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[Guide] : fake-fullscreen and optimisation

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  • T
    tatsu @MostLostNoob
    last edited by 27 Aug 2021, 07:46

    @mostlostnoob

    1. well I type 1s and I count to 15 with every 1 and then I type a 0 :

    1111111111111110

    do you mean with the IO_Nox method? no idea. maybe it does it automatically with his code?

    1. Again I don't know what script you're talking about. if it's mine then you just need to detect whatever exe so the name would be "SupremeCommander.exe"

    How to setup FAF on linux

    1 Reply Last reply Reply Quote 0
    • I
      IO_Nox @MostLostNoob
      last edited by 27 Aug 2021, 14:57

      affinity for 16 logical processors

      as @tatsu said 15 ones and last zero may work, by on my 4 threads in win 10 number 1110 have not worked and 14 worked well. So you can try 1111111111111110 and if it is not working here some counting systems math staf:

      • for me 4 threads, so - 1110 in binary is 0 * 2^0 + 1 * 2^1 + 1 * 2^2 + 1 * 2^3 = 0 * 1 + 1 * 2 + 1 * 4 + 1 * 8 = 14 in decimal (normaly used in live)
      • for your 16 threads: 1111111111111110 binary is 65534 in decimal (from some random converter in goole search first page) 3a022b3d-6273-410f-b842-9eb21f045a27-image.png
        so you will have:
      DllCall("SetProcessAffinityMask", "UInt", ProcessHandle, "UInt", 65534 )
      

      It works like you are setting yes/no flags for each CPU: 0 to disable and 1 to anable, and combines result in 1 number. Flag f for CPU-N will be f * 2^N and sum of all flags is your number. Why fist CPU-0 is always last right? It's because in numbers power order is reverted - similar way 65534 in decimal is 4 * 10^0 + 3 * 10^1 + 5 * 10^2 + 5 * 10^3 + 6 * 10^4

      replace "steam://rungameid/9420" in the script with the contents of the Target of the LOUD desktop shortcut ("F:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe" /log "..\logs\Loud.log" /init "..\LOUD\bin\LoudDataPath.lua")?

      Should work I think, thecnicaly it is just link or path to executable file. Where is no tricky symbols in path ""F:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe"
      but I don't know if " /log "..\logs\Loud.log" /init "..\LOUD\bin\LoudDataPath.lua"" additional part will work properly but usually it should work.

      Based on this https://www.autohotkey.com/docs/commands/Run.htm#Remarks
      and this
      https://autohotkey.com/board/topic/9603-run-exe-with-parameters/

      Try somethig like

      Run, "F:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe" /log "..\logs\Loud.log" /init "..\LOUD\bin\LoudDataPath.lua"
      

      or

      Run, "F:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe" log "..\logs\Loud.log"  init "..\LOUD\bin\LoudDataPath.lua"
      

      or

      Run %ComSpec% /c ""F:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe" /log "..\logs\Loud.log" /init "..\LOUD\bin\LoudDataPath.lua""
      

      or anover variation.

      1 Reply Last reply Reply Quote 1
      • I
        IO_Nox
        last edited by 28 Aug 2021, 07:43

        faster way to get magical number for N threads is
        2^N - 2

        • 2 threads: 4 - 2 = 2
        • 4 threads: 16 - 2 = 14
        • 6 threads: 64 - 2 = 62
        • 8 threads: 256 - 2 = 254
        • 10 threads: 1024 - 2 = 1022
        • 12 threads: 4096 - 2 = 4094
        • 14 threads: 16384 - 2 = 16382
        • 16 threads: 65536 - 2 = 65534
          why: 2^N - 1 in binary will be number of N ones (111...111) we need number lower by 1, so (2^N - 1) - 1 is 11...110
        1 Reply Last reply Reply Quote 1
        • I
          IO_Nox @MostLostNoob
          last edited by 28 Aug 2021, 14:35

          @mostlostnoob

          path := "C:\Program Files\Notepad++\notepad++.exe --help"
          Run, %path%
          

          worked well so may be your mod will run same way.

          may be I will soon update script one more time to use 1 script for both singleplayer and faf....

