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    Suggestions for a Casual/Party game queue

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    • biassB
      biass
      last edited by biass

      You might have seen a couple of comments on the forums about it,
      but we're looking to start a casual matchmaking queue that runs party game modes.

      The devs that work on TMM are very eager to put the code time into it, and the far-more-skilled-than-i-am Creative team aready have a couple party game modes "fixed" for their inclusion into the queue.

      This post is to ask for suggestions to this list, which has everything I can think of which could be included.
      Of course, this queue would be unrated. I rather it didn't show your rating at all too.


      Final Rush Pro
      Phantom X
      Wave of Death
      Claustrophobia
      King of the Hill
      Murder Party
      Zone Control
      HardFFA
      Gap of 64 ACUS
      Labwars
      Scout Wars
      Chess
      Crazyrush
      Shared army
      Generic survival?
      New faction mods?
      Special win conditions?


      This is everything I can remember.

      It's important to note that it was quite common for maps, which contained their own scripts, and mods to be combined. So it's possible for us to do something like Gap of 64 ACUS, with the claustrophobia mod that makes the map shrink. If you do have any combinations you would like to see, make sure you also suggest those here too.

      biassB 1 Reply Last reply Reply Quote 8
      • ValkiV
        Valki
        last edited by

        Many party ideas look quite aggressive... Would it work to give all these games the same time limit?

        Sometimes we don't have time or desire for a game that can be drawn out sometimes. I would be more likely to play if I know it is 30 minutes max for example.

        1 Reply Last reply Reply Quote 0
        • SpikeyNoobS
          SpikeyNoob Global Moderator
          last edited by

          Maybe the shared armys mod.

          1 Reply Last reply Reply Quote 2
          • JipJ
            Jip
            last edited by Jip

            I'd like to submit Rainmakers, but I'm not sure if it is casual enough
            edit: it is 30 mins tops on default settings

            A work of art is never finished, merely abandoned

            1 Reply Last reply Reply Quote 3
            • ThomasHiattT
              ThomasHiatt
              last edited by

              I'd think that new/casual players probably have no idea what all these weird mods and game modes are and would stay away from the queue.

              ValkiV 1 Reply Last reply Reply Quote 1
              • ValkiV
                Valki @ThomasHiatt
                last edited by

                @ludmilla said in Suggestions for a Casual/Party game queue:

                I'd think that new/casual players probably have no idea what all these weird mods and game modes are and would stay away from the queue.

                Hidden rating helps a lot for them though.

                SpikeyNoobS 1 Reply Last reply Reply Quote 0
                • SpikeyNoobS
                  SpikeyNoob Global Moderator @Valki
                  last edited by

                  @valki it would also lead better players not to cue cus imagine u are a 1800 playing phantom with a bunch of 300s. Would that even be fun? Either its no fun for u or no fun for the 300s.

                  arma473A 1 Reply Last reply Reply Quote 1
                  • maudlin27M
                    maudlin27
                    last edited by

                    Provided whatever game mode had a spotlight in the news which explained what it was and how to play it, it could encourage new players to try it out. For example, I've never played a phantom game (and have only seen a couple of casts of phantom games) so I'm put off joining one as I'd be relatively clueless and probably face alot of anger from the players when I play badly. Similarly I won't even consider various other mods since I've little idea of what they do.

                    I expect it would in part come down to how it's marketed/pitched - if it's promoted as something for new players, to let them experience different types of game modes in a non-competitive setting, with experienced players encouraged to be helpful and play for fun, I suspect new players would be more likely to queue into it.

                    M27AI and M28AI developer; Devlogs and more general AI development guide:
                    https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
                    https://forum.faforever.com/topic/5331/m28ai-devlog-v150

                    1 Reply Last reply Reply Quote 0
                    • arma473A
                      arma473 @SpikeyNoob
                      last edited by

                      @spikeynoob People would just tab out of the game to look up the other players in Aeolus to find out their relevant ratings

                      The same thing people did in TMM when the TMM rating was disconnected from player skill (e.g. when I was reset to "zero" and the same thing for Jagged and lots of others)

                      SpikeyNoobS 1 Reply Last reply Reply Quote 0
                      • veteranasheV
                        veteranashe
                        last edited by

                        Love it can't wait.

