UEF ACU shield field seems poor stat wise - 9k health vs the 19k of the personal shield (same cost). Compared to a T3 Seraphim mobile shield it comes off even worse (same size, 1k less health, much slower to recharge, costs 2.1k mass vs 720).
Not a fan of Cybran ACU laser damage being nerfed, it made sense that it was the same damage as the monkeylord laser. Plus it was very rare to see a cloaked laser ACU (requires a high investment for something that enemy can counter with a spy plane, or GC, in addition to omni radar, and would die to any experimental with omni support). Coudln't the cost be increased if the upgrade is thought too powerful, so the weapon itself stays dealing the same damage as a monkeylord?
However nice to see the base regen boost, as the current small regen advantage Cybran gets doesn't compensate for its much lower health early game - it'd need to survive in/after combat for almost 7 minutes to get more value from it than the hp boost, hence I'd much rather have the UEF's 2k extra HP early game than the Cybran's previous +5 hp regen. At +10 regen for -2k health it starts being a net positive 3 1/3 minutes after taking significant damage which feels more of a tradeoff (sometimes better sometimes worse) than before.