'Princess Burke' Mapping tournament
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@immortal-d said in 'Princess Burke' Mapping tournament:
Sweet! Query; Can multiple authors contribute to a single submission?
There will be only prize (license) available to you ( / your team) if you win. I'd like it to be clear who receives the prize when you submit your submission so that there is no discussion if you do win.
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Very cool, thanks for taking the time to organize this!
I've got ideas already... -
I'm dusting off my microphone and setting up OBS. Time to get to work on an entry
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how much weight is given to the aeon theme in the grading?
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@jip said in 'Princess Burke' Mapping tournament:
You can earn up to 10 points for each category. They are described in detail below. Each category is accompanied with examples. You can use those to get an idea what we're looking for. The categories combined can get you up to 40 points. We can give an additional 6 points for exceptional work. The total number of points that you can receive is 46. The players are sorted from most to least points.
@MadMax that would be 10 points out of a total of 46. Quite a bit!
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For those that compete - we recently found out that there was a long standing miss conception with regards to the use of textures from www.textures.com. It is also referenced in the description of the competition:
@jip said in 'Princess Burke' Mapping tournament:
An exclusion is made to content from websites such as www.textures.com. They allow you to share the content, but they do not allow you to add a creative commons license over their content. You can read more about how to properly license those textures in a separate forum topic.
What is relevant here is that textures based from PBR materials or from 3D scans can not be shared through our vault. And to be specific: we can only distribute textures that originate from photo materials. You can search for those:
Photo materials usually lack corresponding normal maps. Luckily, there are alternatives that provide PBR textures that are more freely licensed:
Both examples only share textures licensed with CC0.
I understand that this can be frustating, especially as the deadline is set to the 17th of June. I'm willing to extend the competition by a week if people run into time issues because of this. If you do, please make yourself known in this topic before the 8th of June.
Note that maps using textures from www.textures.com in such a way that we breach their license will be disqualified for not adhering to the vault rules. You can read those here:
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I've pinged all (veteran) mappers on Discord about my previous message. I've not received a request to extend the deadline. Therefore the deadline remains on the 17th of June.
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submitting my map Temple of the Marxon my write up can be found here
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Submitting my map Rhiza's Legacy. You can find writeups, more images, and a documentation video in the map's thread.
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I am submitting Project Luminary.
All write-ups, sexy pictures, and related information in the thread.I've written a general report on the process of designing the map, and also written up a tutorial on how to use Gaea for creating masks. I believe together, these two post more than satisfy the requirements for 'Documenting the road'.
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My submisions:
Sentons winter
burke crater battles
Extra details:
https://forum.faforever.com/topic/6208/burke-tournement-submissions -
@Jip Question about the grading: will the scores for all categories per judge be published? I think it would help a lot with learning which aspects were best received, and which need more thought in the future.
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@IndexLibrorum Yes, they will be given separately when applicable.
@ovenman Please make sure / convince us that your maps meet the vault rules. And please pick one, you can only submit one map.
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Humble reminder that you have less then 24 hours to submit or make changes to your submission. Tomorrow at 14:00 GMT + 2 I'll download the last version of each submission that is in the vault at that moment. We'll manually share that version with the other judges so that you can not make further changes after the deadline has passed.
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@jip I thought the deadline was set for today?
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It mentions the 17th, but it doesn't mention the time zone. So I'm being generous and I'll wait until it is the 18th all over the world.
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I am submitting Domum de Viridi Populo.
All documentation is in the map's README, as I don't know how to make thread here xD. Sorry for the inconvenience! Also my PC won't take in-game screenshots so here's a render. Sorry again! . -
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@TheCrimsonKnight the readme is empty, see also:
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The submission deadline has passed! Thank you to those that submitted, we're looking forward to grading them. We'll try to come back with the results as July starts.
For this tournament we're taking into account the following submissions:
- @Madmax with version 6 of the map
Temple of Marxon
- @CaptainKlutz with version 2 of the map
Rhizas Legacy
- @IndexLibrorum with version 3 of the map
Project Luminary
- @TheCrimsonKnight with version 5 of the map
Domum de Viridi populo
With a kind reminder to @TheCrimsonKnight to fix the readme in the upcoming few days. Reading on Discord it seems to me that you were trying but that something went wrong.
We will not take into account the following submissions:
- @ovenman See the general guidelines (5) and (6)
- @Madmax with version 6 of the map
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