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Pending Balance Changes Feedback Thread

Scheduled Pinned Locked Moved Balance Discussion
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  • F
    FtXCommando
    last edited by FtXCommando 14 Jun 2023, 13:25

    Terrible use of your ACU because:

    1. bubble boys exist which do the job twice as well
    2. you now made your ACU 2x more likely to die to teleport snipes
    3. Your ACU is now forced to stand around in 1 spot and in worst case scenario, it has a vastly easier time dying to t3 arty or novaxes.

    This shield serves as a way to make your first few percies OC proof.

    V C 2 Replies Last reply 14 Jun 2023, 14:14 Reply Quote 0
    • W
      waffelzNoob @angelofd347h
      last edited by 14 Jun 2023, 13:41

      @angelofd347h said in Pending Balance Changes Feedback Thread:

      https://patchnotes.faforever.com/3688.html
      Vet regen increases are flat rates.

      wow thats really long ago, cant believe i still thought vetted uef acu would be 15 health/sec. thx for letting me know

      frick snoops!

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      • V
        veteranashe @FtXCommando
        last edited by 14 Jun 2023, 14:14

        @ftxcommando said in Pending Balance Changes Feedback Thread:

        Terrible use of your ACU because:

        1. bubble boys exist which do the job twice as well
        2. you now made your ACU 2x more likely to die to teleport snipes
        3. Your ACU is now forced to stand around in 1 spot and in worst case scenario, it has a vastly easier time dying to t3 arty or novaxes.

        This shield serves as a way to make your first few percies OC proof.

        Good to know but why do you have to stand in one spot?

        What use does the 9k health Bubble sheild have? Thanks

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        • T
          TheWeakie
          last edited by 14 Jun 2023, 14:25

          The answer is in your own post

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          • F
            FtXCommando
            last edited by 14 Jun 2023, 14:25

            I just said what it does. It’s an OC-resistant shield so making early percies is potentially actually viable again for UEF.

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            • C
              ComradeStryker @FtXCommando
              last edited by 14 Jun 2023, 17:24

              @ftxcommando said in Pending Balance Changes Feedback Thread:

              This shield serves as a way to make your first few percies OC proof.

              If we assume that the opposing player is equally invested in combat,
              we can reasonably expect them to possess an equal number of units and mass invested in upgrades.

              Having 9K HP at T3 would provide around 5 seconds of survivability at best.
              Overcharge damage may not have a significant impact on an ACU's Bubble Shield, but, that is almost meaningless as Tech 3 units would take care of the shield, regardless, and with ease, I might add.

              Considering the current HP at 9K, it would make more sense for the shield to be more affordable.


              On paper, the upgrade would make the first 2 or 3 Percies far more effective - especially if your Com is there, too...
              However, my perspective on the upgrade was to allow the ACU to extend its usability well into the T3 stage, rather than just the early T3 stage.

              At most, this change would grant an additional minute or two before the ACU becomes outmatched and is forced to retreat.


              That said...
              I must admit, my limited experience with the recent change makes it difficult to foresee its true impact in a match.
              I'll have to do some more testing.

              For now, though -
              If a player is able to obtain it during a T2 stage, then that can be a huge turning point.


              ~ Stryker

              ( ͡° ͜ʖ ͡°)

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              • T
                TheWreck
                last edited by 14 Jun 2023, 19:04

                Bubble shield has never been very good. A bubble boi although not oc proof provides 50k hp for 5k mass and you don't lose when the bubble boi dies.

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                • V
                  veteranashe
                  last edited by 14 Jun 2023, 19:12

                  I'll believe it when I see it.

                  Still not sure with the current bubble sheild you have to stand in one spot.

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                  • M
                    MeowMure
                    last edited by 14 Jun 2023, 20:06

                    Is this and of an era of hover strat?

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                    • S
                      Sladow-Noob
                      last edited by 14 Jun 2023, 22:11

                      just hoverbomb it longer 4head

                      Inactive.

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                      • T
                        TheWreck
                        last edited by 15 Jun 2023, 21:07

                        You can always do flips with aeon t1 bomber if you get bored

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                        • M
                          MeowMure
                          last edited by 16 Jun 2023, 08:49

                          Since in this patch navy is going to be changed a lot, I suggest also to rework t2 torpedo launchers to make them more usable. Now they are completely useless and literally no one builds them. I sugges to place them under water and reduce hp amount to approximately 2000, so that they could effectively kill t1 spam but will lose do destros with torpedos (cooper in case of the UEF). You can change them also in another way but please make them playable.

                          R 1 Reply Last reply 16 Jun 2023, 08:59 Reply Quote 0
                          • R
                            Rowey @MeowMure
                            last edited by 16 Jun 2023, 08:59

                            @gabitii they have been buffed in FAF beta

                            "The needs of the many outweigh the needs of the few" - Spock

                            M 1 Reply Last reply 16 Jun 2023, 12:49 Reply Quote 0
                            • V
                              veteranashe
                              last edited by 16 Jun 2023, 12:49

                              With 50% more build time, doesn't sound like a buff.

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                              • M
                                MeowMure @Rowey
                                last edited by 16 Jun 2023, 12:49

                                @rowey I do not think they need a "buff" which is actually not the case in balance patch. The damage was increased by 20% whereas build time was increased by more than 20%, therefore it is not a buff. Even if it would have been buff, I think they need a decent rework, not a buff.

                                C 1 Reply Last reply 16 Jun 2023, 19:25 Reply Quote 0
                                • C
                                  ComradeStryker @MeowMure
                                  last edited by ComradeStryker 16 Jun 2023, 19:25

                                  Regarding the recent Cybran upgrade modifications...

                                  Has the impact of veterancy been taken into account?
                                  The combined effect of these changes, even with just one level of veterancy, seems somewhat excessive.

                                  While the new nano upgrade itself appears reasonable, when coupled with the regen enhancements from stealth and the base Cybran ACU, along with the increased HP on top of that...
                                  Well, in my opinion, stacking these upgrades with veterancy might make it a bit too powerful.

                                  The Cybran ACU now boasts:
                                  15,500 HP
                                  90 Regen
                                  Stealth

                                  All for a mass investment of 1,650.

                                  These are the base statistics without any veterancy levels.


                                  ~ Stryker

                                  ( ͡° ͜ʖ ͡°)

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                                  • T
                                    TheWreck
                                    last edited by 16 Jun 2023, 23:19

                                    What is the number for the uef nano com?The mass investment for that is like 1000

                                    C 1 Reply Last reply 17 Jun 2023, 07:10 Reply Quote 0
                                    • T
                                      TheWreck
                                      last edited by 16 Jun 2023, 23:41

                                      https://replay.faforever.com/20187315 at min 42 a t3 reactor gets killed and the explosion kills 30k mass in t3 gunships. I don't think decreasing the air height is a good idea. Also you can groundfire the gunships with an asswasher which is more than a little broken.

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                                      • T
                                        TheVVheelboy
                                        last edited by 17 Jun 2023, 00:37

                                        You could ground fire gunships with ahwassa even before this change. Now it's just gonna be more brutal I guess.

                                        B 1 Reply Last reply 17 Jun 2023, 08:14 Reply Quote 0
                                        • T
                                          TheWreck
                                          last edited by 17 Jun 2023, 02:28

                                          The fact that killing a t3 pgen now kills them all is almost more concerning tbh

                                          S 1 Reply Last reply 17 Jun 2023, 13:39 Reply Quote 0
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