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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    FAF Statistics Megathread

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    • Anachronism_A Offline
      Anachronism_
      last edited by Anachronism_

      47a7d0ba-8f32-4167-874d-d9bcade2dd68-image.png

      pfp credit to gieb

      1 Reply Last reply Reply Quote 2
      • BlackYpsB Offline
        BlackYps
        last edited by

        XD

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        • Anachronism_A Offline
          Anachronism_
          last edited by

          96337900-02eb-47d7-948b-386e10544699-image.png

          1deb3c9f-ad8c-4aec-9d96-12caffe56ed9-image.png

          pfp credit to gieb

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          • IndexLibrorumI Offline
            IndexLibrorum Moderator
            last edited by

            @anachronism_

            Curious on the cumulative total FAF games played.

            What is the number for games that last longer than 5 minutes? I'm thinking a lot of games might be rehosts, testgames, etc.

            "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

            See all my projects:

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            • Anachronism_A Offline
              Anachronism_
              last edited by

              32f96749-f186-491c-a23f-2e33c94fe55a-image.png

              fbcf1f4d-fc96-40b3-86b3-4c6d8d04234c-image.png

              There are ~13,245,017 games on the replay vault.
              Of the ~7,196,303 that showed up in the duration-refined results, 5,746,418 were 5+ minutes and 1,449,885 were 5 minutes or less. 932,939 results showed up when the duration was set to 60+.

              a40e927f-a628-4268-8c35-baa8d46b2fda-image.png

              3593243e-9a44-46c2-8f2f-a1ce275811e5-image.png

              pfp credit to gieb

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              • Anachronism_A Offline
                Anachronism_
                last edited by

                https://github.com/yaniv-aknin/fafdata
                bf599736-5165-4e48-975f-5eb0fbd4dd9c-image.png

                https://github.com/yaniv-aknin/fafalytics
                "Boxplot of Actions Per Minute (APM) bucketed by the player's FAF rating. This plot analyses about half a million 1v1 ladder game replays."
                a9a0cd9b-4608-47e9-987e-034222512fdf-image.png

                "Lineplot showing the APM over time of Tagada"
                b527d49b-8414-4fcb-bc45-48306cdfed4f-image.png

                "Scatter plot showing the coordinates of ~all player commands issued during a game on Open Palms... Every dot represents a command given by the blue or orange players. The size of the dot is the number of units instructed with this command... the X-axis is reversed in this chart"
                9dcbf92e-e8c4-4e9c-a11e-c2f5cad27409-image.png

                "Boxplot showing the area of the map covered by commands after 5 minutes of playing, bucketed by player rating. We can see top players cover more of the map with their activity."
                bc15a84b-64ef-4cc4-80b0-e6fd93e1b8a1-image.png

                pfp credit to gieb

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                • IndexLibrorumI Offline
                  IndexLibrorum Moderator
                  last edited by

                  Love stats. First image is unintelligible though. Should remove the faction colours and use a LOESS approach to scatterplot smoothing to get a nice lineplot for each of the subgraphs.

                  Who's the max outlier in the second graph, last rating bucket?

                  For third image, should add a low-opacity overlay of the map on top of the graph haha.

                  "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                  See all my projects:

                  1 Reply Last reply Reply Quote 0
                  • S Offline
                    Sheikah
                    last edited by Sheikah

                    I had a second so I pulled the unique players per month and player games per month for the last 10 years just to show how the trend continued from the first post

                    a3305c92-fe24-4ab4-a0c1-7f165642753f-image.png

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                    • nflandersN Offline
                      nflanders
                      last edited by

                      I became interested in what countries players play FAF from, but I did not find such graphs or diagrams. Please make a chart where the percentage indicates from which countries how many players play.

                      1 Reply Last reply Reply Quote 1
                      • T Offline
                        Tagada Balance Team
                        last edited by Tagada

                        @Sheikah When you have time could we get an updated graph that includes 2024?
                        Also, would it be possible to get stats on how many active players we have in different rating brackets? It would be useful to gauge if there is a decline in new players or if high-rated scene is declining.

