AEONS are GARBAGE!
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Hello everyone,
We need to think about a few things regarding the AEON faction.
How do I know this? Because in 90% of games, no one is using this faction anymore. Everyone is focusing solely on Sera, UEF, and Cybran.
The AEONs have been BANISHED to the limbo.The ACU isn't offensive enough compared to other factions. It's weak because it doesn't gain the T2 regen bonus.
As a result, the time you can rely on weapon upgrades is short because soon enough, by the 11-15 minute mark in team games, a T3 bomber shows up, and your ACU's HP hasn't even fully recovered yet.It's difficult to gain veterancy stars with AEON.
Land Units:
T1: Made of paper.
T2: Decent.
T3: Complete garbage. Despite high damage, their extremely low HP and short range don't do justice to a T3 unit. They get easily wiped out by any group of other T3s, even when outnumbering the enemy.
Naval Units:Another complete disaster. The projectiles are slow, and the reload time is painfully long. It's way too easy to dodge nearly all shots from AEON T2 ships.
Air T3:All ASF units are balanced across factions, but the AEON gunship, which should provide air supremacy, is a joke.
It's slow, and practically every group of enemies focuses on the same target within the field of vision.
Suggestions:We urgently need to think of ways to make AEON more competitive, maybe by increasing the BUILD RATE when you choose the DOUBLE GUN upgrade for the ACU.
Even though it still wouldn't be able to build T2 units, its support with a higher BUILD RATE could be an advantage—something slightly better than T2 but weaker than T3.AEON PDs should have a larger area of effect since their reload times are so slow.
AEON Naval: For heaven's sake, if you're going to leave the reload time so high, at least make the projectile deal area damage, and increase its speed slightly.
T3 Gunships: Instead of firing two missiles simultaneously, how about doubling the FIRERATE and firing one missile at a time? This would prevent the WASTE of ammunition and allow them to focus on different targets.
I would like these suggestions to be considered because the reality is that nobody wants to play AEON in team games anymore, and the reason is obvious—they've become an obsolete faction for combat. This is mainly because they can't have T2 upgrades on their combat ACU, they're useless in terms of frontline construction power, and they take an eternity to regenerate their HP.
In conclusion... Something must be done.
Let me know if you'd like further adjustments!
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Not sure about the high level stats but from my experience playing mostly 1.2k+ mapgen games the majority of players select random faction.
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Wrong
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Pls someone ban AYAHUASCA_Dest...
Again! -
@Zeh_Gota said in AEONS are GARBAGE!:
Pls someone ban AYAHUASCA_Dest...
Again!Yo this guy trying to silence the truth!!!
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I can’t tell if this is satire or not? Enjoyable read regardless, upvoted!
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I would like to see the T2 PD for Aeon get an AOE buff. It's tragic how the animation and AOE do not match. Its overkill is so terrible, a little buff to AOE might mitigate this "feels bad" aspect of the structure.
Also increasing the projectile AOE on the T2 destroyer for Aeon might be a good idea, but it would need monitoring. -
Bait or shitpost, please call it in the replies.
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If you micro you have a very strong T1 Tank. A very good arty for buildings
On T2 you have the fastest Hover Tank + a strong High HP tank + hover Flak + hover shields
Your ACU is a very strong fighting ACU because of Range + shield
On early T3 you have the best Unit. Late T3 is a problem but therefore you have (except for Mega which is far more expensive) the strongest Land T4Air: Best T2 Gunships
Navy: Good Frig, Good Destro, Best Bship, Best Aircraft Carrier, Missle Ship
Conclusion: Your post has to be the biggest Troll in FAF history or i would really advice you to get help from a professional
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@AYAHUASCA_Dest said in AEONS are GARBAGE!:
obsolete faction for combat. This is mainly because they can't have T2 upgrades on their combat ACU, they're useless in terms of frontline construction power, and they take an eternity to regenerate their HP.
I have to disagree here as Aeon combat ACUs are really good and situationally even the best. Aeon have the longest range gun ACU (which is huge), their upgrades are spread out which helps with storing energy to buy them, and the vision upgrade is very good for situational awareness. Yes the lack of hp regen is a weakness but Aeon can make up for it by taking less damage, and with their 8k shield which is quite affordable.
