FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login
    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    So I built a lot of kennels

    Scheduled Pinned Locked Moved General Discussion
    18 Posts 9 Posters 431 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • IndexLibrorumI Offline
      IndexLibrorum Moderator
      last edited by

      inb4 pentium II with onboard graphics.

      "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

      See all my projects:

      1 Reply Last reply Reply Quote -1
      • KnownSniperK Offline
        KnownSniper
        last edited by

        New challenge: fill the island on sentons completely with walls and make it a template

        1 Reply Last reply Reply Quote 0
        • RadianceR Online
          Radiance Team Lead
          last edited by

          @TheWeakie Not the island but better

          image.png

          Suffer in silence

          N 1 Reply Last reply Reply Quote 0
          • N Offline
            Nuggets FAF Association Board @Radiance
            last edited by

            @Radiance said in So I built a lot of kennels:

            @TheWeakie Not the island but better

            image.png

            yo send me the template

            1 Reply Last reply Reply Quote 0
            • K Offline
              Kilatamoro @nullptr
              last edited by

              @Ctrl-K I don't think you need a replay ID, as it would take you a lot of time to get to the point of interest. Just get into a game with cheating, spam several hundred kennels and order them to assist a nuke launcher.

              Most of the time I play on ultra with no issues. It's either their construction beams or them orbiting.

              1 Reply Last reply Reply Quote 0
              • ZLOZ Offline
                ZLO
                last edited by ZLO

                Several hundred is like 300 to 500, well unfortunately that is 600-1000 flying units, and that is a lot.
                however surprisingly i think they don't cause that much of sim slowdown
                i tested with ~300 and my problem was FPS.
                disabling range rings helped to improve FPS
                Game is trying to calculate range rings for all the drones and combine them and looks like that is what causing the problem.

                i5 12400F
                1660super
                32gb 3200 cheap ddr4
                max simspeed in F11 was +8
                FPS drops to 10-15 when i zoom into 611 drones assisting a nuke
                Given that in real game you will also have other stuff happening i'd say that 300 kennels is just to much
                it is like trying to blowup TNT in minecraft, you can upgrade to 4090\9950 X3D and maybe you can blow up 1000 TNT, but then you will want to blow up 5000 TNT and game will start lagging again

                Edit: forgot to say that disabling range rings improved FPS back to 60 (i have it locked on 60)

                TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

                K 1 Reply Last reply Reply Quote 2
                • K Offline
                  Kilatamoro @ZLO
                  last edited by

                  @ZLO Thanks. Good to know. Video lags: disable rings. I think this also applies to a lot of SACUs, since they have a lot of different rings.

                  K 1 Reply Last reply Reply Quote 0
                  • K Offline
                    Kilatamoro @Kilatamoro
                    last edited by

                    @Kilatamoro Wait. I don't think I had rings on. Whatever.

                    ZLOZ 1 Reply Last reply Reply Quote 0
                    • ZLOZ Offline
                      ZLO @Kilatamoro
                      last edited by

                      @Kilatamoro said in So I built a lot of kennels:

                      @Kilatamoro Wait. I don't think I had rings on. Whatever.

                      even build range rings were off?

                      TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

                      K 2 Replies Last reply Reply Quote 0
                      • K Offline
                        Kilatamoro @ZLO
                        last edited by

                        This post is deleted!
                        1 Reply Last reply Reply Quote 0
                        • K Offline
                          Kilatamoro @ZLO
                          last edited by

                          @ZLO I turned off all rings. I hit F9 to see my max sim speed. When the launcher is full, and the drones are doing nothing, I have +11 max speed, when they start orbiting it and shooting their beams, it drops to +2, but I still get freezes. I think the slowdown is graphic. Maybe it is the beams or the construction bars on the drones.

                          I tested this with 300 fully upgraded kennels vs 400 hives. Hives don't give me this.

                          1 Reply Last reply Reply Quote 0
                          • maggeM Offline
                            magge Moderator FAF Association Board
                            last edited by

                            What are the specs of your PC?

                            Join a FAFtastic Team | Join the FAForever Association

                            1 Reply Last reply Reply Quote 0
                            • N Offline
                              Nomander Balance Team
                              last edited by

                              7800x3d + rtx 4080 super
                              Range rings on, 300 kennels (600 drones), 1 paragon, 1 nuke (paused so that the drones bug out permanently assisting it):

                              • Fully zoomed out 20km:
                                • drones building: sim time: ~3.5ms (+14 max); FPS: ~230
                                • drones paused: sim time: ~3.0ms (+15 max); FPS ~230
                                • drones selected + building: sim time: ~3.4ms (+14); FPS ~210
                                • drones selected + paused: sim time: ~3.0ms (+15); FPS: ~210
                              • Once I zoom in until the beams are visible (kennels are offscreen, only drones and nuke are on screen):
                                • drones building: sim time: ~3.8ms (+14 max); FPS: ~180
                                • drones paused: sim time: ~3.1ms (+15 max); FPS ~200
                                • drones selected + building: sim time: ~3.6ms (+14); FPS ~145
                                • drones selected + paused: sim time: ~3.0ms (+15); FPS: ~155
                              • Once I zoom in and the drones are now visible (use freecam to see the models pop in):
                                • drones building: sim time: ~24.1ms (+6 max); FPS: ~125
                                • drones paused: sim time: ~2.9ms (+15 max); FPS ~178
                                • drones selected + building: sim time: ~24.4ms (+6); FPS ~100
                                • drones selected + paused: sim time: ~3.0ms (+15); FPS: ~140
                              • Zooming in further just causes FPS to drop further down, especially with drones selected (120 fps with all the beams on, 14 with selection). Doing stuff from the console like hiding lifebars, hiding meshes, hiding fx, and changing fidelity does nothing to improve the sim speed.
                              1 Reply Last reply Reply Quote 1
                              • N Offline
                                Nomander Balance Team
                                last edited by

                                And if I remove the build effects entirely CreateBuildEffects = function() end, then the sim speed issue goes away entirely, 3.8ms while building and zoomed in. So it seems to be an efficiency issue with UEF build effects, and perhaps kennel drones could have their own special version just for lag reasons.

                                1 Reply Last reply Reply Quote 2
                                • K Offline
                                  Kilatamoro
                                  last edited by

                                  I tried playing FAF on a laptop, and all was going well until I built too many Aoen workers and ordered them to assist stuff. I have a feeling that all engi building "rays" are too detailed. Maybe they should be optimized.

                                  Yes, you are allowed to play on a laptop.

                                  N 1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    Nuggets FAF Association Board @Kilatamoro
                                    last edited by

                                    @Kilatamoro said in So I built a lot of kennels:

                                    Yes, you are allowed to play on a laptop.

                                    Thank you

                                    1 Reply Last reply Reply Quote 2

                                    Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                    Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                    With your input, this post could be even better 💗

                                    Register Login
                                    • First post
                                      Last post