Need UI Mod? Let me know

I would like such UI mod as well, I remember my game vs Petric in a tourney on Seton's where I couldn't see his Nuke because the t1 pgens around it hidden it.

@Tagada @Zlo

PM me and I’ll discuss the details its 100% possible and quite easy to do so. Its just rather convoluted

I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

Project Head and current Owner/Manager of SCTA Project

You can do it by yourself. Install advanced strategic icons and delete unused icons
Why it is better to do it by yourself?

  • You can save the icons that needs only you
  • You can always restore another icons

Or you can do it another far easier way. And come a couple months even easier

I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

Project Head and current Owner/Manager of SCTA Project

???

And come a couple months even easier

Well maybe, there is a small chance anyways.

I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

Project Head and current Owner/Manager of SCTA Project

@Dragun101 said in Need UI Mod? Let me know:

come a couple months even easier

What does that mean?

People are looking into letting vault mods modify strategic icons by modifying tje init

I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

Project Head and current Owner/Manager of SCTA Project

???

People are looking into letting vault mods modify strategic icons by modifying tje init

???

People are looking into letting vault mods modify strategic icons by modifying tje init

The mod vault can't hold ui mods that modify icons in the game. There is work being done to let it do so. The solution to letting them do it is different from the way advanced strategic icons is currently built. So building on that foundation is going to be different than the more future-proof method he is talking about.

While it is not released yet, we can use the "old" solution... No?

Of course it is would be cool if there will be the release where we can modify textures like lua files via hook in mod folder

Well you can always use the old solution afaik; it just can't be put into the ui mod vault which means it's a PITA to go get and then update when needed.

a mod that removes the unnecessary huge borderline from the minimap.

Edit:
So I've been told that downloading that file and just adding it to that directory didn't work. Don't know why, perhaps during the installation of the mod it adds something to the game.pref file. My mistake, and my apologies if I wasted your time trying this. At least it works on my pc.

dfeae774-df21-475d-bf2d-fab560590238-image.png

I know it's been said that the Advanced Strategic Icons mod is getting worked on to be easily customisable, but here's a temporary simple solution for anyone who wants it. Place this .nxt file:

https://ufile.io/ucr5qs4r

in

C:\ProgramData\FAForever\gamedata

It uses the small versions from the mod of nuke, SMD, TML and TMD. I also took the ACU icon and increased it from about 12x12 pixels to 16x16. It made it blurry due to pixels doing their thing, so I touched it up just now by hand in Gimp to make it crisp again.

@Zlo @Tagada

An eco mod which replaces the current eco panel with a graph. Benefit of a graph is you can display predictable trends in your income and storage. Since Eco (baring reclaim from the enemy) is predictable, as are times taken to execute orders, I don't see why a mod can't be made to accurately predict the state of your eco in the future (e.g. 1 min into the future) and display the information in the form of a graph. I know pro players (you know who you are) and average joes (all of us) e-stall all the time, so having a mod which shows you that the order you just que'd up will result in a power stall in 45 seconds should be invaluable.

That mod idea about not having move commands get converted into a patrol, can that be made please! I'd 100% use that mod always.

mod that would prevent you from acccidentally canceling your HQ by assisting other factory with the HQ

TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd