I disagree on mostly all points on this. This is supcom which has its roots in ta, and shouldn't compare ourselves to a game like aoe2 which is a totally different game with a totally different lore. Back in those days you could see your enemies hours before you could shoot at them. Supcom has high tech weaponry that can shoot farther then they units can see. Playing ta you often got shot at and not seeing what was shooting at you.
If changing Intel is needed, this is not what needs to be done, if anything we need to reduce vision. If players want a balance like aoe2, they need to play that game (sorry harsh)