          1 Reply Last reply Reply Quote 0
          • I
            IO_Nox
            last edited by 28 Aug 2021, 19:05

            New script revision

            I tried to localize all variable you need to set manually in the begining.
            Threads count is now AHK work!
            This is 2 in 1 script.
            (May be one day I will do 3 in 1 for any map editor... but now I think it will work if you change all FAF Client staff to your Map Editor staff)

            My steam shortcut simply runs script

            [{000214A0-0000-0000-C000-000000000046}]
            Prop3=19,9
            [InternetShortcut]
            IDList=
            IconIndex=0
            URL=file:///D:/Program%20Files/SC%20FAF%20borderleess.ahk
            IconFile=D:\Steam\steam\games\540979be595a41206b56a2e427c29dce1c212ad2.ico
            HotKey=0
            

            My faf client shortcut runs SAME script with command line parameter faf
            Object value is:
            "D:\Program Files\SC FAF borderleess.ahk" faf

            ![faf shortcut Properties img](a181882b-4a64-4edf-8849-966746c95b13-image.png image url)

            One Script to run them all!

            if I

            • run it with command line parameter faf (no matter file name) or
            • rename script file into FAF borderleess.ahk
              it will run FAF Client
            • else it will run game from steam (if file name NOT starts with "faf").

            Note:
            If file name starts from FAF it will allways run FAF, so you can have 2 copies like "faf script.ahk" and "sc script.ahk" to run game if you don't want to use command line parameter:

            • "faf script.ahk" will run only multiplayer, and
            • "sc script.ahk" will run singleplayer by default and multiplayer if called with parameter faf

            Problem:
            "D:\Program Files\Downlord's FAF Client\downlords-faf-client.exe" is not starting client... but "downlords-faf-client.exe" works fine (if script is in faf client's dir)...
            so i am calling this script from fake faf shortcut to call another faf client shortcut from it...
            Interesting thing is that AHK tells me "File exists" if I'm giving it my full path... but can't run it...

            About runnig game with command line args:
            AHK can do it, but some trying, AHK docks reading and googlesearching may be needed. I left some tips in code as comments, maybe it will be helpfull.

            File D:\Program Files\SC FAF borderleess.ahk:

            #NoEnv
            SendMode Input
            SetWorkingDir %A_ScriptDir%
            #Persistent
            
            
            ; all personal variables are here
            
            ; move the window to 0,0 and resize it to fit across 1 or 2 monitors
            moveX := 0
            moveY := 0
            width := 1920
            height := 1080
            
            ; single player game link from steam or normal file path
            pathOrLinkGame := "steam://rungameid/9420"
            
            ; multiplayer client path
            pathOrLinkClient := "D:\Program Files\downlords-faf-client.lnk"
            
            ; problem:
            ; "D:\Program Files\Downlord's FAF Client\downlords-faf-client.exe"
            ; is not starting client... but "downlords-faf-client.exe" works...
            ; but then this script must be in faf client dir...
            ; so i am calling this script from shortcut to call faf shortcut from it...
            
            ; if you run game with command line parameters add them in path string,
            ; for example path := "C:\Program Files\Notepad++\notepad++.exe --help"
            ; works fine, note: in *.lnk Object string works like 
            ; "my.exe" myArg1
            ; but here it will be like path := "my.exe myArg1"
            ; Some tips from AHK docks:
            ; If path/link string contains any commas, they must be escaped 
            ; as shown three times in the following example:
            ; Run rundll32.exe shell32.dll`,Control_RunDLL desk.cpl`,`, 3  
            ; It opens Control Panel > Display Properties > Settings
            ; To include an actual quote character inside a quoted string,
            ; specify two consecutive quotes as shown twice in this example: 
            ; "She said, ""An apple a day.""".
            
            ; usually you don't need to cheange anythig else bellow
            ; you can uncomment DEBUG MESSAGE STRING bellow
            ; to check how script have autoset some variables
            
            
            ; process (*.exe) names for game and faf client
            procSingleplayer := "SupremeCommander.exe"
            procMultiplayer := "ForgedAlliance.exe" 
            procClient := "downlords-faf-client.exe"
            
            
            ; this will automatically find your processor threads count
            EnvGet, ProcessorCount, NUMBER_OF_PROCESSORS
            
            
            singlePlayer := true
            ; true to run singleplayer game
            ; false to run multiplayer faf-client
            ; script will try to detect it automatically
            
            ; get command line first agrument
            firstArg := A_Args[1]
            StringLower, lowerCaseFirstArg, firstArg
            
            ; get first 3 lettest of this script file name
            first3chars := SubStr(A_ScriptName, 1, 3)
            StringLower, lowerCaseFirst3chars, first3chars
            
            ; it will set singlePlayer to false in 2 cases:
            ; case 1:
            ;	script runs with command line argument "faf" or "FAF"
            ;	for example Object field in *.lnk:
            ;	"D:\Program Files\SC FAF borderleess.ahk" faf
            ; case 2:
            ;	file name of this script starts with "FAF..." or "faf.."
            ;	for example: "D:\Program Files\FAF borderleess.ahk"
            
            if(lowerCaseFirstArg = "faf" or lowerCaseFirst3chars = "faf")
            {
            	singlePlayer := false
            }
            ; now "singlePlayer" variable is set
            
