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    Who owns the rights to the SC:FA source code?

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    • nflandersN Offline
      nflanders @nine2
      last edited by

      @nine2 said in Who owns the rights to the SC:FA source code?:

      What game are you working on

      Secret information ). (our team was a contractor for manual testing of one of the wargaming games. I was an project manager on the project.)

      @nine2 said in Who owns the rights to the SC:FA source code?:

      We could try and go to them and just ask nicely, saying it would be good publicity and citing examples of other publishers giving up the code and how good that turned out.

      I'm not interested in the source code. It would be better if they make a remaster that fixes the main problems.

      https://www.reddit.com/r/supremecommander/comments/ugyetz/embracer_group_to_acquire_eidos_crystal_dynamics/

      There is a chance that everything is now in the hands of Embracer

      @nine2 said in Who owns the rights to the SC:FA source code?:

      I know people have sent emails in the past but you could do it a bit nicer with fancy slides and charts etc. A nice business pitch.

      Great idea. Don't want to do this? It’s better to ask for a remaster and indicate in the presentation how they will return all the money invested). This is a more realistic option.

      @redx said in Who owns the rights to the SC:FA source code?:

      Guys... It's not gonna happen.

      Are you talking about transferring the source code? Yes, I completely agree with you. This will never happen.
      But I think the chances of a remaster being released are much higher)
      If the source code and IP are now the property of Embracer, this simplifies the process.

      DeribusD 1 Reply Last reply Reply Quote 0
      • DeribusD Offline
        Deribus Global Moderator @nflanders
        last edited by

        @nflanders said in Who owns the rights to the SC:FA source code?:

        There is a chance that everything is now in the hands of Embracer

        It's not, I asked them at the time of that purchase and they confirmed Supcom was not one of the IPs in that transaction.

        db7b1c41-6cd4-4776-bf03-db23bd5291aa-image.png

        nflandersN 1 Reply Last reply Reply Quote 2
        • R Offline
          RedX
          last edited by

          I would think the odds are a master would be even lower than the odds of a source code release. Maybe I am not fully aware of the economic forces behind this franchise, but I cannot imagine there being enough of a market to justify remastering this game.

          nflandersN 2 Replies Last reply Reply Quote 1
          • nflandersN Offline
            nflanders @Deribus
            last edited by nflanders

            @deribus thanks for the info 👍
            here it is stated that CRYSTAL DYNAMICS does not own IP SupCom. But this does not exclude the possibility that the rights were acquired.

            https://embracer.com/releases/embracer-group-enters-into-an-agreement-to-acquire-eidos-crystal-dynamics-and-square-enix-montreal-amongst-other-assets/

            From the official Embracer website:

            "Embracer Group AB (”Embracer”) has entered into an agreement to acquire the development studios Crystal Dynamics, Eidos-Montréal, Square Enix Montréal, and a catalogue of IPs including Tomb Raider, Deus Ex, Thief, Legacy of Kain and more than 50 back-catalogue games from SQUARE ENIX HOLDINGS CO., LTD."

            A maximum of 10 franchises have been confirmed, but the official website claims another 50 games from the Square Enix catalog.

            In this Reddit thread, in one of the comments, the user refers to an insider from Square Enix.
            https://www.reddit.com/r/supremecommander/comments/ugyetz/embracer_group_to_acquire_eidos_crystal_dynamics/

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            • O Offline
              OtisTDrunk @nflanders
              last edited by

              @nflanders I heard it was my fathers brothers older cousins room mate that obtained the code by bar room kumite brawl fight! Some still say he is still Champion and holder of the code "The Final Boss If You Will." His weakness is a Bionic Elbow To The Head or Dempsey Roll......The Bionic Dempsey Roll Elbow!

