Weekly Discussion #5 - What's the ONE UI mod you can't live without?

ACU highlight

SupCom Vanilla Music of course, the extra bit of nostalgia is key to improve moral 🎵

Serious choice : selection deprioritizer. I've been playing for so long with it that i can't go back. The most usefull part of it is to avoid selecting engis with military units, and planes with land units, but I also use it for some niche stuff like not selecting land scouts or mobile shields when it assists an aurora (pro secret aeon technique)

Bonus : when viewing a replay, Supreme Scoreboard is of course the N°1

Gotta be Additional camera stuff v3.3 ❤

very hard to decide, i once had all most disabled and it was mostly fine.

but i would mostly miss my "disperce move", not because it is super usefull but also because it feels satysfying for some reason.

TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

@giebmasse said in Weekly Discussion #5 - What's the ONE UI mod you can't live without?:

Btw. some old version or unmodded version of the Idle Engineers mod had the sharing/donating issue.

which version do you use?
I was using version 1, tested version 2 but it has the same issue. It's fixed in Idle Engineers 3 but it's just inferior as it shows factories as idle during roll-off time, and engineers as idle when they're not actively doing something (like building or reclaiming) even when on the move.

profile picture credits to petric

@bulliednoob said in Weekly Discussion #5 - What's the ONE UI mod you can't live without?:

@giebmasse said in Weekly Discussion #5 - What's the ONE UI mod you can't live without?:

Btw. some old version or unmodded version of the Idle Engineers mod had the sharing/donating issue.

which version do you use?
I was using version 1, tested version 2 but it has the same issue. It's fixed in Idle Engineers 3 but it's just inferior as it shows factories as idle during roll-off time, and engineers as idle when they're not actively doing something (like building or reclaiming) even when on the move.

Not sure, I recall modifying it myself to some degree, maybe that was part of it? The mod_info says version 3, with description: "Highlight working/Idle T1,T2,T3 Engineers and more on the main map with different overlay for each - improved by ZeRen and Giebmasse"

HotBuild Overhaul is one of them definitely, but I have too many mods to choose from (almost every mod is made by me)

“Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
— Steve Jobs.
My UI Mods

@ctrl-k creator simping his creature

NoShake !

But in truth, the mex overlay from EcoManager

@bulliednoob said in Weekly Discussion #5 - What's the ONE UI mod you can't live without?:

@giebmasse said in Weekly Discussion #5 - What's the ONE UI mod you can't live without?:

Btw. some old version or unmodded version of the Idle Engineers mod had the sharing/donating issue.

which version do you use?
I was using version 1, tested version 2 but it has the same issue. It's fixed in Idle Engineers 3 but it's just inferior as it shows factories as idle during roll-off time, and engineers as idle when they're not actively doing something (like building or reclaiming) even when on the move.

@bulliednoob Which version of IE3 do you have installed? Factories uses two coloring, idle is red, for roll-off it uses orange color.
Same applies for engys on the move and when assigned to assist to something but at the same time not doing anything.

Maybe it is bad color choice of mine, can be hard to distinguish?