            ; process for game
            procGame := singlePlayer ? procSingleplayer : procMultiplayer
            
            
            
            ; DEBUG MESSAGE STRING is bellow, this string is to check if it works right
            ; MsgBox, % ProcessorCount " threads " ( singlePlayer ? "Singleplayer: " : "Multiplayer: " ) procGame
            ; delete ; character to uncomment string above to see info window on script start
            
            
            
            procName := singlePlayer ? procGame : procClient
            procPath := singlePlayer ? pathOrLinkGame : pathOrLinkClient
            
            
            ; Start game or client and 
            ; wait for process to start, but no more then 120 seconds
            Run, %procPath%
            Process, Wait, %procName%, 120
            procPID := ErrorLevel
            if not procPID
            {
                MsgBox The specified process did not appear.
                ExitApp ; Stop this script
            }
            
            SetTimer, CheckProc, 2000
            
            if(!singlePlayer)
            {
            	; Stop then FAF Client stoped
            	Process, WaitClose, %procClient%
            	ExitApp
            }
            
            
            CheckProc:
                if (!ProcessExist(procGame))
                    return
            
                WinGet Style, Style, % "ahk_exe " procGame
                if (Style & 0xC40000)
                {
            		; remove the titlebar and borders
                    WinSet, Style, -0xC40000, % "ahk_exe " procGame 
            		; move the window to 0,0 and resize it to fit across 1 or 2 monitors.
                    WinMove, % "ahk_exe " procGame , , moveX, moveY, width, height
                    WinMaximize, % "ahk_exe " procGame
                    WinRestore, % "ahk_exe " procGame
            
                    ; set High priority and cores affinity 
                    Process, Priority, %procGame%, H
                    gamePID := ErrorLevel
                    ProcessHandle := DllCall("OpenProcess", "UInt", 0x1F0FFF, "Int", false, "UInt", gamePID)
                    DllCall("SetProcessAffinityMask", "UInt", ProcessHandle, "UInt", 2**ProcessorCount - 2 )
            		DllCall("CloseHandle", "UInt", ProcessHandle)
            		
            		; I have 4 threads, so 2**ProcessorCount - 2 will be 2^4 - 2= 16 - 2 = 14
            		; 1110 binary = 14 decimal.
            		; this means CPU 0 unchecked (right most 0 in binary number), 
            		; CPU 1-3 checked (ones in binary number) for 4 threads optimization
                    
                    if(singlePlayer)
            		{
            			ExitApp  ; Stop this script
            		}
            		else
            		{
            			Process, WaitClose, %procGame%
            		}
                }
            return
            
            ProcessExist(exeName)
            {
               Process, Exist, %exeName%
               return !!ERRORLEVEL
            }
            return
            
            1 Reply Last reply Reply Quote 2
            • MostLostNoobM
              MostLostNoob
              last edited by 29 Aug 2021, 22:31

              @tatsu Sorry for the confusion. I was indeed asking about IO's script.

              @IO_Nox Thanks for the feedback. I used that info along with your revised 2-in-1 script & was able to setup a script for Steam/FAF & a script for using the LOUD mod with Steam. The only thing I need to do now is create a script for those cases that I want to launch the FAF exe offline (not through the client), but I should be able to mash something together by following all the provided info & examples.

              Thanks again for your help!

              1 Reply Last reply Reply Quote 0
              • T
                tatsu
                last edited by 30 Aug 2021, 13:10

                @MostLostNoob by the way once you have everything working, post a full guide to your setup here

                there might be a lot of other people who might want to do what you did and they will be very grateful to have something to follow.

                How to setup FAF on linux

                1 Reply Last reply Reply Quote 0
                • MostLostNoobM
                  MostLostNoob
                  last edited by 31 Aug 2021, 15:12

                  To get the 2-in-1 script by @IO_Nox configured to work with the Loud mod & FAF, there are at least a couple ways to go:

                  1. If you haven't already done so, go into the Tools of the SCFA_Updater.exe (aka LOUD Updater) & Create Shortcuts. You should see a couple new shortcuts, one of which is called LOUD Forged Alliance. In the script, change the reference for pathOrLinkGame to point to the new LOUD Forged Alliance shortcut. The shortcut already has the parameters it needs for running Loud in the target.

                  2. If you don't want to use a shortcut reference, you can enter the parameters directly in the script:

                  pathOrLinkGame := "F:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe /log ""F:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance\LOUD\bin\Loud.log"" /init ""..\LOUD\bin\LoudDataPath.lua"""
                  

                  The paths above are for my SCFA & Loud installs, so make sure you change them as needed for yours. Also note that for the log parameter, the full path is need instead of just using ..\LOUD like for the init parameter.

                  The code for the FAF side of things remains unchanged.

