jip
                            last edited by 11 Aug 2022, 19:52

                            This topic has served its purpose - a moderator can close it now.

                            A work of art is never finished, merely abandoned

                            1 Reply Last reply Reply Quote 0
                            • S Swkoll locked this topic on 11 Aug 2022, 20:00
                            12 out of 15
                            • First post
                              12/15
                              Last post