@mazornoob said in Smol ACU Adjustment:
Who's talking about nerfing OC damage? Your reasoning is: No auto OC -> players who didn't learn to OC lose games -> players get discouraged and go to gap. This is wrong for 2 reasons:
- Your argument also works for T1 bombers. Players who don't know how to defend against bombers get discouraged just the same.
- It also works in the opposite direction for T2 land. Bad players who build T2 land lose to bad players who enabled auto OC. They get discouraged from being aggressive with T2 land and only do gun + T1 + auto OC.
An early T1 bomber can be devastating, no doubt. But as a noob, your first encounter with one is most likely in some team game. You lose a few engies, ask for help, see inties and maa responding and countering the threat and teammates dodging with their engies. You get tested on what you learned from this interaction as more T1 bombers show up. The learning loop is shorter, it's not game over unless you're playing 1v1. As for T2 land, I want a betterment of the current situation, and I've said multiple times I agree the problem exists. Ideally the t2 land spammer should win, unless the defending player has built enough t2 storages (more than 2, maybe 6 or so) to make auto-OC as good as it is now OR they manually OC, at the cost of whatever else they might have been doing with their attention