                  With the changes complete, to play Loud, just open the script file normally. To play FAF, either open the Run command (Windows+R) & enter the script's file path followed by an faf parameter or copy/paste the script file & rename it beginning with FAF.

                  1 Reply Last reply Reply Quote 1
                  • I
                    IO_Nox
                    last edited by 31 Aug 2021, 16:24

                    By the way, AHK can make some GUI
                    ....so if someone need to run everything from 1 script and/or 1 shortcut it is possible to make interactive window whith buttons or other standard controlles and then run things by "double-click sortcut->see a small dialog window -> press one of buttons or somethig similar -> game started in some way"

                    1 Reply Last reply Reply Quote 1
                    • T
                      thecore @tatsu
                      last edited by 11 Sept 2021, 00:48

                      @tatsu said in [Guide] : fake-fullscreen and optimisation:

                      AutoHotkey

                      Where do you download AutoHotkey? and does FAF still allow it?

                      Never Fear, A Geek is Here!

                      1 Reply Last reply Reply Quote 0
                      • T
                        thecore
                        last edited by 11 Sept 2021, 02:47

                        Ok i found where to get AutoHotkey, I am using AutoHotkey_2.0-beta
                        I am finding the script gets errors (#NoEnv error this line does not contain a recognized action)
                        Should i be using current version of AutoHotkey instead of beta?

                        Never Fear, A Geek is Here!

                        1 Reply Last reply Reply Quote 0
                        • T
                          thecore
                          last edited by 11 Sept 2021, 03:01

                          Ok #NoEnv has been removed, going through and seeing if i can update the script for AutoHotkey 2

                          Never Fear, A Geek is Here!

                          1 Reply Last reply Reply Quote 0
                          • T
                            thecore
                            last edited by 11 Sept 2021, 03:57

                            Ok Using now AutoHotkey 1.1 version (which seems to have fixed the errors)

                            ui party is missing dependencies, not sure how to fix this

                            Never Fear, A Geek is Here!

                            1 Reply Last reply Reply Quote 0
                            • deletethisD
                              deletethis
                              last edited by 11 Sept 2021, 06:11

                              @thecore you need to install and enable common mod tools.

                              Please consider using edits instead of posting multiple times.

                              T 1 Reply Last reply 11 Sept 2021, 08:24 Reply Quote 0
                              • T
                                thecore @deletethis
                                last edited by 11 Sept 2021, 08:24

                                @deletethis Yeah i had a forum bug where i did not have permission to make an edit

                                Anyway got it all working

                                Never Fear, A Geek is Here!

                                1 Reply Last reply Reply Quote 0
                                • T
                                  thecore
                                  last edited by 14 Sept 2021, 07:39

                                  I have improved the script, here is my result

                                  The Definitive Supreme Commander Windowed Script

                                  For single and dual screen
                                  v1.00
                                  thecore, tatsu, IO_Nox other sources on the net

                                  Features
                                  Supports the following
                                  Forged Alliance Forever
                                  Downlord's FAF Client
                                  LOUD Forged Alliance
                                  Steam Forged Alliance
                                  Steam Supreme Commander
                                  Switch between single and dual screen
                                  Lock mouse within game

                                  How to install

                                  1. Install all the different version of Supreme Commander (see Features of supported games)

                                  2. Install Common Mod Tools mod (This can be done from the Downlord's FAF Client)

                                  3. Install ui-party mod (This can be done from the Downlord's FAF Client)
                                    Now open each game, enable ui-party mod and set resolution to Windowed, DO NOT SKIP THIS
                                    NOTE Steam Supreme Commander does not support ui-party mod

                                  4. Download Supreme Commander Launchers.zip
                                    Now i am not able to upload a zip file for some strange reason so i have embedded it into a doc file, open the doc file and upzip from there
                                    Supreme Commander Launchers.doc
                                    If a forum moderator can fix the zip upload they can update it here

                                  5. Unzip Supreme Commander Launchers to your game directory
                                    Note you should have 5 shortcuts (that will be configured) a scripts folder and an icons folder

                                  6. Configure Client Forged Alliance Forever shortcut
                                    right click on Client Forged Alliance Forever shortcut and select properties
                                    Enter in the following for target, note you must enter in you drive letter and the directory locaiton
                                    !REPLACE ALL CAPS!
                                    "D:\THE LOCATION TO THE GAME DIRECTORY\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "D:\THE LOCATION TO THE GAME DIRECTORY\Supreme Commander Launchers\scripts\multiMonitor.ahk" client

