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    Suggesting rule change: make immediately unpausing after a player asked for a pause against the rules.

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    • TheVVheelboyT
      TheVVheelboy
      last edited by

      The only problem is the potential abuse. So unless you make it so there is definite pause limit per team, it can go wrong. Not per player, but per team. As otherwise it's possible for someone to go afk for a long time, and have his teammates/premades just prolong it as long as possible. Which imo is a no-go. And considering you can't have pause time allocated per team. I think it would be necessary to split say, 15 minutes of time on each team to it's players. So say, 2v2? Everyone get's 7.5 minutes, 3v3 5 minutes per player in team. 4v4 3.75 minutes. So that the possible wait time will never go above certain limit.

      Why 15 minutes? Dunno, just shooting in the ballpark of what CS-2 offers with all it's possible timeouts being used. Obviously it up to debate how much time could be allocated in faf. But I think that 15 minutes is definitely the upper limit of time per team allowed. Though to be honest, I would Ctrl+k after just 5 minutes of waiting. I'm not here to look at my t1 mexes, but to play the game. Especially if it's global one. I guess ranked I could be inclined to wait lil bit more.

      JipJ 1 Reply Last reply Reply Quote 0
      • maudlin27M
        maudlin27
        last edited by

        I like the idea of a pause with a fixed length before a player can resume, providing it's relatively short. Around 30s feels reasonable to me, since the default is 3 pauses, so in a 3v3 with 30s that'd mean your teammates could pause for 3m (in addition to the 30s from when you pause and have to go afk) with no further pauses then permitted by them.

        Avoids any need for moderation, and strikes a balance between competing interests (since resuming the game while one player is afk likely ruins the game, but it's also no fun to be forced to wait for ages because of one player)

        M27AI and M28AI developer; Devlogs and more general AI development guide:
        https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
        https://forum.faforever.com/topic/5331/m28ai-devlog-v150

        BlackRedDeadB 2 Replies Last reply Reply Quote 0
        • RazanaR
          Razana
          last edited by

          A minimum duration for a pause is a good start IMO. I haven't touched Dota 2 in years but they had a similar system when I played it.

          1 Reply Last reply Reply Quote 0
          • CrofisC
            Crofis
            last edited by

            I'm embarrassed to inform you that i quite often missclick on the pause button while microing units in intense fights :3 (and i've seen other people do the same), but if no other solution is better due to engine i guess that's still an improvement

            1 Reply Last reply Reply Quote 2
            • JipJ
              Jip @TheVVheelboy
              last edited by

              @TheVVheelboy said in Suggesting rule change: make immediately unpausing after a player asked for a pause against the rules.:

              The only problem is the potential abuse. So unless you make it so there is definite pause limit per team, it can go wrong. Not per player, but per team

              The game does not work this way. It works on a per-player basis. There's a lobby option to limit the number of pauses. You can use that to prevent it from being infinite.

              And if there are infinite timeouts and a party decides to do that then I think you can just report them. See also the rules and search for 'Ruining games'. It states:

              Ruining games — Do not deliberately ruin games by abusing game mechanics, such as continuously pausing the game or spamming pings.
              

              A work of art is never finished, merely abandoned

              S 1 Reply Last reply Reply Quote 1
              • N
                Nuggets
                last edited by

                Oh boy, i can already see how this (if implemented) will get exploited, gg

                S 1 Reply Last reply Reply Quote -1
                • S
                  Sainse @Nuggets
                  last edited by

                  @Nuggets "don't pause the game to get game advantage" is already bannable

                  1 Reply Last reply Reply Quote 0
                  • N
                    Nuggets
                    last edited by

                    Its not about getting advantage (didnt think of that, but maybe also relevant). What i see with this is: someone got pissed off, pauses and says "brb" and people literally have to wait even though everyone knows its not a serious pause. Not to mention "oh misclick"

                    JipJ 1 Reply Last reply Reply Quote 1
                    • S
                      Sainse @Jip
                      last edited by Sainse

                      This post is deleted!
                      1 Reply Last reply Reply Quote 0
                      • S
                        Sainse
                        last edited by

                        The way to make it less abusable potentially is to make the pause on per-team voting. Like recall. But in this case "force pause".

                        The other problem it would introduce is in this case the whole team shouldn't make any orders on pause, which is not realistic and would interfere with the game rules about game advantage

                        1 Reply Last reply Reply Quote 0
                        • BanthaFodderB
                          BanthaFodder
                          last edited by

                          I encounter this issue like 1/100 games. It's a very minor issue and not something that happens regularly.

                          I'm against implementing new rules for fairly niche situations generally. I think a more free system with less restrictions is better for everyone.

                          More rules > more ways to get banned > more players banned > less players to play with > less games > less fun.

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                          • N
                            Nuggets @Jip
                            last edited by

                            @Jip said in Suggesting rule change: make immediately unpausing after a player asked for a pause against the rules.:

                            Some people do not appear to understand that this topic is a suggestion. And you can disagree with the suggestion without ridiculing it.

                            I very well knew this is a discussion, thanks for your kind reminder. I could disagree without ridiculing it. Maybe we should create a rule for it

                            1 Reply Last reply Reply Quote -1
                            • RadianceR
                              Radiance
                              last edited by Radiance

                              Something to be said about this, and all moderation actions/rules, which I know may not be part of this discussion at hand but, can we please stop with manipulating the ban hammer for everything. Sure, some players will act out at times, sure things happen (ill admit ive acted out at times), but what I've been seeing more and more lately, is players being banned instantly. We've shied away from the idea of warning players, for their actions. Maybe ask, how is their track record from the offense they had before, and from now with the new offense they gained. Was the player warned about their actions, and how recent was it? Sometimes all it takes is a pat on the back, and a brief reminder , to say "Hey, if you keep doing this, you will be banned," according to whichever FAF regulation. That's what some games do, depending on the violation. And that is also how player base population is retained. And I know someone might argue, "Well this person so and so has been a bad player before so they deserve nothing but a ban," again, I think just because they've had offenses in the past, doesn't make it that they are immune to receiving warnings and of course this also depends on the violation. We are a small community as is, let us, as the player base, moderate it as well, with the foe feature. If we don't want to play with someone, let us handle it. Sometimes we find ourselves waiting in a lobby for hours because certain players are banned, which in turn ruins our gaming experience because we are stuck waiting for a player that will give us a quality game.

