Suggestion ; reduce the amount of rating gained or lost from each game, curently averages out for me about 10 points per game.
Aim ; Reduce the large amount of rating variation players can experiance through randomness
why ;

This is my rating chart, its an example of the huge amount of rating variation a player can experiance, I havent changed the way I play or gotten any better or worse from what I can tell its purely a result of the random encounters in team games.
reducing the points lost or gained from each game will reduce the massive variation experianced and will produce more stable and accurate representation of player skill through rating and produce more equaly balanced games overall. Meaning that a player will have to play consistantly good or bad in order to gain or lose points and not just be the result of a few badly balanced games.