                                  NOTE the " client is the pram

                                  Replace Start In with the THE LOCATION TO THE SUPREME COMANDER LAUNCHERS FOLDER

                                  Click change icon and use the icon in the icons folder (forgedallianceIcon.ico)
                                  Repeat the process for the other shortcuts, however replace pram in Target as follows
                                  Client Forged Alliance Forever = multiMonitor.ahk" client
                                  Forged Alliance Forever = multiMonitor.ahk" faf
                                  LOUD Forged Alliance = multiMonitor.ahk" loud
                                  Steam Forged Alliance = multiMonitor.ahk" steamFAF
                                  Steam Supreme Commander multiMonitor.ahk" steamSC

                                  An example of what the shortcuts will look like are

                                  Client Forged Alliance Forever
                                  Target
                                  "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" client

                                  Start in
                                  "E:\Games\Supreme Commander Launchers"

                                  Forged Alliance Forever
                                  Target
                                  "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" faf

                                  Start in
                                  "E:\Games\Supreme Commander Launchers"

                                  LOUD Forged Alliance
                                  Target
                                  "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" loud

                                  Start in
                                  "E:\Games\Supreme Commander Launchers"

                                  Steam Forged Alliance
                                  Target
                                  "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" steamFAF

                                  Start in
                                  "E:\Games\Supreme Commander Launchers"

                                  Steam Supreme Commander
                                  Target
                                  "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" steamSC
                                  Start in
                                  "E:\Games\Supreme Commander Launchers"

                                  !! Dubble check to make sure everything is correct !!

                                  So now you should have 5 shortcuts with icons each with a different pram

                                  1. open scripts\multiMonitor.ahk
                                    Note you can use notepad++

                                  2. Settings that the user can change if they want to
                                    "global clipMouse = true" on by default
                                    "global autoSetMonitorSize := true" on by default
                                    "global startInDualScreenMode := false" off by default

                                  3. Settings the user must change !!!
                                    pathOrLinkLOUD
                                    pathOrLinkClient
                                    The directory of where the game exe is,
                                    e.g "E:\Games\supremeCommanderForgedAlliance"

                                  By default FAF is located in "C:\ProgramData\FAForever\bin"
                                  For LOUD you are need to find the SCFA_Updater.exe location
                                  For Downlord's FAF Client you need to find the downlords-faf-client.exe location

                                  That should be it for setting up

                                  How to use
                                  To enable dual Screen mode press Ctrl F12
                                  To enable single Screen mode press Ctrl F11
                                  To stop the script press Ctrl F10
                                  You can use the windows key to untrap the mouse

                                  Bugs and limitations
                                  ui-party mod
                                  If you switch from dual screen to single screen when the match has started the idle avatar does not position correctly.
                                  The ui-party icon also does not position correctly.
                                  The drop down menu also does not quite position correctly
                                  Steam Supreme Commander does not support ui-party mod

                                  Untitled-1.jpg

                                  I spent a few days to get this to work I hope people find it helpful.

                                  Never Fear, A Geek is Here!

                                  1 Reply Last reply Reply Quote 4
                                  • M
                                    macdeffy
                                    last edited by 15 Sept 2021, 00:33

                                    for those who aren't aware, there is a program to convert ahk scripts to an exe that you can simply run at startup, or create a task schedule to run on specific triggers.

                                    https://github.com/AutoHotkey/Ahk2Exe

                                    1 Reply Last reply Reply Quote 0
                                    • T
                                      thecore
                                      last edited by 15 Sept 2021, 00:58

                                      For my updated script you do not need to convert the ahk file.
                                      Just right click on the ahk file and go properties and click open with and select the AutoHotkeyU32.exe file in scripts

                                      Never Fear, A Geek is Here!

                                      1 Reply Last reply Reply Quote 0
                                      • T
                                        thecore
                                        last edited by 16 Sept 2021, 03:41

                                        Another improvement I just made is auto detect when the match is loading and auto switch to dual screen mode. This using the ImageSearch function.

                                        To do this you do

                                        SetTimer, loadingSearch, 100
                                        
                                        loadingSearch:
                                        	if (!ProcessExist(procGame)) 
                                        		return
                                        	;//checks if t
                                        	if(!loaded) 
                                        		return
                                        	var := 0
                                        	loop , 8
                                        	{
                                        	  var += 1
                                        	  CoordMode Pixel,Relative
                                        	  ImageSearch, FoundX, FoundY, 0, 0, width, height, *50, %A_ScriptDir%\pics\%var%.jpg ;
                                        	  if (ErrorLevel = 0)
                                        	  {
                                        		resize(width*2, height,procGame,true)
                                        		settimer, loadingSearch, OFF
                                        		break
                                        	  }
                                        	 }
                                        return
                                        

                                        And the references pics you can use are here, put them in a folder in scripts called pics and call them
                                        1.jpg
                                        2.jpg
                                        3.jpg
                                        4.jpg
                                        5.jpg
                                        6.jpg
                                        7jpg
                                        8.jpg
                                        1.jpg
                                        2.jpg
                                        3.jpg
                                        4.jpg
                                        5.jpg
                                        6.jpg
                                        7.jpg
                                        8.jpg

                                        Now i have only tested for 1920x1080 so if the ImageSearch cannot find the image you may need to play around with it.

