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    Posts

    Recent Best Controversial
    • RE: faf easy ai not doing anything

      @gamersbemad said in faf easy ai not doing anything:

      @jip but what if i want to play against easy?

      If you require help to learning the game so that you are more ready and capable of beating "normal" AI find me on discord i will help you out. Normal AI are quite easy to beat if that is your sole focus. There is a whole @trainer team dedicated to helping out and teaching new users, i advise you to at least give it a try.

      posted in Game Issues and Gameplay questions
      The_JanitorT
      The_Janitor
    • RE: Commander Survival Kit (A new SIM Mod)

      Hopefully a future of FAF at some point, keep up the good work!

      posted in Modding & Tools
      The_JanitorT
      The_Janitor
    • RE: What is the biggest issue that plagues FAF in your opinion?

      Lack of cope in my ranked and tmm games.

      posted in General Discussion
      The_JanitorT
      The_Janitor
    • RE: Pending Balance Changes Feedback Thread

      Sacu's are kind of a gray sheep sine there are only two valuable preset options, engineering and ras and engineering is just too good in navy support role both to scoop up the reclaim and to spam harms quickly... Now this is mostly DG problem with Setons here and there

      What I trying to say give hrams slap on the wrist in the nerf department and figure out a way to make sacu more relevant and optimised for the mid t3 stage.

      posted in Balance Discussion
      The_JanitorT
      The_Janitor
    • RE: What would be an efficient use of FAF's funds to improve FAF?

      @thecore

      Would it be worth it for FAF to contact Nordic Games\Squeenix to see what it would cost or to get more information such as do they still have the source code?

      I think attempts have been made and the reallty is that they don't care much for a hand full 2000~ player base, and yet they not going to relinquish the IP to us cuz because of us IP is getting value that we will never be able to buy out.
      Source code is at most likelyhood lost since they are not even attempting to make a remake that is pretty cheap to do all things considered.

      posted in General Discussion
      The_JanitorT
      The_Janitor
    • RE: Pending Balance Changes Feedback Thread

      May the common folk partake in these gatherings? @SpikeyNoob

      posted in Balance Discussion
      The_JanitorT
      The_Janitor
    • RE: Pending Balance Changes Feedback Thread

      Hath there no planned shifts for the land and air at this present moment?

      posted in Balance Discussion
      The_JanitorT
      The_Janitor
    • RE: Upgradeable mass and energy storage

      There are some sim mods i think that lets you upgrade your storage. But as far being in a normal ranked game i dont think it will happen anytime soon, economy changes are tricky and dont happen often.

      posted in Suggestions
      The_JanitorT
      The_Janitor
    • RE: Direction and focus of balance

      I would like to know as well.

      posted in Balance Discussion
      The_JanitorT
      The_Janitor
    • RE: Aeon Gun ACU

      Let's go in opposite direction and nerf gun and oc for all factions so t2 unit can have some impact on the game and not get rolled over by acu that goes pew pew f your t2 for the fraction of the cost and time it gets for t2 unit to take hold, if ever.

      posted in Balance Discussion
      The_JanitorT
      The_Janitor
    • RE: TMM option to hide your opponent's name and rank

      @ftxcommando said in TMM option to hide your opponent's name and rank:

      The best part of this is that you link a bunch of threads that conclude it's a bunch of dudes doing stuff for fun or doing stuff because they saw higher skill players do it and mock endranni for saying it was a bunch of ppl having fun.

      Not sure how you managed to pull that out of all the links provided, but sure.

      @ftxcommando said in TMM option to hide your opponent's name and rank:

      If somebody knows all you do is sit and base and idle for 20 minutes, then you get punished for being a one note player. Diversify your gameplay or get hardstuck at the rating where people develop the capacity to play around your one gameplan. Pointless to put into place a system to reward dudes doing the same thing every game.

      Could go other way around and force the player to think of all possibilities not just of one cuz he played versus that player before. He could also diversify his gameplay instead of playing to counter enemy play.

      posted in Suggestions
      The_JanitorT
      The_Janitor
    • RE: TMM option to hide your opponent's name and rank

      @rezy-noob
      Jip told me that report would work just fine with this implemented (PlayerID is still seen by moderators), implementation it self would not be difficult so i been told by old dev named Alex (i think that was his name)
      If nobody wants to do it that is fine, this talk is not about that, but we cant deny that it does bring some kind of results based on what kind of implementation is in place.

