Not all factions have to be equally strong in all areas. They just have to be equally strong overall.
I agree - in my opinion, UEF air lacks, and Cybran air is strong.
The other 2 factions have amazing Air Experimentals too, so, that just makes UEF fall behind even more so.
Jamming would make strat bombers much better against SAMs which is one of their important counters. Since jamming is going to be buffed to reapply after you lose vision, you have to take that into account.
It would make the first volley miss, but there is a 50-50 chance. What I mean by this is that a SAM's first volley will be aimed at the first signature that comes into its radius. However, once the signature reaches direct vision, it disappears. At around this time, the Strat has likely revealed itself into vision. At this point, the missiles here take one of 2 options - they either flip out and miss, OR will re-acquire to the actual Strat damaging it.
Currently jamming sucks so I wouldn’t mind it but since it’s going to be buffed applying it to a strategic bomber, one of the most effective units in the game to rush, is dicey.
Jamming could use a rework entirely, but any small buff is welcome.
As for rushing a strat, I tested this during live games with many players, and yes, it did increase the Stat's survivability, but the strat was shot down, nonetheless. What was huge about this - in terms of coutnering it, was that if you have vision on it when it rolls off - and if you can keep vision on it, your defenses will act normally basically ignoring the Strat's fake radar blips entirely.
However, if this ability is granted, some other stats can be adjusted as well.
For the spy plane it would be ok. Maybe also the Broadsword. Probably not the ASF though
The Broadsword already has Jamming.. which is funny as people don't complain about "giving away the gunship with the obvious jamming blips".
ASF was a thought, but THAT was broken, haha.
Thanks for the feedback!
~ Stryker