                                        I updated the resize rule

                                        resize(x, y, gametype,active) 
                                        {
                                        	if(active = true)
                                        	{
                                        		if(dualScreenActive = true)
                                        			return
                                        		dualScreenActive := true
                                        	}
                                        	else
                                        	{
                                        		if(dualScreenActive = false)
                                        			return
                                        		dualScreenActive := false
                                        	}	
                                        		WinMove, % "ahk_exe " gametype , , moveX, moveY, %x%, %y% 
                                        		WinMaximize, % "ahk_exe " gametype
                                        		WinRestore, % "ahk_exe " gametype
                                        }
                                        

                                        The full script

                                        ;//The Definitive Supreme Commander Windowed Borderless Script
                                        ;//thecore, tatsu, IO_Nox other sources on the net
                                        ;//1.01
                                        
                                        ;//Supports 
                                        ;//dual Monitors of the same resolution
                                        ;//mouse cursor traping
                                        ;//Supreme Commander steam version
                                        ;//Supreme Commander Forged Alliance steam version
                                        ;//Forged Alliance Forever 
                                        ;//Downlord's FAF Client
                                        ;//LOUD
                                        
                                        ;//limitations
                                        ;//Only supports monitors of the same resolution
                                        ;//ui-party does not support steam Supreme Commander (9350)
                                        
                                        #NoEnv
                                        SendMode Input
                                        SetWorkingDir %A_ScriptDir%
                                        #Persistent
                                        
                                        ;//all personal variables are here
                                        global moveX := 0 ;//Sets the main screen x location, 0 being the "main display" X location
                                        global moveY := 0 ;//Sets the main screen x location, 0 being the "main display" Y location
                                        global width := 0 ;//resolution width (do not change)
                                        global height := 0 ;//resolution height (do not change)
                                        global clipMouse = true ;//This will trap the mouse cursor within the game while the game window is active, you can use windows key to deactivate the game window,
                                        global autoSetMonitorSize := true ;//set to use auto set resolution 
                                        if(autoSetMonitorSize == true)
                                        {
                                        	SysGet, Mon1, Monitor, 1 ;//get monitor 1 resolution
                                        	width := % Mon1Left ; //set width resolution
                                        	height := % Mon1Bottom ; //set width resolution
                                        	;//if the value is negative change it to positive number
                                        	if(width < 0)
                                        	{
                                        		width := (-1 * width)
                                        	}
                                        	if(height < 0)
                                        	{
                                        		height := (-1 * height)
                                        	}
                                        }
                                        else
                                        { ;//manually set monitor resolution size
                                        	width := 1920  ;2560, 3840 ;//Sets the width resolution, for 1080p use (1920), for 1440p use (2560), for 4k use (3840) or use a custom value
                                        	height := 1080 ;1440, 2160 ;//Sets the height resolution
                                        }
                                        
                                        global startInDualScreenMode := false ;//Set the default Screen mode on startup, true is start in dual screen mode
                                        global dualScreenActive := startInDualScreenMode ;//(do not change)
                                        ;//hotkey for dual screen mode is Ctrl F12
                                        ;//hotkey for single screen mode is Ctrl F11
                                        ;//hotkey for exit script is Ctrl F10
                                        
                                        ;//Paths to different game exe types
                                        global pathOrLinkSteamSC := "steam://rungameid/9350" ;//Location to Supreme Commander steam version
                                        global pathOrLinkSteamFaf := "steam://rungameid/9420" ;//Location to Supreme Commander Forged Alliance steam version
                                        
                                        global pathOrLinkFAF := "C:\ProgramData\FAForever\bin" ;//Location to Forged Alliance Forever exe (this is normally found in "C:\ProgramData\FAForever\bin")
                                        global pathOrLinkLOUD := "E:\Games\supremeCommanderForgedAlliancee" ;//Location to LOUD SCFA_Updater.exe
                                        global pathOrLinkClient := "E:\Games\Downlord's FAF Client" ;//Location to Downlord's FAF Client exe
                                        
                                        ;//the name of the exe for each game type
                                        global procSteamSC := "SupremeCommander.exe" ;//Supreme Commander steam version
                                        global procSteamFaf := "SupremeCommander.exe" ;//Supreme Commander Forged Alliance steam version
                                        global procFAF := "ForgedAlliance.exe" ;//Forged Alliance Forever 
                                        global procClient := "downlords-faf-client.exe" ;//Downlord's FAF Client
                                        global procLOUD := "SCFA_Updater.exe" ;//LOUD Updater
                                        
