@jip Yes, mainly the lights and animations that only exist when the unit is alive still exist when it is destroyed.Thank you for your work!
Best posts made by zhanghm18
Re: Current air unit crash effect BUG report
@jip
As you can see, the air unit goes into the sea after being destroyed, and the animation on the model continues to play. Submerged in the sea, the areon experimental air craft has been destroyed, but the animation of the model continues to play above as if it were still functioning after the crash. And this process will continue for nearly half a minute, until he sinks to the bottom of the sea before becoming a wreck.
Latest posts made by zhanghm18
@blackyps Thank you! So I can try the latest PBR in the currently downloadable FAF DEV? Is PBR applied to all maps (including other maps downloaded from client)? Does PBR apply automatically and do not need to be opened manually?
@blackyps hello I use the latest version of FAF, but the shadow of my naval units on the sea is not like your screenshot, but the shadow is on the sea bottom. The map I used was concord lake, the original map of the game
@uveso Thank you for your work! I only see images on moddb and am not sure if the author included them. Maybe these are in a previous version?
https://www.moddb.com/mods/wyvern-battle-pack/images/cybran-acu-thumbnails#imagebox
https://www.moddb.com/mods/wyvern-battle-pack/images/new-enhancment-ui#imagebox
I took these two images from MODDB about the ACU remake. Where can I play the new ACU in the picture?
I saw this MOD on the MODDB website that seems to remake ACU? Where can I find these changes to the ACU? Or these changes to ACU have been abandoned and cannot be played
I copied the newly generated file and pasted it into the MAP folder while playing, but when I closed FAFclient, the map was automatically deleted. Is there any way to avoid client always deleting the generator's map?
In addition, would you like to ask which folder the map generated by the generator is saved in? I want to save the generated map permanently as a file
I prefer maps like "heaven reaf" which are dark in color and have more reflective water. But there is no color option in the generator. How should I set up to generate a dark map?
Also, have the Advanced map shaders been integrated into the map generator? Can I use the map generator to experience the latest new shader effects?
@mostlostnoob Ok, I'll create a new post in the map section