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    Pending Balance Changes Feedback Thread

    Scheduled Pinned Locked Moved Balance Discussion
    279 Posts 51 Posters 51.7k Views 3 Watching
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    • Sladow-NoobS Offline
      Sladow-Noob
      last edited by

      We all do know that the database is highly accurate though, Kappa :imfine:

      Inactive.

      1 Reply Last reply Reply Quote 0
      • veteranasheV Offline
        veteranashe
        last edited by

        Legit com, maser nano and gun or t3

        1 Reply Last reply Reply Quote 0
        • T Offline
          TheWreck
          last edited by

          Yay Cybran acu no longer insta loses to monkey com.

          1 Reply Last reply Reply Quote 0
          • ZeldafanboyZ Offline
            Zeldafanboy
            last edited by

            Almost everything in this patch is moving toward homogenization. Most of the navy and torp bomber stuff is good, but increasing vision range, lowering the variance of structure HP (although its good SAMs are getting nerfed they were crazy tanky for no reason), making the Cybran com tanky, reducing hoverbombing yet again, removing GC omni, lowering laser DPS... eh.

            put the xbox units in the game pls u_u

            S 1 Reply Last reply Reply Quote 1
            • S Offline
              snoog @Zeldafanboy
              last edited by

              @zeldafanboy said in Pending Balance Changes Feedback Thread:

              Almost everything in this patch is moving toward homogenization. Most of the navy and torp bomber stuff is good, but increasing vision range, lowering the variance of structure HP (although its good SAMs are getting nerfed they were crazy tanky for no reason), making the Cybran com tanky, reducing hoverbombing yet again, removing GC omni, lowering laser DPS... eh.

              Kinda feeling this way too. Feels like the factions are somewhat losing their uniqueness lately.

              CheeseBerryC 1 Reply Last reply Reply Quote 0
              • CheeseBerryC Offline
                CheeseBerry @snoog
                last edited by

                @snagglefox said in Pending Balance Changes Feedback Thread:

                @zeldafanboy said in Pending Balance Changes Feedback Thread:

                Almost everything in this patch is moving toward homogenization. Most of the navy and torp bomber stuff is good, but increasing vision range, lowering the variance of structure HP (although its good SAMs are getting nerfed they were crazy tanky for no reason), making the Cybran com tanky, reducing hoverbombing yet again, removing GC omni, lowering laser DPS... eh.

                Kinda feeling this way too. Feels like the factions are somewhat losing their uniqueness lately.

                Even though this isn't really constructive feedback, I pretty much agree.

                I can't even really put my finger on why, cause all of the recent balance changes and the ones in beta right now are individually improvements or, at the worst, just kinda neutral.

                Still, I weirdly miss the oppressiveness of the cybran frig and the aeon destro and I can already tell that I'll miss the strength of torps too.

                1 Reply Last reply Reply Quote 0
                • B Offline
                  Blodir
                  last edited by Blodir

                  I mean I honestly agree with the sentiment. It isn't just the uniqueness of the factions, but nerfing things that have strong powerspikes dulls the game as a whole. Some changes in beta (like decreasing the hp of mex/storage, mass cost of strats, and so on) hopefully counteract this effect by making the game a bit sharper. Hopefully in future balance patches we get to look more at creating greater factional differences where it really creates interesting gameplay (unlike mex hp differences) and perhaps new powerspikes.

                  1 Reply Last reply Reply Quote 3
                  • D Offline
                    Dr-Soviet
                    last edited by

                    well.

                    i, for one, had been complaining for years that the GC omni was pointless and pretty much the only function seemed to be to give the middle finger to cybran cloak coms.
                    no tears shed from me on that change.

                    laser change seems strange though. Are we meant to intuitively know that the laser on a com is now less strong than a monkeylord laser?

                    1 Reply Last reply Reply Quote 0
                    • FtXCommandoF Offline
                      FtXCommando
                      last edited by

                      abf6b6db-1da9-435f-b57f-f59724795c98-image.png

                      You think the laser coming from that is about as strong as the laser coming from ACU chest?

                      MachM 1 Reply Last reply Reply Quote 3
                      • Sladow-NoobS Offline
                        Sladow-Noob
                        last edited by

                        yes?

