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    Change Mantis to T1 tank icon

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    • Dragun101D Offline
      Dragun101
      last edited by

      Its an intended feature of the Mantis as part of Cybran Intel Game. I don’t believe it should be changed

      I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

      Project Head and current Owner/Manager of SCTA Project

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      • arma473A Offline
        arma473
        last edited by

        It's an unintended side effect of what is generally a good system (use different icons depending on whether it's a "bot" or a "tank"). Cybran has bots instead of tanks for t1 because they look cool, not because of the intel game. We have to decide between two imperfect options:

        -Mantis has "tank" icon even though mantis are bots
        -Mantis has "bot" icon so it's harder to tell them apart from LABs

        So either you have to tell people "diamond is a tank and hexagon is a bot EXCEPT for mantis" or you have to tell people "LABs look like this, t1 tanks look like this, but watch out, you can't tell Mantis apart from LABs"

        It seems obvious to me which one we should prefer

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        • Dragun101D Offline
          Dragun101
          last edited by

          Disagree. The Mantis has a Bot Icon because Cybran thing is subterfuge (that and ability to threaten anymore but not necessarily engage everywhere) and at T1 you cannot really have classic counterintel like stealth avaliable easily in mass espacially for land.

          So they gave an intentionally “deceptive” Strategic Icon, so espacially early game, a Cybran could fool an enemy with a Mantis as NotLab or Hunter as notTank.

          (There is also I believe a speed/dps implication of what gets a Bot vs Tank Icon. Just in general. But that a different tangent).

          I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

          Project Head and current Owner/Manager of SCTA Project

          arma473A 1 Reply Last reply Reply Quote 1
          • arma473A Offline
            arma473 @Dragun101
            last edited by

            @Dragun101 said in Change Mantis to T1 tank icon:

            There is also I believe a speed/dps implication of what gets a Bot vs Tank Icon

            T2 - hover tanks are fast and cheap (blaze) or fast and expensive (riptide), heavy tanks can be slow (Obsidian) or fast (Pillars), bots can be slow (Ilshavoh) or fast (Mongoose/Hoplite)

            T3 - bots are fast when they are from SupCom 1, but T3 armored bots and sniper bots are slow.

            I don't see any patterns

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            • K Offline
              Katharsas
              last edited by

              It makes no sense (both in terms of gameplay and lore) that you can zoom in and clearly see that its a Mantis (aka bigger threat than lab), and then just zoom out and somehow the information lost now?

              The other factions would have to gimp their own tactical overview on purpose to remove information they already have, why.

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              • Dragun101D Offline
                Dragun101
                last edited by

                Because Cybran is messing with your intelligence gathering simply put

                I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                Project Head and current Owner/Manager of SCTA Project

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                • F Offline
                  FunkOff
                  last edited by

                  Mantis is a t1 tank. That is all. (Although if the supcom 2 example is to be followed, it could have +25% damage (10 instead of 8 for 33.33 dps) in exchange for -25% hp (200 instead of 270).

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                  • Sir-PrizeS Offline
                    Sir-Prize
                    last edited by

                    If it's a gameplay mechanic it should have counterplay, which in this case either doesn't exist or is switching off "Always Render Strategic Icons"... a setting in the options menu that you don't even have to be in game to access. That's not gameplay. If it was an intended mechanic, Mantis would appear with tank icons for the user - not that lore really matters but from that perspective why would you jam your own sensors?

                    To a lesser extent it creates the same potential problems for the Cybran using Hunters+Mantis as it does for the opponent. You won't know what your land mix is when just looking at it, and have to remember what you sent where and go out of your way to actually select units in various places to confirm what's what, whereas other factions can just zoom out and know how many LABs and tanks they have and where they are. This is potentially meaningful, especially early, as you might well push in with a LAB in a fight that a Mantis could win but a Hunter will lose, or hang back when you could have raided with Mantis and taken a lead. This goes against the point of strategic icons, which is basically the selling point of the game.

                    TLDR this isn't really a fun or interesting skillset to punish or reward for either side, and it's pretty hard to believe it's a deliberate design choice beyond "Mantis have legs".

