The SCU Rebalance
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Stealth support SCU is not just a huge walking stealth field, it's a support unit that can reclaim, build, can have a SAM built into it and on top of that provides stealth field with a very large radius able to hide a whole t3 army.
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Stealth sacu in water? sounds usefull. Depends on upgraide slot, cost, maitenance cost...
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So what happened to this? Any plans to still do this?
Edit: @Tagada -
@chenbro101 damm I’m sad, first time seeing this thread and thought this was a recent new thing…
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Same, tried to make sera rambo com work but they are too expensive and the fact that they have slower speed than any other unit in the game beside scathis mean that they get kited by everything and have trouble following an army.
Getting sensor + Regen field as support sera would be nice and i wouldn't be against adding a little bit of E storage to OC upgrade
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@brannou use the combatant preset, the rambo one doesn't get a range upgrade. with range the scu is a lot better
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Still, comba sacu are overly expensive and they get kited by everything and still weak enough to get mopped up by exp or T3 armies
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Get the advanced combatant preset. The sensor upgrade gives sera sacu more range than percivals. Their movement speed is a little higher than percies and a little lower than bricks. This means they can only be kited by snipers, megaliths and fatboys (t3 arty&mml irrelevant). They also have the ability to overcharge so if you give them enough storage they will absolutely melt T4s. They also get 265 regen per second so if you dip in and out of fights they are excellent units. if you are unable to get its mass value back then you're just bad at using them, simple as
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The real issue with any of this is that there is no temporal space in the game to have a force of SACUs become the core of your army.
The power and built time cost of all units and buildings that come after the SACUs need pushing up by an order of magnitude
In team games there is barely temporal space for t3 atm nevermind a whole extra phase before t4 come out
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What kinda teamgames r u playin
Also boys essentially are a varying flavor of t4 stage. It’s just that you can get the first ones out quicker than a t4 but a ball of them is just as dangerous and capable of basebreaking as a t4.
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@ftxcommando maybe theyre ability to chain react does not help them as combat units
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Boys chain reacting in combat is about as impactfull as the little pew pew guns on a ML
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read this and thought it was new because of recent comments, sad.
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SACU rebalance is old enough to read by this point