In fact if you use up the hp on your shield it will recharge to 8k hp in 75 seconds which is over 100 hp per second. That is much more effective hp and regen than Seraphim's nano, which by the way is more expensive. Granted you can't always get this effect, and shield doesn't benefit from vet, and draws power, but it is still quite strong and affordable. Add in Aeon's mobile shields which are very good, and a skilled Aeon player is extremely difficult to kill with normal units.
IMO the main weakness of Aeon ACUs is that you can't have ARAS and a high hp upgrade at the same time, the most you will get is T3 or chrono for a measly +2k hp. Also they don't have much in the way of tele-shenanigans. But I wouldn't call these glaring weaknesses.
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@Evan_ said in AEONS are GARBAGE!:
In fact if you use up the hp on your shield it will recharge to 8k hp in 75 seconds which is over 100 hp per second. That is much more effective hp and regen than Seraphim's nano, which by the way is more expensive.
It’s incorrect approach. You may get 100 hp/s while recharging, but you don’t get it while not recharging. Meanwhile regen upgrade works all the time. You cannot compare them this way.
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@Seraphim-Noob said in AEONS are GARBAGE!:
On T2 you have the fastest Hover Tank
Nerfed to Sera hover tank's speed, no longer fastest land unit. Also, took away 10% of their HP for... adding a turret? Keep your turret.
@Evan_ said in AEONS are GARBAGE!:
Aeon have the longest range gun ACU
Nerfed into oblivion with 900 mass cost.
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I wish people were interested in 1v1... auroras are only the strongest T1 tank if you are an AI with infinite micro potential, if you are a human, they just die to everything.
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@Kilatamoro It is still the fastest tank together with the sera hover tank. and the 2nd range upgrade is still totally worth it. Its not as strong as before but surely strong enough to compete with the other ACUs
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aeon player shaking and crying rn because they no longer have a pillar equivalent faster than a mech marine and a min 5 acu upgrade that makes you the only acu to hard counter gun upgrades and bricks/percies
they might have to actually watch the map as they play instead of interact with the subway surfer on their 2nd monitor, unlucky
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@Evan_ U You need a lot of energy to upgrade everything and finally use it in combat.
Meanwhile, your enemy has already built GUN, T2, and some PDT2 to protect the area.At this point, your T1 units are completely useless.
Advancing against a "FIREBASE" minimally defended by a few units is practically suicide.
OBSIDIANS, although I consider them one of the best tanks in the game, won’t perform miracles in small numbers.What I’m pointing out is a FACT... Most players are literally ABANDONING the AEONS because, overall, it's an extremely useless faction for a good part of the game, especially during the first 10 minutes. They can’t "tank" efficiently against any other faction.
They can’t advance because T1 units die easily to PDT1.
And the ACU doesn’t regenerate enough health to be combative, nor does it have the construction bonus it used to have.
And with the crappy PDT2 not having the area damage it should, a few T1 tanks can easily destroy the PDT2 because it wastes DPS at a rate of 2x to 3x more than necessary to kill the respective unit.They KILLED AEON gameplay for team games, where most maps are 10x10+.
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@Seraphim-Noob IIf I were wrong, more players would certainly choose this faction to play.
But guess what??
The ones who usually pick it are the noobs who don’t understand that you have to use the ACU on the front lines.The majority... the vast majority... the absolute majority of players...
Choose one of the other 3 factions... And they get upset when they end up with AEONS in random mode! -
@FtXCommando If u need AEON COM to hold BRICKS or PERCIES... U are wrong, cause you are taking a HUGE risk and cant be on everywhere.
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The huge risk being OC’ing them before they can shoot or what? This whole post just sounds like you dunno what you’re talking about
Aeon is the generally best t2 land, best t3 land, best t2 air, best t3 air and basically 2nd best across navy now. You could even argue they have the t1 air advantage since they have like the quickest loading transport and the best lab to put into it alongside an AOE bomber that granted has some micro quirks.
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@FtXCommando said in AEONS are GARBAGE!:
bomber that granted has some micro quirks.
Was fixed, it no longer flips out when you try to micro it.