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[Discontinued] Ethereal FAF Client 1.0

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  • R
    Rowey @Eternal-
    last edited by 10 May 2022, 12:31

    @eternal said in ★ Ethereal FAF Client Highlights ★:

    @rowey i took less API data as i can. I will look into these values on API for next release

    I dont know what is inclide on the api data but as you can see below is where we sent the position of the article to show
    08f9bb19-c684-414b-86d6-e8110f73040f-image.png

    "The needs of the many outweigh the needs of the few" - Spock

    E 1 Reply Last reply 10 May 2022, 12:40 Reply Quote 0
    • E
      Eternal- @Rowey
      last edited by 10 May 2022, 12:40

      @rowey i see 009971ab-6466-47cb-af32-28a923523ba9-image.png

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      R 1 Reply Last reply 10 May 2022, 12:41 Reply Quote 0
      • R
        Rowey @Eternal-
        last edited by 10 May 2022, 12:41

        @eternal Nice all news articles will have a value thier

        "The needs of the many outweigh the needs of the few" - Spock

        1 Reply Last reply Reply Quote 0
        • E
          Eternal-
          last edited by 10 May 2022, 13:14

          Lets back to what we used to xD

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          • E
            Eternal-
            last edited by Eternal- 5 Oct 2022, 19:47 10 May 2022, 19:38

            https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/v0.4-beta

            Changelog:

            1. IRC chat architecture rework
              1.1. Fixed UI lag
              1.2. Fixed chat bugs
              1.3. Added list of channels
              1.4. Reworked new channel input
              1.5. Suggestion box now with player data
            2. Fixed link buttons (not working)

            If you encounter bug where is shown only IRC users, that means that IRC users loaded faster that lobby players instances. To fix that press refresh button (pic. 3)

            test.gif

            24ea2790-0d06-41be-a530-f9e71b9db812-image.png

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            • E
              Eternal-
              last edited by Eternal- 5 Nov 2022, 16:29 11 May 2022, 16:27

              First time i got an error that disconnected me from server... And my code that was written without tests worked perfectly! Reconnected in few seconds. I got an error on first reconnect because my token was not valid. But was fixed by second authorization attempt. Also there is options to restart UI client without turning off the whole application (it will be not closed in process, special background services will work, UI client will be restarted). And an option to restart the whole application.

              3e2ef7f7-36df-4c01-bb58-b412a478db3e-image.png

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              • E
                Eternal-
                last edited by Eternal- 5 Nov 2022, 17:17 11 May 2022, 17:17

                For next release

                bf7575eb-a5ca-4266-a525-f22595bb44b2-image.png

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                • E
                  Eternal-
                  last edited by Eternal- 5 Dec 2022, 17:47 11 May 2022, 18:35

                  v0.5-beta

                  Changelog:

                  1. Added profile page
                    1.1. Added friends/foes list with ability to remove them
                    1.2 Added btn to remove friend/foe
                    1.3 Added context menu to remove friend/foe
                  2. Fixed friends/foes not shown after authorization
                  3. Fixed maps [ranked] is bugged
                  4. Hidden maps is now fully hidden 😞
                  5. Fixed suggestion box in chat

                  UPD. Fixes, reuploaded
                  https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/v0.5-beta-fixes

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                  1 Reply Last reply Reply Quote 1
                  • E
                    Eternal-
                    last edited by Eternal- 18 May 2022, 20:31

                    Sooooon

                    c0256bfa-c7c3-4af6-bfa4-394cf87369ed-image.png

                    534732b6-fb1e-4676-9c35-168b3574d433-image.png

                    bd6416cf-52a9-48a5-a1c1-e6213881b2a4-image.png

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                    • E
                      Eternal-
                      last edited by Eternal- 19 May 2022, 19:27

                      4663e624-45cb-4d4f-a5d0-016e39b5875f-image.png

                      b6773dd5-8085-419c-8f8d-b7e2adf616af-image.png

                      40788eeb-fc4b-4bdf-904c-a1b5e92bb956-image.png

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                      • E
                        Eternal-
                        last edited by Eternal- 20 May 2022, 12:19

                        315bf6fc-ca4c-4dc1-ac1a-0625a3f37986-image.png

                        e4458159-bb47-4a35-9933-cf49fa43627d-image.png

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                        • E
                          Eternal-
                          last edited by Eternal- 21 May 2022, 20:33

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                          • E
                            Eternal-
                            last edited by 12 Jun 2022, 07:43

                            Not dead

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                            • E
                              Eternal-
                              last edited by Eternal- 17 Jun 2022, 18:50

                              badass technologies. Infinity scroll

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                              • E
                                Eternal-
                                last edited by Eternal- 18 Jun 2022, 09:46

                                More UI interactive

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                                • EezyvilleE
                                  Eezyville
                                  last edited by 24 Jun 2022, 03:24

                                  Hey @Eternal , Does this run in Linux natively? C# is cross-platform now so here's hoping.

                                  SpikeyNoobS 1 Reply Last reply 24 Jun 2022, 03:42 Reply Quote 0
                                  • SpikeyNoobS
                                    SpikeyNoob Global Moderator @Eezyville
                                    last edited by 24 Jun 2022, 03:42

                                    @eezyville sadly it does not, i was working with him on troubleshooting it but i went on to work on other stuff for a while. Ill update u if i ever do anything more with it.

                                    EezyvilleE 1 Reply Last reply 24 Jun 2022, 03:48 Reply Quote 0
                                    • EezyvilleE
                                      Eezyville @SpikeyNoob
                                      last edited by 24 Jun 2022, 03:48

                                      @spikeynoob I know some C#. I've been getting my ass kicked looking for a job so my confidence is -9000. I think I'll fork the project and try to recreate his work in AvaloniaUI. It will help me understand whats going on. BTW I love watching you're games.

                                      SpikeyNoobS E 2 Replies Last reply 24 Jun 2022, 03:54 Reply Quote 0
                                      • SpikeyNoobS
                                        SpikeyNoob Global Moderator @Eezyville
                                        last edited by 24 Jun 2022, 03:54

                                        @eezyville mr @Eternal has been very supportive of linux users. Maybe u can help work with him to make the main version stable on wine. We got it pretty close to working but i think we ended up having issues with the ICE adapter and running the actual exe (has to be done through a script). Also, if ur a linux user u should check out #linux-support on the faf discord, we managed to get all the particles and fx running perfectly on linux recently. I even figured out how to get a FA development environment and the FAF map editor running as well.

                                        1 Reply Last reply Reply Quote 1
                                        • E
                                          Eternal- @Eezyville
                                          last edited by Eternal- 24 Jun 2022, 04:49

                                          @eezyville to make it cross platform natively, we need to use something like avalonia. I working on clean wpf with some graphic library. It will take a lot of time. You still can use Wine.

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                                          SpikeyNoobS 1 Reply Last reply 24 Jun 2022, 05:09 Reply Quote 0
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