@jip said in Deceiver < Stinger < Atlantis / Czar Do you think this should be a bug or a feature?:
Anything else that is breaking the game in some fashion.
It is not breaking the game, it's just your interpretation. There are multiple examples in other RTS games where different factions can interact in an unexpected manner: Medics in SC1 heal all ground Zerg units, devourers + corsair or valkyries annihilate air; similar in SC2 with healing Zerg units; billion different combos in WC3. Nowhere a combo is considered game-breaking, unless specified by administration, and usually devs programmatically forbid it.
It is not game-breaking in SupCom because: in 1v1 it is hard to steal enemy engies, you have to invest into T2 Cybran land, spend APM on manually loading deceivers into stingers, and then them into atlantis/czar; in 2+ player games, it's just a combo, players combine things in SupCom, like: everyone getting Sera shields, their own eyes of Rhianne, putting flares into Sera transports, navi using UEF shield boats, etc.
Unless the administration states it is not allowed, it is allowed. And if they do, their decision would get some players banned undeservingly for their creativity or if they heard it was possible. If the administration decides it is not allowed, they should write it into code instead.