I agree that HARMS = aids. Newer players get absolutely destroyed by them, and the APM drain is atrocious. You destroy one and another one pops up.
I understand they are not op and have a cost but for the average player, the window / tactics to punish someone building HARMS is to short/difficult.
Even on other game modes like phantoms, it’s a meme to just go Cybran because HARMS can completely stop a phantom / navy invasion very quickly. (Not here to talk about meta or phantoms, simply that people pick Cybran often because building HARMS takes seconds but getting rid of them takes a lot of minutes and effort).