                              Suffer in silence

                              1 Reply Last reply Reply Quote 1
                              • BlackRedDeadB
                                BlackRedDead @IndexLibrorum
                                last edited by

                                @IndexLibrorum Bannable? - at repeating offences across matches maybe, but not at one or even multiple offences in the same match!

                                The general procedure for such minor offences should be:

                                1. a note about it (yes, one should have read the rules, but unpausing a game can also be an honest mistake!) (executable by anyone, even within the game - non-punishable)
                                2. an official warning by a Mod with starting counter for repeated offences across matches
                                3. if it's repeated 3x in the same match, kicking that player out of said match, maybe noting such required actions aswell, that ruin all others match!
                                4. if someone continues to ignore fairplay in 3 matches, then you can takeout Bans

                                also the rules about game-pausing are pretty vague and should be clarified first!

                                Cited from https://www.faforever.com/rules

                                • Teamplay and Fairness:
                                  Game pausing - If another player pauses the game and requests a short break, allow it briefly, but don't feel obliged to wait too long. Abusing pauses to gain an in-game advantage is not allowed.

                                how long is a reasonable time? - should players state their expected afk time? - give a 1-3min wiggleroom in case something takes longer than expected? - what's a reasonable timelimit? - what about a cooldown for a new pause by any player of the same team?

                                1 Reply Last reply Reply Quote 0
                                • BlackRedDeadB
                                  BlackRedDead @Crofis
                                  last edited by

                                  @Crofis if that's a possibility, this is indeed a much better solution than writing and enforcing rules! - but yea, it shouldn't have a timer to unpause, simply unpause by majority vote (~75% - or simple, like 5/8 are enough to unpause), and having a cooldown timer for the next pause of the same player prevents it being abused (like, between 5-15min of (running) matchtime cooldown) - if said player does in fact have another issue within cooldown, a quick request that someone else pauses could be written in chat instead!

                                  1 Reply Last reply Reply Quote 0
                                  • BlackRedDeadB
                                    BlackRedDead @Jip
                                    last edited by

                                    @Jip sorry, but your suggestion to add a delay between pause and unpause of whole 10s would make it very annoying to deal with the other offense - randomly pausing without reason, maybe even to gain some advantage or even just to annoy ppl - if a delay, 3s is already huge, but useless to address for the proposed usecase/issue! (with 10s delay also not helping at all)

                                    also consider someone accidentally pausing - i don't get who came to the idea limiting pauses does any good, the only thing it prevents is pausing wars, but a cooldown would've been suffice to at least delay them! (tho, ofc prevents a player to pause again shortly after unpausing if RL steps back in again... - wich can definitively happen unpredictably if you have kids!)

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                                    • BlackRedDeadB
                                      BlackRedDead @IndexLibrorum
                                      last edited by

                                      @IndexLibrorum a vote could potentially take that amount of time if argues in chat have to be exchanged - i think a pause should be immediate, as ppl might have smaller emergencies to deal with right away, not being able to argue - unpause should be the thing to request and argue about, wich can be done in the meantime the person is away! 😉

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                                      • BlackRedDeadB
                                        BlackRedDead @maudlin27
                                        last edited by

                                        @maudlin27 ...i want to see how you sprint to the bathroom, even just peeing (and don't forget to wash your Hands!), in just 30s! xD - yet alone answer a doorbell or call, or looking after what you kid/pet did that made those loud noises!

                                        maudlin27M 1 Reply Last reply Reply Quote 0
                                        • BlackRedDeadB
                                          BlackRedDead
                                          last edited by

                                          There's also another potential fringe case issue with all of this - what if someone said he/she/them is away for ~10min, so everyone else is also doing something else in the meantime - but then the player that initiated the Pause comes back after 5min, unpauses and might get the advantage of others being absent from their PC for another 5min - huge advantage, and doesn't even need to be by malicious intend! - so if possible, a general unpause vote, would be the "ideal" solution IMHO (if someone abuses the system by repeatedly pause without good reason, that falls under the rules already! - ofc, an accidental pause would be much more annoying, but maybe it's possible to print votes into chat? - so if the person who pauses immediatly unpauses, ppl know that it's a mistake and just vote unpause aswell and continue playing^^)

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                                          • maudlin27M
                                            maudlin27 @BlackRedDead
                                            last edited by

                                            @BlackRedDead said in Suggesting rule change: make immediately unpausing after a player asked for a pause against the rules.:

                                            @maudlin27 ...i want to see how you sprint to the bathroom, even just peeing (and don't forget to wash your Hands!), in just 30s! xD - yet alone answer a doorbell or call, or looking after what you kid/pet did that made those loud noises!

                                            I already explained in my post how 30s per pause would mean 3.5m in a 3v3, in the same sentence as mentioning 30s so it's not hard to miss...
                                            If you need the game paused more than 3.5m then it doesn't seem fair to force one team to have to wait that long (even if half the players in the game think you should), and 3.5m is plenty of time to do things like answer the doorbell.

                                            M27AI and M28AI developer; Devlogs and more general AI development guide:
                                            https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
                                            https://forum.faforever.com/topic/5331/m28ai-devlog-v150

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