@Arkansas said in The Last Thread about RAS SACU Balance:
How about just removing RAS from ACUs all together.
Do you mean SACUs?
Increase the volatility of a RAS ACU (lower hit points, bigger bang, makes it less useful in its other roles)
This what I suggested as a first step, but I disagree with lower hitpoints.
Upgrades universally improve upon the unit's capabilities. RAS reducing HP would be unintuitive for new players.
Remove RAS preset
@archsimkat said in The Last Thread about RAS SACU Balance:
I feel like an easy change to nerf RAS bois just would be to remove all SACU presets.
Not a fan of this approach either. Making something clunkier to use just makes the game more frustrating, instead of making a well thought out balance change that improves the game as a whole.