Random UI improvements [UI mod]

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Has anyone ever used the move patrol order feature in the base game on purpose (that this mod fixes lol)

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@veteranashe said in Random UI improvements [UI mod]:

Has anyone ever used the move patrol order feature in the base game on purpose (that this mod fixes lol)

Yes, I used it on purpose, way back when, back before I used a keyboard shortcut to set up patrols. That was a thing that I did a very long time ago. It was easier than clicking on the patrol icon to set up a patrol.

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I just right click to create a patrol, so i don't need a hotkey for that and the mod can't remove that functionality anyway.🤷

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I am not sure that this mod's reclaim ability is responsible, but at one point during a game, I could only reclaim things and could not order anything else. Although, when it broke, the cursor icon did not have the green outline this mod uses. It was like this: when a unit is selected, if I hover the cursor above another unit, it changes to the default reclaim icon, and I can only reclaim; right click and ESC do nothing. I did change my E to this mod's reclaim before that happened.

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99.9% guaranteed that this mod is responsible for that. Luckily, we're integrating it and re-implement it entirely. You can see that here: https://forum.faforever.com/topic/4705/upcoming-developers-patch

And you can already give it a spin too, on the FAF Develop game type

A work of art is never finished, merely abandoned

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Thx Strogo

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Does this mod still works? Easyreclaim not working for me 😕

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Check the latest changelogs; all these mods were deprecated, some features implemented, some not.

Jip's last post in this same thread point you to it.

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Easy reclaim wasn`t implement. Can anyone fix this mod or seperate to make easyreclaim work again? This new patch didnt add this feature and made collision. I loved this mod so much.