Developers Iteration II of 2023
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With 1 drone it seems to be going halfway.
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I will test it again tomorrow on a different map and without a mod.
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@saver You are not supposed to test anything with mods on.
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Unfortunately I have the same error in a vanilla map, without mods.
Here is an excerpt from the ingame log:
EBUG: ACU PlatoonHandle found. Builder CDR Assist Engineer. Disbanding CDR platoon!
DEBUG: ACU PlatoonHandle found. Builder CDR Assist Engineer. Disbanding CDR platoon!
DEBUG: Current gametime: 00:07:00
DEBUG: ACU PlatoonHandle found. Builder CDR Assist Engineer. Disbanding CDR platoon!
WARNING: AI WARNING: Platoon trying to disband ArmyPool -
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I'll dive into it , thank you for the replay
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I think we need to remove those AI log statements so they don't confuse users. Also I think the transport debug is still enabled.
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I've updated the patchnotes with a small section on visual changes, in particular about water. The images are sliders - you can slide it to see the old (left) and new (right). By default it shows the new visuals
@Saver I'll dive into your bug report later
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@jip Those sliding images are a great mechanic. Any chance we'll be able to do to this on the Forums?
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@indexlibrorum no as it is custom CSS code
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@rowey I figured, sad
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@Saver your bug report did get processed and it should be fixed now.
Added the full changelog in the second post, as of writing the game patch has been released!
For those wondering: where did my precious Sorian AI go? Well - to the vault! With thanks to @relentless it is preserved as a mod:
Do note that the mod will likely not be maintained. It also does not support the navigational mesh, which means you require the marker generator of Uveso to have a proper Sorian AI experience on the average map
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It's such a shame to see that nobody is controlling the programming power. Instead, redundant projects and relatively less important projects are being implemented, rather than addressing the relevant and more fundamental problems.
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@hoschmosch ok man, I would look at you working without being paid.
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The old Story. Especially when working for free, you want to be as efficient as possible, don't you think? and more important, when u finished your payless work, wouldnt it be nice if it has some kind of impact.
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The entitlement here hurts to read.
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@spikeynoob said in Developers Iteration II of 2023:
The entitlement here hurts to read.
The ability to receive criticism, even though it's not even criticism but more of a request, can also be painful.
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@hoschmosch You trying to dictate what volunteers spend their time on is entitled. There is no valid criticism involved.
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i am not dictacting anything. i am just addressing facts.
It seems that this is a reflex that repeatedly hinders constructive development. The entitlement should lie in u.What's wrong with directing the very limited programming resources in the right direction, especially because it's voluntary and precisely because it's limited?