                                        ;//Set the number of processor threads to use, by default it will find auto find the max supported processors
                                        EnvGet, ProcessorCount, NUMBER_OF_PROCESSORS
                                        
                                        firstArg := A_Args[1] ;//get shortcut parameters command line first agrument
                                        StringLower, lowerCaseFirstArg, firstArg ;//Sets firstArg to lower case, not really needed but just in case the user puts in a uppercase value
                                        global procGame := "null" ;//holds the game exe to use 
                                        
                                        global loaded := false
                                        
                                        ;//Run the following exe based off pram from shortcut
                                        ;//procGame - Sets which game exe name to use, this is the exe that will have the width and height changed
                                        ;//procName - Sets which exe that needs to be closed to stop the ahk script (e.g for the Downlord's FAF Client the script will stop once the client is shutdown and not the game exe)
                                        ;//procPath - Sets the game path
                                        ;//Run, %procName%, %procPath% - run the exe at the path
                                        if(lowerCaseFirstArg = "client")
                                        { ;//Run the Downlord's FAF Client
                                        	procGame := procFAF
                                        	procName := procClient
                                        	procPath := pathOrLinkClient
                                        	Run, %procName%, %procPath%
                                        }
                                        else if(lowerCaseFirstArg = "faf" )
                                        { ;//Run Forged Alliance Forever
                                        	procGame := procFAF
                                        	procName := procFAF
                                        	procPath := pathOrLinkFAF
                                        	Run, %procName%, %procPath%
                                        }
                                        else if(lowerCaseFirstArg = "steamFAF")
                                        { ;//Run upreme Commander Forged Alliance steam version
                                        	procGame := procSteamFaf
                                        	procName := procSteamFaf
                                        	procPath := pathOrLinkSteamFaf
                                        	Run, %procPath%
                                        }
                                        else if(lowerCaseFirstArg = "loud")
                                        { ;//Run LOUD 
                                        	procGame := procFAF
                                        	procName := procLOUD
                                        	procPath := pathOrLinkLOUD
                                        	Run, %procName%, %procPath%
                                        }
                                        else if(lowerCaseFirstArg = "steamSC")
                                        { ;//Run LOUD 
                                        	procGame := procSteamSC
                                        	procName := procSteamSC
                                        	procPath := pathOrLinkSteamSC
                                        	Run, %procPath%
                                        }
                                        
                                        Process, Wait, %procName%, 120 ;//Wait upto 120 seconds for the exe to start
                                        procPID := ErrorLevel ;//set the error level
                                        
                                        ;//if the exe does not start show an error message and exit the script
                                        if not procPID
                                        { 
                                        	MsgBox The specified process did not appear.
                                            ExitApp ; Stop this script
                                        }
                                        
                                        ;//Call the exitProc function after the set time
                                        SetTimer, exitProc, 2000 
                                        ;//Call the CheckProc function after the set time
                                        SetTimer, CheckProc, 2000
                                        if(clipMouse == true)
                                        {
                                        	SetTimer, clipProc, 100 
                                        }
                                        
                                        SetTimer, loadingSearch, 100
                                        
                                        ;//Function that will Manually switch from dual screen to single screen
                                        resize(x, y, gametype,active) 
                                        {
                                        	if(active = true)
                                        	{
                                        		if(dualScreenActive = true)
                                        			return
                                        		dualScreenActive := true
                                        	}
                                        	else
                                        	{
                                        		if(dualScreenActive = false)
                                        			return
                                        		dualScreenActive := false
                                        	}	
                                        		WinMove, % "ahk_exe " gametype , , moveX, moveY, %x%, %y% 
                                        		WinMaximize, % "ahk_exe " gametype
                                        		WinRestore, % "ahk_exe " gametype
                                        }
                                        
                                        ;//Hot key to switch from dual screen to single screen or to exit the script
                                        ^F12::resize(width*2, height,procGame,true) ;//Ctrl F12 to enter dual screen mode
                                        ^F11::resize(width, height,procGame,false) ;//Ctrl F11 to enter single screen mode
                                        ^F10::quit() ;//Ctrl F10 to stop the script
                                        
                                        ;//Resize the game on start up,
                                        CheckProc:
                                        	if (!ProcessExist(procName)) 
                                        		return
                                        	WinGet Style, Style, % "ahk_exe " procGame ;//Gets the style from the game exe
                                        	
                                        	if (Style & 0xC40000)
                                        	{ 
                                                WinSet, Style, -0xC40000, % "ahk_exe " procGame ;//removes the titlebar and borders
                                        		
