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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    Topics

    • CheeriosC

      Finally hit 2k

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      Karl-K
      I miss you cheerios, soon we will be reunited
    • CheeriosC

      ASF Micro

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      This is about 0-75 ASF where micro is still possible without overkilling everything (stop command after that). Btw landed ASF are a brutal opponent since they will always get behind you flying into them, so you could sandbox vs that. Sera/Aeon > UEF >> Cyb in terms of ASF DPS quality (Cyb can easily overkill due to low muzzle velocity, UEF can overkill due to firing 2 shots). If you can win with cyb vs landed sera 100v100 head-on its probably extremely good micro. TL;DR: shift-g your asf to a move order nearby and behind them a bit before your cloud touches the enemy's. Turnrate and speed try not to overshoot the target by slowing down when approaching the target. So to maximize turn rate you need to keep the move order behind the ASF and reduce your speed by placing the move order close to the ASF (but not too close, they do not start a turn within 5 distance of the waypoint). Keeping your speed low allows you to turn in a smaller radius because turn rate is constant. Normally when you right click the game issues a formation to units, which means your move waypoints are actually spread out over the entire formation instead of onto one point (do the 3 console commands dbg navw dbg navp dbg navs to see navigation info). To get more control over your ASF you can shift-g every move order so that the waypoints go onto one point like you want them to. The "every single move command" part is easy because you only need 2-3 move commands to do a 360 degree turn, since there isn't a very high max turn rate or high damping on the turn rate. ASF formations were changed to be more spread out 2 years ago so you can't get the ultra tight formations like in ZLO's video. Shift-g makes tighter groups than what's in the video (because it has no formation). Watch out for cruisers/flak/sams when you do that of course. Imo shift-g makes ASF clouds survive better vs enemy ASF micro'd or even stopped, but nobody tested this idea. Getting good turns is about timing (0.5 s command delay + turn time) and clumping ASF so they actually obey you. Basically want to get the turn finished right when the enemy ASF pass by you, so you start the turn a bit before the clouds touch in my experience. Clicking in front of the enemy ASF is wrong, it doesn't maximize your turn rate or minimize speed. Your move orders are just a tool to get your ASF to move in the correct position and orientation, they don't guarantee a good result if clicked on top of the enemy (it just doesn't make sense). I mentioned ASF don't turn within 5 range of their waypoint, which can explain why large formations suck to move but also allows for a cool trick where you just hover ASF and get 500 DPS shooting at enemy gunships/T4s/strats.
    • CheeriosC

      Changing the Meta

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      Paradox_of_WarP
      @thewheelienoob a noob shouldn't be giving out pro tips smh
    • CheeriosC

      Lag Issues

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      CheeriosC
      @mostlostnoob You think using a VPN and making my connection in America or somewhere can help mitigate the lag?
    • CheeriosC

      List of commands for Neroxis Generator?

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      Y
      "--num-to-generate X" to generate X map An another must have option is "--terrain-symmetry" with X, Z or XZ if you like when the same rating plays directly against each over --biome DESERT --num-to-generate 3 --terrain-symmetry Z --spawn-count 10 --map-size 640
    • CheeriosC

      MapGen Terrain Symmetry selection

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      CheeriosC
      Intresting thanks!
    • CheeriosC

      When to use obsidians vs Blazes?

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      I use Blazes in early T2 for their range, and Obsidians to punch upward at stronger stuff. If you're falling behind and in a pinch, Obsidians can get work done.
    • CheeriosC

      I am sorry

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      CheeriosC
      @azath0th Nah i got crushed today unfortuantly :(:(
    • CheeriosC

      Mapgen....

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      based
    • CheeriosC

      UI Lag

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      CheeriosC
      Im refering to whenever I am using keys to pause a mex or something. The input lag that happens which requires me to press it a few more times to make sure its correctly paused. The same thing when I use the infinte build key binding on factories
    • CheeriosC

      Will using a vpn help my lag

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      What helps with having low lag is the following Good ping to other players (under 500) Low Latency Low jitter very low packet loss good cpu You can use this site to check your network https://speed.cloudflare.com/ First make sure your home network has no issues like faulty network cables, switches or very old routers that are dying. Also make sure your ISP has not put you on a Carrier-grade NAT, if they have try an op out of it. Also you want to make sure your NAT type is OPEN (you can use Xbox console companion to test this) https://apps.microsoft.com/store/detail/xbox-console-companion/9WZDNCRFJBD8?hl=en-au&gl=au&rtc=1 [image: 1675459801450-xbox.png] Also while gaming make sure someone on the network is not saturating your download or upload bandwidth. Also check https://wiki.faforever.com/en/FAQ/Connection-Issuses-and-Solutions Hope this helps.
    • CheeriosC

      New Streamer!

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    • CheeriosC

      Pretty intresting one 12min tempest

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      CheeseBerryC
      If it's actually fun/interesting, post it in replays-to-cast on the discord
    • CheeriosC

      One of the most eye cancer games ive ever played

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      arma473A
      the team colors were awful there were some interesting moments
    • CheeriosC

      Fixing lag

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      CheeriosC
      I reached out to Yudi and he told me he had nothing. I have con issues once i get +12 players on the map. Any after that my ping is just high