The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
  • civilians turned into enemies

    Modding & Tools
    1
    1 Votes
    1 Posts
    37 Views
    No one has replied
  • 2 Votes
    35 Posts
    253 Views
    FtXCommandoF
    With my proposed rework a proxy would be kept safe with an smd that you built early on, it just becomes a high priority kill target and rushing the smd will delay ur land push by a minute while you build the missile. The idea is that SMDs operate as more of a conscious swap from units into defenses when right now they’re more just something you’re supposes to build at some point and passively fill as the game goes on without giving it any real thought
  • 4z0t's ScoreBoard

    Modding & Tools
    102
    13
    19 Votes
    102 Posts
    201k Views
    NuggetsN
    "4z0t's ScoreBoard" is old and was replaced by ReUI.Score. But for ReUI.Score to work you also need ReUI as a ui mod (required as dependency)
  • Historical Replays and 404'd Links

    I need help
    10
    0 Votes
    10 Posts
    165 Views
    ZLOZ
    @c0rtex i might need educate myself on how torrents work, cause i have two devices with partually downloaded things, and they are not seeding somehow usually it just works
  • New Setons Tourney Format Suggestion

    General Discussion
    11
    4 Votes
    11 Posts
    227 Views
    SheppyS
    I don't play setons and I loved watching the stream and the format. Have never been this close ever touching this map again after the tourney.
  • FA Companion / Training Tool

    General Discussion
    21
    7
    12 Votes
    21 Posts
    455 Views
    SheppyS
    Positional Buildorders are now supported (including basic symmetries) [image: 1784735221534-1ae82884-b7f9-45ea-8a30-2cfb34bb0781-grafik.png]
  • Seton's Summer Slam 2

    Tournaments concluded
    64
    3
    8 Votes
    64 Posts
    2k Views
    RadianceR
    @Skrat Hello Skrat, the king of setons avatar is to stay unique and only given to the team that wins in that year of the tourney. (not reawarded in a different tourney) This tourney was created for more of a fun mid year tourney and also to test the waters to see who are potential tournament participants for the big tourney in November. So not really worth it to give a unique avatar imo.
  • BlackOpsFAF Balance and Patch Mod 2026

    Modding & Tools
    15
    8 Votes
    15 Posts
    614 Views
    S
    It looks like the Nomad Protector (XNB4302) is missing its anti-sat missile projectile files. The /projectiles/NAntiNukeMissile2/ folder and its files are missing in the latest version.
  • Galactic War 2025

    General Discussion
    77
    20
    38 Votes
    77 Posts
    185k Views
    speed2S
    Small improvement in the galaxy view [image: 1784487266835-godot_v4.7-stable_win64_2026-07-19_17-52-58.png]
  • Replay filter for average player rating ?

    Suggestions
    2
    1
    2 Votes
    2 Posts
    57 Views
    Brutus5000B
    It doesn't exist. Technically it's possible but unlikely to find someone to do it.
  • How to add a logo to a mod?

    I need help
    3
    1
    0 Votes
    3 Posts
    40 Views
    maggeM
    The upload mod window does not display the icon, because it seems to be bugged. However, the icon will appear in the Mods tab afterwards. The next logical step toward getting this fixed would be to raise an issue on the GitHub repository.
  • Request: one click to join game

    Suggestions
    4
    0 Votes
    4 Posts
    81 Views
    F
    @Nomander Ah yes, that right-side game preview is a decent solution. I didn't even know it was there!
  • [MOD UI] NextUI.Icons

    Modding & Tools
    7
    3
    3 Votes
    7 Posts
    97 Views
    wolfredW
    @HotCheeseInRear I'm not entirely sure what the best approach is for making the icons look good at 1440p and 4K yet, but I'll take a look at how other mods handle it and see what I can learn.
  • Share your worst FAF client memory usage in 2026!

    General Discussion
    9
    7 Votes
    9 Posts
    319 Views
    MoraxM
    Update: down to 75 MB usage after optimizing a few things with the Python client. That is basically free compared to Star Citizen hahahaha [image: image.png]
  • Commander Survival Kit Project

