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    Lorem_Ipsum

    @Lorem_Ipsum

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    Best posts made by Lorem_Ipsum

    • The worst experimental in the game: the bug

      its current use seems to be exclusively to showboat or a comically large hammer to smack you outta the game.

      but i also belive that one simple change could potentially "fix" it, allow it to land on the ground no longer beeing able to targeted by antiair weapons, but beeing able to fire all its weapons still, make its movespeed slow down on the ground.
      with its current stats and cost it acts like a megalith with monkeylord range and stealth, sligthly less hp sligthly cheaper then the mega which seem like somewhat balanced stats, also is a good nod to its name since bugs also sometimes walk on the ground.

      posted in Balance Discussion
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      Lorem_Ipsum
    • RE: How come you don't play ladder?

      i dont play 1 vs 1 ladder because the only person i can blame for losing is me and thats scary

      posted in General Discussion
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      Lorem_Ipsum

    Latest posts made by Lorem_Ipsum

    • RE: Smol ACU Adjustment

      @black_wriggler Oc mostly already kills reclaim, with its aoe even that of units that were not killed by it, Oc will never leave reclaim from t1 units and usually not from t2 either

      posted in Balance Discussion
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      Lorem_Ipsum
    • RE: Ythotha, time for a change

      imo both the gc and Ythotha need sligth range nerfs

      posted in Balance Discussion
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      Lorem_Ipsum
    • RE: How come you don't play ladder?

      i dont play 1 vs 1 ladder because the only person i can blame for losing is me and thats scary

      posted in General Discussion
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      Lorem_Ipsum
    • RE: The worst experimental in the game: the bug

      @vinyl117 doesnt rly feel out of place for a faction using walking boats imo, also seems way easyer and direct to implement then whatever your idea is, espically considering that for a playtest you dont even need a walking animation. that can be added at a later date similar to the stomp feater or the gc claws that had been disabled for quite some time.

      posted in Balance Discussion
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      Lorem_Ipsum
    • RE: The worst experimental in the game: the bug

      @vinyl117 you all keep saying its imba but that really only holds up in a vacuum, the same way fatboy should be imba because "it got so much range and dps", turns out its quite hard to get adequate value for it because it so easy to counter using air or t2 arti. also you heared of manual targeting ?

      posted in Balance Discussion
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      Lorem_Ipsum
    • RE: The worst experimental in the game: the bug

      @arma473 it dosent make sense how figthers would ignore a litterall mountain walking on the ground or a gingantic ship or an unmoving building. because faf is just a game with game logic, when we would involve logic the asf becomes the undeniable best unit in the game because of its mix of cost, hp, and dps and no real reson why it wouldnt fire its guns on pretty much any target.

      maybe then the better idea is to make the bug a ground unit that can fly to appease this laughable talking point.

      posted in Balance Discussion
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      Lorem_Ipsum
    • RE: The worst experimental in the game: the bug

      @zeldafanboy while the atlantis isnt very good either its still of some use in the uef arsenal as they dont get an aircraft carrier or any good submarine units otherwise and thats also besides the point.

      no what really interests me is how it would be too strong ?

      posted in Balance Discussion
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      Lorem_Ipsum
    • The worst experimental in the game: the bug

      its current use seems to be exclusively to showboat or a comically large hammer to smack you outta the game.

      but i also belive that one simple change could potentially "fix" it, allow it to land on the ground no longer beeing able to targeted by antiair weapons, but beeing able to fire all its weapons still, make its movespeed slow down on the ground.
      with its current stats and cost it acts like a megalith with monkeylord range and stealth, sligthly less hp sligthly cheaper then the mega which seem like somewhat balanced stats, also is a good nod to its name since bugs also sometimes walk on the ground.

      posted in Balance Discussion
      L
      Lorem_Ipsum
    • RE: The SCU Rebalance

      @ftxcommando maybe theyre ability to chain react does not help them as combat units

      posted in Balance Discussion
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      Lorem_Ipsum
    • RE: cybran t3 navy

      @spikeynoob i wanted to give myself an advantage knowing ill be playing ppl double or triple my rating, give me break okay, an advantage btw containing to a single of 4 factions and the removal of which will enable radar jamming of uef frigates as a counterpart

      posted in Balance Discussion
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      Lorem_Ipsum