Here is the old doc for UI Party:
Requires common mod tools mod to be 1. installed and 2. enabled
Causes an error on launch if the old Notify mod is in your directory, even if not enabled
Causes a big black box to appear on your map if you use it with EcoManager
Is there a way to change whether one of the menus starts minimized vs open? Specifically the "pings" menu starts closed. What setting or preferences text file do I modify for that?
Hey there, newer player, any possibility for setting the right side of the split-screen as the main monitor? It's so close to being exactly what I need, but having my main screen be on my side monitor rather than my main just doesn't work.
I do have another monitor to the right of my main one, but it's in a different resolution.
Any help would be appreciated, thank you.
OfficialMaxBox - there are two different mods that does that. the one i can remember is this
arma473 - sorry I forgot to reply. search the code for "hideMenusOnStart" ... i think you want to comment out gamemain.lua line 57
Super solid suggestion. It's almost exactly what I need, aside from my main build bar being super constricted. Every other UI element seems to move properly. The red arrow is where I would expect the control bar to continue. Thanks!
With my updated Windowed dual screen Script I found a few bugs with Party mod
If you switch from dual screen to single screen when the match has started the idle avatar does not position correctly.
The ui-party icon also does not position correctly.
The drop down menu also does not quite position correctly
Thanks for the report but I'm not polishing this mod to that type of level. I'm happy with bugs like that - not worth the time.
The hotkey for selecting locked units also doesn't work. The only way to select locked units is by holding down shift and clicking/box dragging.