Wyvern Battle Pack v5 for all game versions
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That sounds like an unintended* consequence of the changes to the tractor beam of the colossus. Checking whether a target is valid is moved away from the weapon class, and to the weapon blueprint. The weapon blueprint of this alternative colossus needs these restrictions set: https://github.com/FAForever/fa/blob/828a358ec66ede492ea516c87a0d7461a3ed7949/units/UAL0401/UAL0401_unit.bp#L439
edit: bet it looks extremely comical though
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@jip Yes it looks hilarious sucking in a unit thats twice the size of the Universal Colossus epecially since the unit physics goes haywire.
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@Ceana
Thank you for reporting the bug.
Will be fixed in the next update (which is coming in 2 minutes)@Jip
Thanks for leading me to the right place.
This made the bugfix very easy, I appreciate that.Update 02.Oct.2022 (v5)
- Unit wsa0306 (Heavy Air Transport) Added missing transport capacity variable (Class1Capacity = 32,)
- Unit wrl0207 (Mobile Shield Generator) Deleted StandUpright = true,
- Unit wrl2466 (Experimental Fortress Megabot) Deleted StandUpright = true,
- Unit wrl0404 (Experimental Prototype Spiderbot) Deleted StandUpright = true,
- Unit wrl1466 (Experimental Fortress Megabot) Deleted StandUpright = true,
- Unit wsl0403 (Experimental Tank) Added "HOVER" to Categories.
- Unit wal0309 (Mobile AA Tank) Added "HOVER" to Categories.
- Unit wra0305 (Advanced Multipurpose Fighter) changed collision sphere for better beam weapons functionality
- Unit wsa0201 (Combat Fighter) changed collision sphere for better beam weapons functionality
- Unit wra0202 (Combat Interceptor) changed collision sphere for better beam weapons functionality
- Unit ual0401 (Universal Colossus) fixed Tractor Claw; disallow targets: Ships, SACUs and Experimentals
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The Megalith MK2 seems to not have any animations or particles.
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Nice work on keeping the mods maintained Uveso.
Small bug report for you. The UEF - EXPERIMENTAL - NAVAL : Ultimina Class - (Experimental Battlecruiser) has issues hitting targets with 1 of it's weapons in particular. It seems to fire a little too high and ends up missing the target.
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I saw this MOD on the MODDB website that seems to remake ACU? Where can I find these changes to the ACU? Or these changes to ACU have been abandoned and cannot be played
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https://www.moddb.com/mods/wyvern-battle-pack/images/cybran-acu-thumbnails#imagebox
https://www.moddb.com/mods/wyvern-battle-pack/images/new-enhancment-ui#imagebox
I took these two images from MODDB about the ACU remake. Where can I play the new ACU in the picture? -
hi, i am busy at the moment, just writing that i saw it
I don't have any ACU models in my version, but i will download the one from moddb and check it there also. -
@uveso Thank you for your work! I only see images on moddb and am not sure if the author included them. Maybe these are in a previous version?
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@zhanghm18
As far as I know these new/changed ACUs haven't been Released by the Creator and are Not included in any Version of this Mod. The Moddb Page itself hasen't been updated since 8 Years and an official GitHub Repository doesn't exists as Well. That means the choices to get them are highly unlikly because the Project seems to be Dead unfortunately. -
This post is deleted! -
Thanks for the info!
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For some reason I can't download the mod from the topic and I can't find it on the FaF Launcher... any ideas why ?
Thanks for keeping the mod updated and worked on -
@morgul I had a similar issue & that was a result of setting my browser to enforce using HTTPS-Only mode, so you may need to look into if your browser is setup similarly & make an exception accordingly.
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@mostlostnoob You were right, thank you !
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Why wont it let me download the mod ? Is the link/file broken ?