Add the Tombstones from the 2025 April Fool's Update as a Permanent Feature
-
FWIW, we actually found these tombstones break the PhantomX mod's win conditions. When an ACU pops the rest of their forces don't disappear.
Didn't report it because we assumed they were reverting after this week.
Otherwise I don't have a horse in this race, but maybe another reason to make it optional.
-
-
If gets into main game, bye, immersion.
-
i also think they're a little too "silly" to keep
-
Its just a UI feature so people can choose if they want them or not in an in game setting
Aeon or seraphim could be like a floating spinning disk or just the icon floating
just some inspiration.
-
@Caliber said in Add the Tombstones from the 2025 April Fool's Update as a Permanent Feature:
Its just a UI feature so people can choose if they want them or not in an in game setting
This is not a UI feature.
-
@waffelzNoob said in Add the Tombstones from the 2025 April Fool's Update as a Permanent Feature:
i also think they're a little too "silly" to keep
To BlackYps point, can you elaborate on what you mean by "they're"?
The current tombstones, my designs, the entire concept? Would you prefer the wrecks avenue?
-
tombstones in general.
and wrecks would be cool, but confusing, because you can't reclaim themhonestly reclaimable ACU wrecks doesn't sound so bad because I strongly dislike when players are able to blow up your army with their ACU and their team loses nothing of value. However currently ACUs "cost" a ton of resources so I imagine a wreck would give way too much also
-
@waffelzNoob said in Add the Tombstones from the 2025 April Fool's Update as a Permanent Feature:
However currently ACUs "cost" a ton of resources so I imagine a wreck would give way too much also
This is easily adjustable in wreckage parameters. Also ACUs only cost 2000 mass right now, so you could just add wrecks without changing anything.
-
huge dub