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    Is aeon arty nerf a bit too much ?

    Scheduled Pinned Locked Moved Balance Discussion
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    • AurikoA Offline
      Auriko
      last edited by

      @Fremy_Speeddraw can you explain the heavy T2 aeon arty nerf ?
      The damage was probably bugged i agree, but nerfing the accuracy as well ? Right now, aeon arty misses small stuctures (a mex) 40% of the time (small testing on ~15 shots here : #14147797), i'm afraid lowering the accuracy that much render it completly useless against small structures. 2.5 accuracy is cybran's arty accuracy, which has double the AoE to compensate.

      Have you been testing ? What are the results of it ?

      1 Reply Last reply Reply Quote 6
      • AurikoA Offline
        Auriko
        last edited by

        No one cares šŸ˜ž

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        • F Offline
          FunkOff
          last edited by

          I agree that Aeon t2 arty sucks. When did they nerf? Back in the day it was solid because it would hit what you targeted.

          1 Reply Last reply Reply Quote 0
          • Z Offline
            Zokora
            last edited by

            Can you provide a link to the nerf?

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            • H Offline
              HLPstpBROimSTUCK
              last edited by

              https://github.com/FAForever/fa/commit/706646196978c07704e2b3bc48c3b7476e7f86fd, damage was nerferd from 5 pulses to 3 pulses(so ~1.6 times nerf), randomness increased from 1.5 to 2.5.

              1 Reply Last reply Reply Quote 1
              • AurikoA Offline
                Auriko
                last edited by

                It's on beta for testings : https://forum.faforever.com/topic/1311/faf-beta-current-changelog

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                • T Offline
                  Tagada Balance Team
                  last edited by

                  Aeon arty is bugged and it deals twice the damage then it should if it hits a unit directly. This was supposed to fix that issue but it's obviously a subpar solution and we are investigating the core bug and trying to fix it.

                  DeribusD 1 Reply Last reply Reply Quote 2
                  • H Offline
                    humanpotatoe
                    last edited by

                    cybran is anti unit, aeon is anti structure, uef is middle seraphim is uefs special cousin artillery wise šŸ˜›

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                    • DeribusD Offline
                      Deribus Global Moderator @Tagada
                      last edited by

                      @Tagada said in Is aeon arty nerf a bit too much ?:

                      Aeon arty is bugged and it deals twice the damage then it should if it hits a unit directly. This was supposed to fix that issue but it's obviously a subpar solution and we are investigating the core bug and trying to fix it.

                      Interesting, is that the case if it hits a shield?

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                      • T Offline
                        Tagada Balance Team
                        last edited by

                        If I remember correctly yes. In my tests i managed to deal 10k dmg to a Fatboy in 1 shot, 5k dmg to its shield and 5k hp to its hp.

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                        • Dragun101D Offline
                          Dragun101
                          last edited by

                          Looked at the code will do some more confirmation tomorrow but simply it appears the Aeon Arty is coded to do its damage twice on impact

                          I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                          Project Head and current Owner/Manager of SCTA Project

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                          • T Offline
                            Tagada Balance Team
                            last edited by Tagada

                            This post is deleted!
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                            • KaletheQuickK Offline
                              KaletheQuick
                              last edited by

                              Oh! I had done lots of tests to see which arty got through shields the fastest. I thought aeon won because of their DOT effect stopping shield regen for longer. Super interesting!

                              You must deceive the enemy, sometimes your allies, but you must always deceive yourself!

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                              • T Offline
                                Tagada Balance Team
                                last edited by

                                The bug was found, fixed and now it's being tested.

                                1 Reply Last reply Reply Quote 5
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