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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    Khal

    @Khal

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    Best posts made by Khal

    • RE: How come you don't play ladder?

      my 1v1 rating is 1100 and I am 1300 global.

      I stopped playing the 1v1 ladder when I realized that people memorize build orders for each map. and the more you play the more maps open up and yet again u find yourself playing against a meta and getting crushed insanely quickly.

      It got to a point where the other person would just Ctrl-k when they lose the expansion or the island mex. most of my games felt like the other player has memorized a meta and is playing it and getting the upper hand since minute 4 and toying with me until minute 30 before crushing me.

      1v1 ladder is too taxing on your APM and you kinda must memorize meta (I hate doing meta's or microing reclaim).I now play 4v4 which makes the game less taxing in terms of APM and the meta is not so important since games tend to be less predictable

      thank you for your efforts in improving FAF!

      posted in General Discussion
      K
      Khal
    • RE: Small suggestions topic

      Hi

      • when you are overflowing mass or energy a background sound plays... one that makes sense and gives the impression of a leakage.. it should be distinct audios one for mass and one for energy .it should be an option in audio that plays can voice to turn on or off

      • list itemWhen an engineer is on an attack move or patrol to do reclaim. make engineer automatically choose the highest mass amount item within build range.

      posted in Suggestions
      K
      Khal
    • RE: Why would you have left FAF?

      Other than that FAF is very difficult to learn and tutoring will definitely help.

      I would say that new players run into the below issues.

      1- Specific map dominant strategies/dominant groups of players.
      regular players in FAF usually stick to specific maps and continue to play them over and over again versus the same players which means that this group of players will be aware of tactics that help dominate the game and crush the opponent instantly. But this is not the issue.
      The issue lies in the fact that these players will be extremely underrated in these maps. a player who plays Gap of Rohan over and over again and is rated 800 would definitely crush an unfamiliar with the map player who is 1100. Imagine what is the situation for a new player, he/she would continue to get crushed by players equal to them or lower which will drain their energy and drive them away.

      2-Broken rating system:
      I don't think that FAF rating system reflects players' true level. I remember some players who were 1600 and then the next week suddenly they are 1100. which means the game gets balanced accordingly and they usually crush their opponent quickly.

      3- FAF balancing units towards favoring pros' play style.
      AIR is OP, rushing com upgrades is OP. early raids is OP.
      I used to play supcom the original version and after moving to faf, I noticed that the way things are balanced is forcing you to play with a certain style.

      4- Smurfing Culture. XD
      I play FAF like four times a month and I don't know any group to play with and I must say that when you log in to random games you keep getting baited into games with smurfs. although this is not a big issue.

      5- Lack of low-ranking players to play with. if you are below 1000, good luck finding a game. with people who are similar to your level.

      all of the above leads to frustrating the new players and driving them away and I personally would have left FAF if not for some pros who helped me.

      I think solving these issues would be quite the challenge. so good luck.

      Also, I would like to share some suggestions that might help per issue. please take them with a grain of salt as I have a limited point of view since I don't play that often.

      1 & 2-tweak the rating system.
      3- make rushing things harder.
      4- the gray ranking system is enough for this issue to be solved.
      5- engaging new players and telling them how to find similar ranking opponents & teammates.

      posted in General Discussion
      K
      Khal
    • RE: Your opinion about maps with map-wide assets

      I personally like these maps and appreciate the efforts put into giving the player a more aesthetic experience. Although I must say that I have a good internet connection so I cant relate to the issues other people are facing.

      I also would like to share that I used to play supcom back in 2011 and I discovered FAF three years ago and I must say that I was very impressed with the maps ..so great job 🙂

      posted in Mapping
      K
      Khal
    • RE: How come you don't play ladder?

      @tomma for example some ppl are always unprecise and don't immediately notice that they should open a second air factory and transporter immediately to get the mass somewhere.

      also, you are 1800 so you know how to counter, recover and most importantly scout your opponent and know what they are doing / .. for ppl around 1k .. they lose immediately if the other guy rushes the gun in under 5 minutes. or they see ppl doing things that don't make any sense unless its a premade plan

      posted in General Discussion
      K
      Khal
    • RE: Why would you have left FAF?

      because the balance team keeps changing the game stats

      posted in General Discussion
      K
      Khal

    Latest posts made by Khal

    • RE: FAF Statistics Megathread

      hi @tatsu

      Could you please share the code to the API to generate this data . I would like to do some statistics

      posted in General Discussion
      K
      Khal
    • RE: The fuck happened yesterday - short recap

      I appreciate your effort in putting this together! I'm a strong advocate for transparency, as acknowledging and addressing mistakes and errors in such a manner is a commendable practice.

      I agree with your proposal regarding the timing of updates.

      posted in Blogs
      K
      Khal
    • RE: Cant connect to FAF

      I can't login too. I am in Europe

      posted in I need help
      K
      Khal
    • RE: Why would you have left FAF?

      because the balance team keeps changing the game stats

      posted in General Discussion
      K
      Khal
    • RE: Pending Balance Changes Feedback Thread

      I am just here to say can you stop balancing the game? I honestly can't keep up with how often you change things. its making it impossible to learn the game

      posted in Balance Discussion
      K
      Khal
    • RE: What would make ladder less stressful, intense, or scary?

      I would like to propose a potential solution, albeit not necessarily the most optimal one.

      In order to better accommodate players with sub-1k ratings, it may be worth considering the implementation of a restriction whereby they are only able to access land maps of dimensions 10X10 km that are randomly generated without pre-existing mass.

      Furthermore, I suggest that we remove maps featuring pre-existing reclaim from the map pool for all ratings. Doing so has the potential to simplify the gameplay experience by reducing the complexity, meta-knowledge, and initial game pace.

      posted in General Discussion
      K
      Khal
    • RE: How come you don't play ladder?

      @tomma for example some ppl are always unprecise and don't immediately notice that they should open a second air factory and transporter immediately to get the mass somewhere.

      also, you are 1800 so you know how to counter, recover and most importantly scout your opponent and know what they are doing / .. for ppl around 1k .. they lose immediately if the other guy rushes the gun in under 5 minutes. or they see ppl doing things that don't make any sense unless its a premade plan

      posted in General Discussion
      K
      Khal
    • RE: What would make ladder less stressful, intense, or scary?

      map gen maps always

      posted in General Discussion
      K
      Khal
    • RE: How come you don't play ladder?

      my 1v1 rating is 1100 and I am 1300 global.

      I stopped playing the 1v1 ladder when I realized that people memorize build orders for each map. and the more you play the more maps open up and yet again u find yourself playing against a meta and getting crushed insanely quickly.

      It got to a point where the other person would just Ctrl-k when they lose the expansion or the island mex. most of my games felt like the other player has memorized a meta and is playing it and getting the upper hand since minute 4 and toying with me until minute 30 before crushing me.

      1v1 ladder is too taxing on your APM and you kinda must memorize meta (I hate doing meta's or microing reclaim).I now play 4v4 which makes the game less taxing in terms of APM and the meta is not so important since games tend to be less predictable

      thank you for your efforts in improving FAF!

      posted in General Discussion
      K
      Khal
    • RE: Do you think Sanctuary will replace FAF?

      I strongly doubt they will produce something at the level of sup-com. I love how ambitious they are but I don't think they can outdo Gas powered games with hundreds of ppl with actual game design experience.

      they also send mixed messages. sometimes I hear it's an endi game... then they announce features that will be groundbreaking . they might be better than supcom in some aspects but they wont be better overall

      posted in General Discussion
      K
      Khal