FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login
    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Game patch 3728

    Scheduled Pinned Locked Moved General Discussion
    43 Posts 23 Posters 9.9k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ThomasHiattT Offline
      ThomasHiatt
      last edited by ThomasHiatt

      I don't want anything, I don't even play the game. I was just stating that the decisions don't make sense to me. If it were up to me I would allow reclaim macros and auto-reclaim mods and allow for the easy ringing of structures. Templates do the same thing, not as well, in the same way that attack move does the same thing, not as well. Everyone is forced to use attack move because the better solutions are deemed cheating. By the same logic, auto-ringing structures should be deemed cheating.

      1 Reply Last reply Reply Quote 0
      • ZeldafanboyZ Offline
        Zeldafanboy
        last edited by

        Nobody thinks using a storage template around a mex is pro… the UI of SupCom could be more powerful and anything that allows you to use less APM on base building is good

        put the xbox units in the game pls u_u

        1 Reply Last reply Reply Quote 0
        • ThomasHiattT Offline
          ThomasHiatt
          last edited by

          But clickin rocks is pro?

          1 Reply Last reply Reply Quote 0
          • TurinturambarT Offline
            Turinturambar
            last edited by

            autocappng mexes doesnt change the meta on all 38 rocks inbetween trees maps, some automatd reclaiming does.

            Forumpros doing balance https://www.youtube.com/watch?v=4wTcguJZh3A .
            When a canis player remembers to build more than 3 units https://www.youtube.com/watch?v=7hjp8xJHuyA .

            1 Reply Last reply Reply Quote 4
            • T Offline
              Tagada Balance Team
              last edited by

              If you would add automated reclaiming that is even close in efficiency to manually reclaiming most of the maps would change from normal eco scaling to a Daroza/Ditch level scaling which would make the game arguably 10x harder for most people (The difference between bad, decent, good and Pro scaling and BO's on such maps is insanely hard eg. 2x more Total mass by min 8 or so.)

              1 Reply Last reply Reply Quote 1
              • Eternal-E Offline
                Eternal-
                last edited by Eternal-

                @tagada one ----- made mod that do reclaim orders around engineer on hotkey. Like you moving to trees, and clicking those groups of trees. This mod does it for you. But it was sim mod

                Profile | Eternal MOD pack | Check new client

                1 Reply Last reply Reply Quote 0
                • JipJ Offline
                  Jip
                  last edited by Jip

                  Changelog has been updated to match commit ca43c5c. You can read it in the first post of this topic.

                  With thanks to feedback from @Haachamachama , @Fearghal @MadMax and others:

                  • Fixed kennels to always spawn their first drone
                  • Fixed build bot count on Cybran ACU
                  • Fixed various small issues that are quite rare

                  I am hoping to play a test game later today at 18:00 UTC + 1 (Amsterdam time). It will either be Seton's Clutch or a map gen and there is rank limit: you must be at least 1000+. Aim is to test the game a few more times before the patch set for tomorrow. The last week the branch has been stable - I am not expecting any game breaking bugs 🙂 .

                  You can leave feedback on the patch at the FAF Discord in the #game-testing channel or in this topic.

                  A work of art is never finished, merely abandoned

                  1 Reply Last reply Reply Quote 0
                  • veteranasheV Offline
                    veteranashe
                    last edited by

                    Walls around t1 pd don't take any fire anymore with patch

                    1 Reply Last reply Reply Quote 0
                    • JipJ Offline
                      Jip
                      last edited by

                      With the developers patch, or the balance patch of last month (November the 26th?)

                      A work of art is never finished, merely abandoned

                      veteranasheV 1 Reply Last reply Reply Quote 0
                      • H Offline
                        heelix
                        last edited by

                        I see an option to create unranked games was added. Where, in the UI can I toggle that?

                        (and thank you. Tis one of those things that is nice for group games where friends are playing friends, or the random -300 wanders in still learning the game)

                        1 Reply Last reply Reply Quote 0
                        • Ctrl-KC Offline
                          Ctrl-K
                          last edited by

                          @heelix ca4b15a1-bbb0-4f31-b159-3f6620a4e04d-image.png

                          “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                          — Steve Jobs.
                          My UI Mods
                          Support me

                          1 Reply Last reply Reply Quote 0
                          • JipJ Offline
                            Jip
                            last edited by

                            It is part of the lobby options

                            A work of art is never finished, merely abandoned

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              Cyberdyne_Skynet
                              last edited by

                              Impressive, a big thank you to all contributors.

                              You guys are awesome ❤

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                Conny_Action
                                last edited by

                                ❤ ❤ ❤ PERFORMANCE, so thx for your effort to keep this game alive and running and make it even better!

                                1 Reply Last reply Reply Quote 0
                                • veteranasheV Offline
                                  veteranashe @Jip
                                  last edited by

                                  @jip said in Game patch 3728:

                                  With the developers patch, or the balance patch of last month (November the 26th?)

                                  Not sure, whichever changed the hit bones or boxes, duelest has a video over it.

                                  CheeseBerryC 1 Reply Last reply Reply Quote 0
                                  • CheeseBerryC Offline
                                    CheeseBerry @veteranashe
                                    last edited by

                                    @veteranashe See this thread: https://forum.faforever.com/topic/3091/are-walled-t1-pd-useless-now

                                    The duelist's findings are useful, but incomplete.

                                    1 Reply Last reply Reply Quote 0
                                    • JipJ Offline
                                      Jip
                                      last edited by

                                      That was the balance patch then 🙂

                                      A work of art is never finished, merely abandoned

                                      1 Reply Last reply Reply Quote 0
                                      • JipJ Jip referenced this topic on
                                      • JipJ Jip referenced this topic on
                                      • JipJ Jip referenced this topic on
                                      • JipJ Jip referenced this topic on
                                      • JipJ Jip referenced this topic on
                                      • JipJ Jip referenced this topic on
                                      • HolmenlundH Offline
                                        Holmenlund
                                        last edited by Holmenlund

                                        Fantastic work ! I think its really impressive and not only honorable that you keep improving the game and add features. Such passion is rarely seen!

                                        Thank you 🙂

                                        1 Reply Last reply Reply Quote 2
                                        • nine2N Offline
                                          nine2
                                          last edited by

                                          That's great

                                          1 Reply Last reply Reply Quote 0
                                          • JipJ Jip referenced this topic on
                                          • B Offline
                                            baycuroy
                                            last edited by baycuroy

                                            Great so I now have to change game settings for something that wasnt an issue before... .

                                            1 Reply Last reply Reply Quote 1
                                            • First post
                                              Last post