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                        • N Online
                          Nuggets FAF Association Board
                          last edited by

                          Yes, we clearly need a graph to see if high rated scene is declinging. I bet it doesn't even show as declining because tons of people are 2k+ now, but the skill difference is still there.

                          waffelzNoobW 1 Reply Last reply Reply Quote 0
                          • waffelzNoobW Offline
                            waffelzNoob @Nuggets
                            last edited by

                            @nuggets said in FAF Statistics Megathread:

                            Yes, we clearly need a graph to see if high rated scene is declinging. I bet it doesn't even show as declining because tons of people are 2k+ now, but the skill difference is still there.

                            People like you are exactly why the competitive scene is "declinging." Instead of focusing on supporting and encouraging new players, you seem to be more interested in maintaining a sense of elitism. The influx of high-rated players should be seen as an opportunity to foster a more vibrant and dynamic competitive environment. By being dismissive and critical, you're contributing to a negative atmosphere that discourages new talent from developing and thriving. If we want the competitive scene to grow and improve, we need to be inclusive and supportive, not dismissive and divisive.

                            frick snoops!

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                            • N Online
                              Nuggets FAF Association Board
                              last edited by

                              GG, got me Evildrew.

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                              • K Offline
                                Khal
                                last edited by

                                hi @tatsu

                                Could you please share the code to the API to generate this data . I would like to do some statistics

                                IndexLibrorumI 1 Reply Last reply Reply Quote 0
                                • IndexLibrorumI Offline
                                  IndexLibrorum Moderator @Khal
                                  last edited by

                                  @Khal i am currently working on providing new statistics and made a few python scripts do pull info from the API. Contact me on discord and we can have a chat.

                                  "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                                  See all my projects:

                                  1 Reply Last reply Reply Quote 1
                                  • IndexLibrorumI IndexLibrorum referenced this topic on
                                  • D Offline
                                    DETHTRON
                                    last edited by DETHTRON

                                    Not to necro this thread but I would love to see players by country by percentage. There seems to be lots of russians playing!

                                    SkratS IndexLibrorumI 2 Replies Last reply Reply Quote 0
                                    • SkratS Offline
                                      Skrat @DETHTRON
                                      last edited by

                                      @DETHTRON Only the data for the last 2 years will not be relevant as many Russian players have started using VPNs

                                      Sorry for my English. I use translator

                                      S 1 Reply Last reply Reply Quote 0
                                      • IndexLibrorumI Offline
                                        IndexLibrorum Moderator @DETHTRON
                                        last edited by

                                        @DETHTRON There's no easy way to look at this, because we don't store the country of origin anywhere.
                                        I could do some IP lookup stuff, but like Skrat said many Russians will be falsely identified as members of other countries due to VPN use. Similarly we have a number of Chinese players who all use VPNs.

                                        More recent stats here, why the way.

                                        "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                                        See all my projects:

                                        1 Reply Last reply Reply Quote 0
                                        • S Offline
                                          Sainse Balance Team @Skrat
                                          last edited by

                                          @Skrat said in FAF Statistics Megathread:

                                          @DETHTRON Only the data for the last 2 years will not be relevant as many Russian players have started using VPNs

                                          You can approximate many of them by parsing game chat from replays. Few words in a relevant language will be enough to label player with a 90-95% certainty.

                                          It's possible but it will take a few more tricks like this just to discover one demographic group.

                                          SkratS 1 Reply Last reply Reply Quote 0
                                          • SkratS Offline
                                            Skrat @Sainse
                                            last edited by

                                            @Sainse I disagree. Many players do not write a single word in the chat during the entire game + many players write in English, even when it is not their native language. I've played a lot of games where 7 out of 8 players were from Russia, but they still wrote in English.

                                            Sorry for my English. I use translator

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