    Modding & Tools
    291
    20
    21 Votes
    291 Posts
    121k Views
    C
    Hello everyone, Its time for an new Development Report, This time Mechdivers and CSK Units has get some new Stuff in the last month. So lets juimp in to see what is new in these two Mods. Mechdivers [image: 1784388681937-c04fb89c-ae48-44ac-b02b-b588d3e4bda9-image.png] [image: 1784388770682-fc59992b-2794-42aa-92d7-116933638b73-image.png] Tech 2 Modular Mech Factory With this Factory you can now build a new Typ of Mech, where you can install Modules on it. To Install Modules on the Mech you need to install the specific Enhancement Upgrades on the Factory and then the Mech. Once the Mech Chassis/Body has been builded the Factory will install the choosed Modules on the Mech Compared to regular Enhancement Upgrades these Modules are basically Dummy Units attached on this Mech. So they have their own Collisionsbox, Health, Weapons and so on. [image: 1784388962668-15b09253-64d0-4bd7-9bfc-b047142a7afc-image.png] [image: 1784389148393-2798743b-6921-4718-a28a-b964f8751ce5-image.png] Tech 2 Modular Mech Workship To Install or Refit your Modular Mech in term of the installed Modules you need to Move him to an Workshop. To Install new Modules on the Mech you need to install the specific Enhancement Upgrades on the Workshop. After that is done press the Remove & Install Modules Button to install the Modules on the Mech. A Demonstration Video how they work can be seen here: https://www.moddb.com/mods/mechdivers/videos/demonstration-modular-mech-feature#imagebox [image: 1784465465225-c9ab0cb8-2aae-44c4-b429-ee501516ea3c-image.png] 'OC-130 Dora' - UEF Tech 3 Heavy Anti Orbital Cannon This Artillery Structure is designed to shot its Hiro Plasma Projectiles on enemy Spaceships to damage them. With modifications on its Targeting Systems this Artillery can be used against Ground Targets as well. The Design is based on the SEAF Orbital Cannon from Helldivers 2 [image: 1784389616607-2b295ed0-8f4b-410c-8b97-6ca2f32115a4-image.png] [image: 1784389739995-399c691f-0df2-4ef4-a34a-aac53dfeb825-image.png] 'HX-65 Zetan' - Cybran Tech 3 Heavy Anti Orbital Cannon This Artillery Structure is designed to shot its Fusion Projectiles on enemy Spaceships to damage them. With modifications on its Targeting Systems this Artillery can be used against Ground Targets as well. The Barrel of this Cannon is highly Flexible, which allows it to move and aim quickly. The Design is based on the Automaton Orbital Cannon from Helldivers 2 [image: 1784389946420-42da1ed2-c315-4696-b939-69154d050eae-image.png] Tech 2 Cyborg Cloning Facility This Building allows you to train/build the Cyborgs of the Mod For example the Radical and the Agitator AI Support will be added soo [image: 1784389591139-34aafe93-baf9-49e9-8c72-3c2d3cc7d285-image.png] 'Eradica Class' - Experimental Fleet Destroyer A large armed Spaceship, which comes with several different Weapon Systems and an large Hangar. The Design is based on the currently unknown Automaton Spaceship from Helldivers 2, which was seen during the Siege of Cyberstan. [image: 1784389807443-b7a8634f-db87-4f45-bb30-a9c76e0ab727-image.png] [image: 1784389832626-c4fc67a8-7904-478c-bf9f-72b89b60cdd3-image.png] 'Omblesum Class' - Tech 3 Overship A large armed Spaceship, which comes with several different Weapon Systems and an large Hangar. The Design is based on the currently unknown Illuminate Overship from Helldivers 2, which was seen during the Siege of Earth. [image: 1784389894582-12d1eaeb-7285-4934-8bef-35705a9b46fb-image.png] 'Voteless' - Tech 1 Melee Android One of the most advanced Android Models of the Aeon. This one is armed with two really sharp claws which will be used in Close Combat against enemy Land Units. This Unit has access to the Speed Booster Ability. Buildable in the Warpship and in the regular Land Factory. The Unit is based on the Voteless from Helldivers 2. [image: 1784389920029-1c71af62-d94e-4396-bbf5-58382b4af126-image.png] 'Neomob' - Tech 2 Heavy Melee Android A large and uncommon looking Android Design. He is armed with 4 sharp Claws, which will be used in Close Combat against enemy Land Units. Currently Buildable in the regular Land Factory The Unit is based on the Fleshmob from Helldivers 2. All Units above are now available in Early Access on Github and on the Discord Version of the Mod. The Version of Mechdivers, which can be downloaded on the FAF Modvault is an older Version of the Mod. I will going to update it.. So Mechdivers will offically start its Early Access on the FAF Modvault soon. Commander Survival Kit Units In CSK Unis the UEF, Aeon and Cybrans have get a new Naval Unit: All of them are large super Battleships Design created by @zhanghm18 [image: 1784390317811-711b6db2-1372-4303-86f7-9bf29784c00b-image.png] [image: 1784390375962-40128eaf-a2ed-474e-be69-a60d56a9de29-image.png] [image: 1784390362437-e4263b10-9284-49bd-a9f9-51a46ddb45d0-image.png] As always stay tuned for more Updates and for the Release of the new Early Access Version of Mechdivers on the FAF Modvault. Best regards CDRMV and the Team
  • Login/Auth error

    FAF support (client and account issues)
    1
    0 Votes
    1 Posts
    37 Views
    No one has replied
  • 0 Votes
    6 Posts
    102 Views
    wilson_W
    That would be huge. But even then, the player base is too small. Quake had a super small competitive scene as well in the end, nonetheless ID kept it alive for very long, and even kept hosting the QuakeCon for the QPL finals. Unfortunately, there is no publisher support for FAF. You can tell the difference in production value if you compare the average FAF stream to QPL: https://www.youtube.com/watch?v=VI4M5u5IxAA @ZLO said: Edit2: so basically my point is that at 1rst game was popular, but was not that great, but later it is great, but no longer popular If the mechanics or balancing are crap, there's literally zero percent chance to become a big esport title. The only way around that is if we're talking successors for an existing series like Counter-Strike. There's a huge fanbase willing to wait.
  • option for old explosions

    Suggestions
    5
    0 Votes
    5 Posts
    81 Views
    BlackYpsB
    We need some screenshots
  • Aeon shields

    Suggestions
    4
    0 Votes
    4 Posts
    82 Views
    N
    From what I've read shield spillover was added because artillery and strat snipes were impossible to use because strats would have to break through too much shield HP and arty would just get outregenerated/outrecharged by shield spam. Armies were also quite strong with shield spam just regenerating infinite hp easily, especially in the low DPS naval domain. Just one historical source I quickly found: https://forums.faforever.com/viewtopic.php?f=42&t=7603
  • track mark glitch

    Game Issues and Gameplay questions
    2
    1
    0 Votes
    2 Posts
    55 Views
    SaverS
    Hi, The issue is known, and a fix is currently being worked on. https://github.com/FAForever/fa/pull/7119