• Two Friends Cannot Connect To Each Other In Multiplayer

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  • Crash during loading lobby

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    JipJ

    @Interstellafella it states it is missing files:

    warning: Unable to find file /mods/common/units.lua

    Do you have the common mod tools installed? It appears one of your mods depend on it and it can't find it.

    dd087c43-a6ed-4476-91ec-463db707272c-image.png

  • Toggle Unit Shield & Toggle Unit Intel Keybinding Issue

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    ResistanceR

    this "stack" problem man,
    if you don't want "stacked" games,you can always join the opti lobbies,i am pretty sure there're a bunch of opti DG out there as i usually hover in discord,watching streams there,i can't tell why you even tap on the "x" button whenever you see a stacked game?
    DG is quite easy to gather,quit,host your own,start in the next 5 mins lol,not that it takes 5 hours to get a game.
    morever,isn't it better to play against "stacked" teams? you eventally get better and carry,isn't THAT the best experience you can get in any game?
    why would you bind the toggle shield anyway? you can manually wait for 2-3 fire cycles and then they will automatically adjust,i'd strongly recommend to just play the opti games if you don't like premades and you want to have fun

  • UEF Coop campaign "Vaccine" bug

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    JipJ

    It seems a lot of campaign missions have small issues that cause them to not continue. Perhaps the patch after the next patch (the one in January) should be postponed to March to allow us to fix all these campaign missions.

  • late game crashes survival map

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  • Performance issues since 1.6.0 (or something)

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    B

    Using old NVIDIA drivers worked, thanks!

  • Replay error : OutOfBoundsException?

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    DerpFAFD

    That fixed it. Dont know why i didn't see the update.

    Thanks for your advice, fren

  • random crashes

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    JipJ

    We need the debugger information, you can learn about it here. It (typically) opens up after a game crashed, just don't accidentally close it 🙂 .

    Does the replay reproduce the crash for you?

  • operation trident

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    R

    I am also having issues with this mission, the first objective is to get to a city in time and defend it, you get there and that bit of the mission completes but then the second half of the objective doesn't complete, so you presume you have to stick around and defend and a big attack does come (along with many little attacks) but the mission does not progress. You can't capture the city and there doesn't appear to be anything you can do about it.

  • Windows 11 updated

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    J

    I have Windows 11 and everything works as normal. Maybe try reinstalling FAF/Supreme Commander

  • Is the Nvidia driver perf issue back?

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    U

    The mod worked! Thanks! A lot easier than downgrading the drivers.

  • Recent crashes when trying to select a group of units

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    JipJ

    The debugger starts after a hard crash - it is a separate window that opens up.

  • UEF Shield field - upgrade malfunction?

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    ZeldafanboyZ

    Agree, plus UEF (and Cybran) T3 bombers are already getting slight AOE nerfs to their bombs anyways

  • Rating system is not rating certain games although it should

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    G

    @jip all this games was before the patch. After patch i didnt see this.
    I send report in sunday and taken notice yesterday.

  • Replays still desyncing

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    JipJ

    Known issue and sadly, there isn't much we can do about it as far as I am aware 😞

  • Custom game freezes randomly

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    JipJ

    Imgui itself doesn't do anything - other mods can use it as its interface library

  • FAF Client errors in map search

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    G

    @gravereaper89 nvm, it worked for a min then i started getting the errors again, even doing it the way that was explained, no new maps will come up, same for mods

  • Reclaim hotkey stopped working

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    ?

    @jip Don't know, "E = 'reclaim'," was there. I can send you the back up of prefs if you want

  • Auto Placement of Mass Storage and Preselection of Mass Extractors

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    ?

    @arma473
    Found it, Gameplay tab in the Options.

  • Crashed......

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    JipJ

    Wrong log - please make sure you get the information from the debugger. See also this topic.