                        Might add a checkmark of "I'm new" so "new" can show as their score In game so other players can help the new players.

                        1 Reply Last reply Reply Quote 0
                        • veteranasheV
                          veteranashe
                          last edited by

                          Love it can't wait.

                          Might add a checkmark of "I'm new" so "new" can show as their score In game so other players can help the new players.

                          1 Reply Last reply Reply Quote 1
                          • SpikeyNoobS
                            SpikeyNoob Global Moderator @arma473
                            last edited by

                            @arma473 i agree, i was speaking to what might happen if rating is not shown. Sorry for not making that clear.

                            1 Reply Last reply Reply Quote 0
                            • SpikeyNoobS
                              SpikeyNoob Global Moderator
                              last edited by

                              Also i remember when i first got faf i saw the chess mod. It seemed pretty cool and might make for some fun shorter games.

                              1 Reply Last reply Reply Quote 0
                              • A
                                Aulex
                                last edited by

                                This is a great idea Biass. I think it could be taken in a different direction to solve a different problem of keeping the game fresh, we could have a rotating game mode per week. It would be similar to hearthstone's tavern brawls. Obviously can't implement a new game mode every week, but it could cycle through a large enough list to keep things fresh.
                                Just food for though.

                                SpikeyNoobS TerminalT 2 Replies Last reply Reply Quote 1
                                • SpikeyNoobS
                                  SpikeyNoob Global Moderator @Aulex
                                  last edited by

                                  @aulex yea that would be fun. It would also solve the issue with not knowing how long a game will be.

                                  1 Reply Last reply Reply Quote 0
                                  • UvesoU
                                    Uveso
                                    last edited by

                                    just a thought:

                                    We could implement new end goals to the game like:

                                    Most score or mex output after 30 minutes wins.
                                    Kill all enemy factories to win
                                    1st who builds an experimental wins. (excluding monkey lord)

                                    End game conditions based on unit count is easy to implement.
                                    Sadly i don't play pvp so i don't have any good ideas.

                                    Obviously i would like to see some player vs. AI games
                                    Or every player can choose his favorite AI (mod) as allied player. 😄

                                    1 Reply Last reply Reply Quote 1
                                    • TerminalT
                                      Terminal @Aulex
                                      last edited by

                                      @aulex I was thinking the same thing. League of legends also does something similar to this where they have a few rotating game modes throughout the year. It keeps the game fresh and those game mode usually get more play then game itself when they available. Maybe have something like a phantom x week, murder party week, or any other game mode week once a month. Perhaps some type of reward could be added at the end of every rotating game mode week to keep players wanting to play said game mode. This being an avatar or something for most wins or something.

                                      1 Reply Last reply Reply Quote 0
                                      • veteranasheV
                                        veteranashe
                                        last edited by

                                        Crazy rush needs to be in there too

                                        Could do when you queue you can add vote for game modes like "30 min game" or perhaps vote for what type of game

                                        1 Reply Last reply Reply Quote 1
                                        • AskaholicA
                                          Askaholic
                                          last edited by

                                          We’re gonna have to figure out some way to opt out of the longer games since not everyone is gonna be down for a 1.5 hour phantom.

                                          I liked the idea of FFA on asymmetric map gen which Sheikah demonstrated a while ago. It would be awesome if LabWars worked too. Afaik it’s kinda busted.

                                          Maybe something with unit restrictions or resource income mods. Like "navy only and everyone gets 2x resources". Or maybe infinite resources. Some game modes like that which simplify the game could be casual fun while also maybe helping people learn certain other aspects of the game I.e. how to spend mass other than clicking next upgrades.

                                          1 Reply Last reply Reply Quote 0
                                          • T
                                            Tagada Balance Team
                                            last edited by Tagada

                                            I remember a starting condition in FA where everyone spawned with a set of units and no engies nor an Acu The units were all you've got and you needed to micro them well to win.

                                            JipJ 1 Reply Last reply Reply Quote 0
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