I am submitting "Stulta Aqua Pugna" for this contest.
These photos are before adding the shaders I'm going to work on with Index! So it should look even better soon.
I am submitting "Stulta Aqua Pugna" for this contest.
These photos are before adding the shaders I'm going to work on with Index! So it should look even better soon.
I have received my Gaea Indie license and it is fully functioning!
I am submitting Domum de Viridi Populo.
All documentation is in the map's README, as I don't know how to make thread here xD. Sorry for the inconvenience! Also my PC won't take in-game screenshots so here's a render. Sorry again! .
As a map maker who's had a couple maps in rotation, I'd like to ask on behalf of mappers for some kind of documentation on why certain maps aren't in rotation. Currently, It's very difficult to figure out if one's own map is not in the pool due to problems with the map, or the pool was just mixing things up, as it should.
I'd like a spreadsheet or something of all the maps eligible for pool selection, and maps recently deemed ineligible, why they're ineligible, and the discord name of who made the map.
NOTE TO MAP POOL MODERATORS: Yes, I know. You guys already have a lot on your plate, that's why I'd like to volunteer to maintain the project. I firmly believe that this addition would greatly benefit map pool mappers, as they can receive one clear, concise DM, with the final verdict on what in the map needs fixing. No DM should = No problem, and if there is a problem with a mapper's map, they can expect a ping to let them know. This will greatly streamline their repairing process, as they won't need to ask every map pool mod to tell them what's wrong with the map, and why it needs to be fixed. Hopefully will end up also reducing a load from your backs.
Thanks!
-Crimson
like I get it that you guys probably get a lot of crying from players but you didn't need to do him like that LOL
@snoog Soooo make it a Rogue-Like! Brilliant! We definitely need more of those, who needs more one-of-a-kind grand-scale RTS games anyway?
@snoog Soooo make it a Rogue-Like! Brilliant! We definitely need more of those, who needs more one-of-a-kind grand-scale RTS games anyway?
@snoog How should I go about that? Should I just ping them in the discord or is there a way to ping the team here?
(I'm not well versed in the ways of Forums lol)
Do you think it would have hit the nuke given ~2 seconds? It looks like it was re-targeting fine.
Maybe a rework of the SMD firing logic could help this better?
(To be clear, I have no idea how much work this would take/how many people would be involved, or if people actually want it).
Maybe make it so you can chose where to redirect the missiles to?
I really like the missile deflect personally, but maybe a range and "fire rate" increase could be tested?
Unless this is incorrect and the anti-missile systems' effective throughput is the same.