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                    • T Offline
                      Tagada Balance Team
                      last edited by Tagada

                      PR is up and merged.
                      https://github.com/FAForever/fa/pull/3265

                      1 Reply Last reply Reply Quote 5
                      • AurikoA Offline
                        Auriko
                        last edited by

                        I'm quite sad noboby took draguns comment seriously, I think it makes perfect sense. Mantis has been like that since SupCom ... i'm sad this feature is removed to satisfy 3-4 people ....
                        #mantisarebots !!!!

                        Sir-PrizeS 1 Reply Last reply Reply Quote 1
                        • BlackYpsB Offline
                          BlackYps
                          last edited by BlackYps

                          His argument falls apart because it also affects the cybran player himself.

                          1 Reply Last reply Reply Quote 1
                          • TheWeakieT Offline
                            TheWeakie
                            last edited by

                            Who cares whether its an intended feature or whether it was in the OG supcom or not. All that matters is if its good or bad to have it in the game.

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                            • veteranasheV Offline
                              veteranashe
                              last edited by

                              Does anyone ever do this or is this a non issue

                              1 Reply Last reply Reply Quote 0
                              • DeribusD Offline
                                Deribus Global Moderator
                                last edited by

                                Do what?

                                1 Reply Last reply Reply Quote 0
                                • veteranasheV Offline
                                  veteranashe
                                  last edited by

                                  Mix in hunters with mantis to make a army appear larger and more dangerous than it really is

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                                  • AurikoA Offline
                                    Auriko
                                    last edited by

                                    Compromise : instead of a tank icon, you put the bricks/percy icon : it's still a bot, but it has a X instead of a cross to differenciate it from the hunter. Of course it would have 1 white bar to indicate it's a t1 bot and not a brick. mantis.png

                                    ValkiV The_JanitorT 2 Replies Last reply Reply Quote 0
                                    • ValkiV Offline
                                      Valki @Auriko
                                      last edited by

                                      @Auricocorico Pretty brutal to have T1 <X> units being spammed out

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                                      • The_JanitorT Offline
                                        The_Janitor @Auriko
                                        last edited by

                                        @Auricocorico but if we are doing that why not just change it to tank icon lol.

                                        Secure the kill and send it off.

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                                        • AurikoA Offline
                                          Auriko
                                          last edited by

                                          That's the definition of a compromise ... Halfway solution between "no change, mantis are bots and cybran messes up with your intel", and "mantis are used as a tank, make it a tank icon"

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                                          • Dragun101D Offline
                                            Dragun101
                                            last edited by

                                            So I can put a fuller post with a more detailed explanation later but with exception of T3. Which is weird for icon assignment. But in general:
                                            Units with Bot Assignment Strategic Icon. Had/Have higher DPS and with 1 Non T3 Exception Higher Movement than “Directfire” Equivalents.
                                            All Labs had Higher DPS than tanks.
                                            All T2 DirectBots had higher DPS than Tanks.
                                            BotAntiAir had Higher DPS than TankAntiAir.
                                            All Bots in general have had Higher Movement Speed Than TankDirectFire. Bots had lower HP than Tank Equivalent except for Aurora. Now Mantis, is also Bot Icon for Intel reasons as stated.

                                            Now interesting Ilshavoh is only T2 Bot Icon that an exception to this rule (and is noted in BP as having the wrong icon).

                                            That said I would prefer Aurico solution, because it keeps the intel situation sense the similar icon results in a momentary confusion for players. But it keeps it distinctive removes the bad feels.

                                            Also I would argue for introduction for whole host of new strategic icons to be frank. Like if I could I’d introduce the following new icons (bias exists here I’ll admit:

                                            Air Engineer Icon (For Drones)
                                            QGateway Factory Icon
                                            Amphibious/Hover Icon for DirectFire/Scout/Missile/AntiAir/Arty
                                            Bot/Land T2 Sniper Icon

                                            I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                                            Project Head and current Owner/Manager of SCTA Project

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