@giebmasse
OP was a sensationalist post.
Balance threads like this never have meaning. BTW OP only lacked ETHOS and JUSTIFICTION. ETHOS can be "I'm a X rated player (not 2000+ so no one will care about anything written thereafter). I play Aeon (bias confirmed). The Titan is OP because it trades better than literally any other unit. Post written with 1v1 and team games in mind." JUSTIFICTION can be "Make Titan ShieldRechargeTime = 18 seconds. This keeps it better than the Harb (for no good reason other than to pander to UEF sims) so as to keep its viability as a raid unit, compared to a core combat unit (see the logic flaw yet?). This increase/nerf will not affect its in combat performance (a lie bc 12sec is enough for recharge during fight) while hampering its sustain potential, allowing Titans that have snuck through into the back lines to be more easily cleaned up. As it stands it is too hard to clean up a titan run by because of their shield compared to the loyalist with no BS super quick recharging shield (true fact). This 6 second increase will greatly help (it might, but we'll never know bc balance posts are almost as useful as screaming in a vacuum) balance this aspect of the game."
As one of the people who used the guidelines before they were made and was happy when they were made, I'll just say that they don't work and I don't see the point in making the effort anymore. Sure they make the OP nice, but the trash comments which follow are demoralising. You spend over an hour fact checking, making evidence, only for Joe Blog to say something dumb like, "you can't compare between factions" or some other BS riddled with flaws that clearly didn't take an iota of time compared to your OP.
Some responses (because it's fun poking the beehive)
@Dragun101 Nice post. Just missing anything concrete. Why for instance, would the titan be broken, unusable if it took 18 seconds not 12? Would it not still be almost as good at before? If the balance team had made this change without telling you, would you have noticed? (the answer's no)
@Terminal Statistics is in game balance. If it wasn't, what are we even talking about? Titans lose to harbs, and loyalists and strategic bombers. The only relevant comparison among those was the loyalist. Even that has nuances. Like only winning with ~200hp. Also this was only because of alpha damage. Lastly, you didn't notice that had the fight lasted ONE SECOND LONGER the titan would have gotten its entire shield back and won instead? "But that didn't and won't happen" you'll say. With micro and a big messy battle, dropping out of range for 1 second is very realistic. In fact, it's very common. Who am I? Not a 2bit hack.
@Nex Harb buff you think I ask for? What folly. They would be high as the sky OP if they got buffed. Rather, I ask for a Titan nerf. Just so happens that loyalists don't have shields, so my next closest point of reference is the Harb. I do not want titan=harb. I want titan=loyalist. Cybran needs a leg up in T3 land when against UEF, or do you also disagree with that.
Please, anyone, give me a good REAL reason why the Titan NEEDS to be kept the same. Why it is essential that Titans have a vastly faster shield recharge than any other unit.
@ftxcommando said in Titan shield recharge after collapse OP.:
Why does OC depleting a harb’s shield not instantly kill it but it instantly kills asylums? Change it immediately.
I don't often agree with what you write, but on this instance I agree (leaves a bad taste in my mouth). Not completely agree (no pink flying elephants yet). Just agree enough that damage should carry over from the OC onto shield, into HP.
Can anyone tell me the last time the UEF got nerfed? Just asking for a friend. I wonder why I can't remember. Looks up in the thread... Ah... The warriors.
Also yea, @Giebmasse, lock the thread if you want. Also make guidelines for posts in threads while you're at it.