                        Inactive.

                        1 Reply Last reply Reply Quote 0
                        • ZeldafanboyZ Offline
                          Zeldafanboy
                          last edited by

                          The commander laser was already worse than the ML laser because it's on a shitty firing bone that constantly hits terrain or just doesn't fire on targets randomly

                          put the xbox units in the game pls u_u

                          1 Reply Last reply Reply Quote 0
                          • deletethisD Offline
                            deletethis
                            last edited by deletethis

                            Are we going to complain next that the beam on Uashavoh, Uttaushala, and Neptune does not deal the same damage?

                            S 1 Reply Last reply Reply Quote 0
                            • S Offline
                              snoog @deletethis
                              last edited by

                              @deletethis said in Pending Balance Changes Feedback Thread:

                              Are we going to complain next that the beam on Uashavoh, Uttaushala, and Neptune does not deal the same damage?

                              Yes

                              1 Reply Last reply Reply Quote 1
                              • FtXCommandoF Offline
                                FtXCommando
                                last edited by

                                Better example is billy nuke not being a nuke tbh

                                D 1 Reply Last reply Reply Quote 0
                                • CheeseBerryC Offline
                                  CheeseBerry
                                  last edited by

                                  @SpikeyNoob Not sure where to post bugs we find in the beta, so I'll just post them here:

                                  The upgrade sequence stealth -> nano -> ras on the cybran ACU bugs out the chest upgrade slot. Not only does the ras upgrade get automatically cancelled, you can't upgrade anything on the chest afterwards, not even cloak, and are stuck with nano forever.

                                  here is a 90 sec sandbox replay demonstrating that: https://replay.faforever.com/20240464

                                  RoweyR 2 Replies Last reply Reply Quote 1
                                  • RoweyR Offline
                                    Rowey @CheeseBerry
                                    last edited by

                                    @cheeseberry Thanks for this will look into it.

                                    "The needs of the many outweigh the needs of the few" - Spock

                                    1 Reply Last reply Reply Quote 1
                                    • D Offline
                                      Dr-Soviet @FtXCommando
                                      last edited by

                                      @ftxcommando

                                      make it so

                                      1 Reply Last reply Reply Quote 0
                                      • ComradeStrykerC Offline
                                        ComradeStryker
                                        last edited by

                                        I'll be honest... I'm not a fan of the economy structure HP changes.

                                        With the decrease to reclaim, which makes raiding parties more effective;
                                        Then with the next changes on top of this - You'll lose your economy structures too easily,
                                        then they leave so little reclaim.

                                        It feels as if the factions are losing their uniqueness.
                                        The HP difference for each faction's pgens or mexes is now practically meaningless.


                                        ~ Stryker

                                        ( ͡° ͜ʖ ͡°)

                                        B 1 Reply Last reply Reply Quote 1
                                        • B Offline
                                          Blodir @ComradeStryker
                                          last edited by

                                          @comradestryker said in Pending Balance Changes Feedback Thread:

                                          I'll be honest... I'm not a fan of the economy structure HP changes.

                                          With the decrease to reclaim, which makes raiding parties more effective;
                                          Then with the next changes on top of this - You'll lose your economy structures too easily,
                                          then they leave so little reclaim.

                                          It feels as if the factions are losing their uniqueness.
                                          The HP difference for each faction's pgens or mexes is now practically meaningless.


                                          ~ Stryker

                                          Tbf the hp diffs were already in some sense meaningless. Like maybe someone really good has at some point thought "oh the enemy is UEF, so I will now choose to not send a raiding party because their mex has more hp", but that has never occurred to me. Yes it obviously makes a pretty significant difference, but it felt still like it wasn't impacting practical decisionmaking very much.

                                          ComradeStrykerC 1 Reply Last reply Reply Quote 0
                                          • waffelzNoobW Offline
                                            waffelzNoob
                                            last edited by

                                            Gosh flip it. Now I need to rework my Excel spreadsheet that tells me how many mercies I need to snipe each faction's T3 mexes.

                                            frick snoops!

                                            1 Reply Last reply Reply Quote 0
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