              1 Reply Last reply Reply Quote -1
              • nflandersN Offline
                nflanders @RedX
                last edited by

                @redx said in Who owns the rights to the SC:FA source code?:

                Maybe I am not fully aware of the economic forces behind this franchise, but I cannot imagine there being enough of a market to justify remastering this game.

                sc1_vs_sc2.png

                Interesting fact, a lot of people talked about how terrible Supremme Commander 2 turned out, but if you look at the graphs, the popularity of SC:FA was not much more than SC2. If you look at the graph, this was the case until approximately June 2022. I'm wondering what's causing this online growth in SC:FA in 2022?

                Z 1 Reply Last reply Reply Quote 0
                • JipJ Offline
                  Jip
                  last edited by

                  We are 🙂

                  The client can register itself as the game, bumping the numbers in Steam.

                  A work of art is never finished, merely abandoned

                  1 Reply Last reply Reply Quote 2
                  • nine2N Offline
                    nine2
                    last edited by

                    We wonder this too - why specifically such a huge jump in a short amount of time?

                    1 Reply Last reply Reply Quote 0
                    • BlackYpsB Offline
                      BlackYps
                      last edited by

                      that was when the feature got introduced in the client. Before that the faf players were invisible on steam

                      1 Reply Last reply Reply Quote 0
                      • S Offline
                        Sheikah
                        last edited by

                        That is when the FAF client started allowing people with steam installed on their machine to report their FAF playtime as scfa playtime

                        1 Reply Last reply Reply Quote 0
                        • nine2N Offline
                          nine2
                          last edited by

                          Thanks!

                          1 Reply Last reply Reply Quote 0
                          • nflandersN Offline
                            nflanders @RedX
                            last edited by nflanders

                            @redx said in Who owns the rights to the SC:FA source code?:

                            Maybe I am not fully aware of the economic forces behind this franchise, but I cannot imagine there being enough of a market to justify remastering this game.

                            In some ways you are right, the game is really dead and no one plays it. If you look at the graphs, online SC:FA is equal to online SopCom 2. So why will the publisher remaster SC1 or SC:FA? Why doesn't the publisher make a remaster of SupCom 2? The publisher doesn’t care what you personally like, he needs financial indicators.
                            Why do you need to make a remaster or sequel for SC1:FA? Why not SC2? Maybe more people are playing SC:FA? No, no more, according to Steam charts: https://steamcharts.com/cmp/9420,40100#All

                            1 Reply Last reply Reply Quote 0
                            • Z Offline
                              ZooDoo4U @nflanders
                              last edited by ZooDoo4U

                              This post is deleted!
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                              • nflandersN Offline
                                nflanders @nflanders
                                last edited by nflanders

                                UPDATE thx for @dragonite
                                Screenshot_2023-12-10-18-20-43-115_com.linkedin.android.jpg Screenshot_2023-12-10-18-20-48-914_com.linkedin.android.jpg Screenshot_2023-12-10-18-20-54-111_com.linkedin.android.jpg Screenshot_2023-12-10-18-21-12-544_com.linkedin.android.jpg Screenshot_2023-12-10-18-21-31-464_com.linkedin.android.jpg

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                                • RoweyR Offline
                                  Rowey
                                  last edited by

                                  The fact that nomads is mentioned and is not even part of the main game and is not even complete/under active develop so this wasn't the best thing to even bring up. Something like this should really Go though the community manager/promotion team/ associate as this is been asked in the behalf of faf

                                  "The needs of the many outweigh the needs of the few" - Spock

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                                  • JipJ Offline
                                    Jip
                                    last edited by

                                    (it is from January, 2020)

                                    A work of art is never finished, merely abandoned

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                                    • veteranasheV Offline
                                      veteranashe
                                      last edited by

                                      So.........

                                      IndexLibrorumI 1 Reply Last reply Reply Quote 0
                                      • IndexLibrorumI Offline
                                        IndexLibrorum Global Moderator @veteranashe
                                        last edited by

                                        @veteranashe So at the time it was under active development and much more hyped, so a lot less strange to mention in the email.

                                        "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                                        See all my projects:

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