                                        		windowWidth := width ;//sets the windowWidth value to width
                                        		;//Checks the default screen mode
                                        		if(startInDualScreenMode = true) 
                                        		{ 
                                        			windowWidth := windowWidth*2 ;//use dual screen mode as default
                                        		}
                                        		
                                        		; //move the window to 0,0 and resize it to fit across 1 or 2 monitors.
                                        		WinMove, % "ahk_exe " procGame , , moveX, moveY, windowWidth, height
                                                WinMaximize, % "ahk_exe " procGame
                                                WinRestore, % "ahk_exe " procGame
                                        
                                                ; //set High priority
                                                Process, Priority, %procGame%, H
                                                
                                        		; //sets the number of processors to use, by default it will use all processor except CPU0
                                        		; //NOTE with windows 10, windows 11 this is not really needed 
                                        		gamePID := ErrorLevel
                                                ProcessHandle := DllCall("OpenProcess", "UInt", 0x1F0FFF, "Int", false, "UInt", gamePID)
                                                DllCall("SetProcessAffinityMask", "UInt", ProcessHandle, "UInt", 2**ProcessorCount - 2 )
                                        		DllCall("CloseHandle", "UInt", ProcessHandle)
                                        		loaded := true
                                            }
                                        return
                                        
                                        clipProc: 
                                        	if (!ProcessExist(procGame)) 
                                        		return
                                        	;//checks if the game window is active
                                        	if !WinActive("ahk_exe " procGame)
                                        	{
                                        		return
                                        	}	
                                        	;//trap mouse
                                        	Confine := !Confine
                                        	setWidth := width
                                        	;//trap mouse to dual screen
                                        	if(dualScreenActive == true)
                                        	{
                                        		setWidth := setWidth * 2
                                        	}
                                        	ClipCursor( Confine, 0, 0, setWidth, height)
                                        	
                                        return
                                        
                                        loadingSearch:
                                        	if (!ProcessExist(procGame)) 
                                        		return
                                        	;//checks if t
                                        	if(!loaded) 
                                        		return
                                        	var := 0
                                        	loop , 8
                                        	{
                                        	  var += 1
                                        	  CoordMode Pixel,Relative
                                        	  ImageSearch, FoundX, FoundY, 0, 0, width, height, *50, %A_ScriptDir%\pics\%var%.jpg ;
                                        	  if (ErrorLevel = 0)
                                        	  {
                                        		resize(width*2, height,procGame,true)
                                        		settimer, loadingSearch, OFF
                                        		break
                                        	  }
                                        	 }
                                        return
                                        
                                        ClipCursor( Confine=True, x1=0 , y1=0, x2=1, y2=1 ) 
                                        {
                                        	VarSetCapacity(R,16,0),  NumPut(x1,&R+0),NumPut(y1,&R+4),NumPut(x2,&R+8),NumPut(y2,&R+12)
                                        	return Confine ? DllCall( "ClipCursor", UInt,&R ) : DllCall( "ClipCursor" )
                                        }
                                        
                                        ;//Check if the process exist
                                        ProcessExist(exeName)
                                        { 
                                           Process, Exist, %exeName%
                                           return !!ERRORLEVEL
                                        }
                                        
                                        ;//exit script if the procName is not running
                                        exitProc:
                                        	if (ProcessExist(procName) == 0)
                                        	{
                                        		quit()
                                        	}
                                        return	
                                        
                                        ;//quit the script
                                        quit()
                                        { 	
                                        	ExitApp
                                        }
                                        
                                        return
                                        

                                        So now when a game starts it will try and find the image and switch to dual screen mode. Have tested it and it is working quite nicely though you may need to add more images for different mods.

                                        Never Fear, A Geek is Here!

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                                        • T
                                          thecore
                                          last edited by 17 Sept 2021, 07:50

                                          Version 1.02

                                          • Added auto enable Dual screen mode (enableAutoDualScreen default is true)
                                          • Added auto disable Dual screen mode, the script will check for the end game stats
                                            menu
                                          • Improved some code and bugs

                                          Add the following images to \pics\endgame
                                          3.jpg 2.jpg 1.jpg

                                          and under \pics\loadgame
                                          8.jpg 7.jpg 6.jpg 5.jpg 4.jpg 3.jpg 2.jpg 1.jpg

                                          Here is version 1.02
                                          code.txt
                                          1.jpg
                                          2.jpg
                                          3.jpg
                                          4.jpg

                                          Bugs

                                          • The chart does not auto refresh when going from dual screen mode to single screen mode though you can just reselect the chart and it will refresh.
                                          • In order for auto dual screen to work you the game window has to be active.

                                          Never Fear, A Geek is Here!

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