@pearl12 But that would mean the attacker always wins, as you would need to counter everything he does perfectly to just go out even.
If you have a counter for his strategy you should be winning.
@teralitha said in Is It Me, Or Has T3 Artillery Become OP:
When one shield fails another one stops the rest of the damage if it can.
Yes, but overspill means that if the arty does 1k damage to one of your shields, ALL shields touching that shield also take 150 damage ON TOP. (and shields touching those would take 23 damage)
So if your shields are touching one another you are increasing the damage the arty does by 15% per shield.
This was done because a heavily shielded base in vanilla was to unbreakable due to shields automatically switching in/out once one shield goes down.