      @Jip Can you confirm first bit if is no trouble.

      posted in Suggestions
      The_JanitorT
      The_Janitor
    • RE: TMM option to hide your opponent's name and rank

      @xiaomao said in TMM option to hide your opponent's name and rank:

      Eh, you sure they are hiding their names? Actions such as this have been quite popular not only on faf but in other games to literally just screw with other people. Not to hide their names cuz they are afraid of being seen or anything... It's just community trolling.

      From the looks of it... yes they are hiding their names.
      Some casual advanced trolling done by competing players lol what a joke.

      https://us.forums.blizzard.com/en/sc2/t/whats-the-deal-with-the-llllllllllll-names/1528
      https://www.reddit.com/r/starcraft/comments/2i9kte/why_are_barcode_names_a_thing/
      https://gamefaqs.gamespot.com/boards/954437-league-of-legends/73229286
      https://tl.net/forum/starcraft-2/526731-barcodes-on-sc2-discussion-ban-them-from-ladder

      I mean this keeps going...

      and this is just one game that happens to be most popular and most influential RTS

      Providing option to hide names (and hopefully rating) would open many interesting possibilities with: meta, team games, 1v1, balance, venting, stress...

      Open to talk about it in a discord...

      @Rezy-Noob said in [TMM option to hide your opponent's name and rank]:

      @hinthunter ??? I've literally just pointed out there is no such option as hiding your credentials.

      The closest example would be heartstone with streamer mode on that does that stuff but it doesn't apply to faf example

      Well life finds a way, like they did no? No such option? Why not implement it? Clearly it is somewhat wanted, clearly it gets some stuff done, clearly people do it for some purpose or goal...
      We can help the players by doing this both to improve and to allow them to play care free.
      I am not going to square one with this convo, so... acknowledge it.

      posted in Suggestions
      The_JanitorT
      The_Janitor
    • RE: TMM option to hide your opponent's name and rank

      @rezy-noob said in TMM option to hide your opponent's name and rank:

      Yeah you get banned for changing those manually, as long as it's not an "official" way of hiding your stuff it's not even remotely an argument, which bring back my original question.

      So you don't want to acknowledge it, that is fine.
      Tilt it changes your original question will have same awnser from me.

      posted in Suggestions
      The_JanitorT
      The_Janitor
    • RE: TMM option to hide your opponent's name and rank

      @rezy-noob said in TMM option to hide your opponent's name and rank:

      @hinthunter what am i supposed to see in that link?
      All i could have found is people changing their names manually to bar codes

      Well... Yes. Do you not get it or I am supposed to explain that as well?

      Could go about it this way... By asking a question... Why people do change their names to barcodes in every division that StarCraft 2 has?

      posted in Suggestions
      The_JanitorT
      The_Janitor
    • RE: TMM option to hide your opponent's name and rank

      @phong said in TMM option to hide your opponent's name and rank:

      @hinthunter I kinda like it since I don't have to feel so bad about myself now if i lose to someone lower rated haha

      Good for you, not quite good enuf for me or the original poster of this thread.

      posted in Suggestions
      The_JanitorT
      The_Janitor
    • RE: TMM option to hide your opponent's name and rank

      @phong said in TMM option to hide your opponent's name and rank:

      The UI mod Tomma mentioned does the job, Deaf Archon UI mod, hides rating and name of your opponents, both from the scoreboard and the chat. So give it a try if you're interested, @HintHunter

      Cool, still does not quite fixes the problem it just puts me more on disadvantage since player I playing Vs knows me and I don't know anything about him. Cool mod, implement it for all now.

      posted in Suggestions
      The_JanitorT
      The_Janitor
    • RE: TMM option to hide your opponent's name and rank

      @rezy-noob said in TMM option to hide your opponent's name and rank:

      Have you ever seen a single game that has ranked mm and gives you the possibilty to hide your credentials?

      Depends on how much blind do you want me to be...
      https://starcraft2.com/en-gb/ladder/grandmaster/3

      But yea... I think I did see a game or two or every mainstream game that provides a way or two to ease up the pressure one way or the other...

      Now wheatear or not do you want to acknowledge it is up to you, but lest not kid our self's...

      posted in Suggestions
      The_JanitorT
      The_Janitor
    • RE: TMM option to hide your opponent's name and rank

      I asked for similar thing but for 1v1 as the way to reduce pressure on players and obsession over rank but to not much positive outcome as I was hoping.

      posted in Suggestions
      The_JanitorT
      The_Janitor
    • RE: How come you don't play ladder?

      @rezy-noob said in How come you don't play ladder?:

      my man, you are not playing bar, scouts literally do no damage whatsoever in this game

      I am thinking he is talking about serra scouts.

      posted in General Discussion
      The_JanitorT
      The_Janitor