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    'Princess Burke' Mapping tournament

    Scheduled Pinned Locked Moved Tournaments
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    • CaptainKlutzC
      CaptainKlutz
      last edited by

      I'm dusting off my microphone and setting up OBS. Time to get to work on an entry

      1 Reply Last reply Reply Quote 5
      • MadMaxM
        MadMax
        last edited by

        how much weight is given to the aeon theme in the grading?

        Vault Admin / Creative Team / Map Guru

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        • JipJ
          Jip @Jip
          last edited by

          @jip said in 'Princess Burke' Mapping tournament:

          You can earn up to 10 points for each category. They are described in detail below. Each category is accompanied with examples. You can use those to get an idea what we're looking for. The categories combined can get you up to 40 points. We can give an additional 6 points for exceptional work. The total number of points that you can receive is 46. The players are sorted from most to least points.

          @MadMax that would be 10 points out of a total of 46. Quite a bit!

          A work of art is never finished, merely abandoned

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          • FichomF Fichom referenced this topic on
          • JipJ
            Jip @Jip
            last edited by Jip

            For those that compete - we recently found out that there was a long standing miss conception with regards to the use of textures from www.textures.com. It is also referenced in the description of the competition:

            @jip said in 'Princess Burke' Mapping tournament:

            An exclusion is made to content from websites such as www.textures.com. They allow you to share the content, but they do not allow you to add a creative commons license over their content. You can read more about how to properly license those textures in a separate forum topic.

            What is relevant here is that textures based from PBR materials or from 3D scans can not be shared through our vault. And to be specific: we can only distribute textures that originate from photo materials. You can search for those:

            232404df-4549-4e97-9e25-dd46a26457a9-image.png

            Photo materials usually lack corresponding normal maps. Luckily, there are alternatives that provide PBR textures that are more freely licensed:

            • https://polyhaven.com/textures
            • https://ambientcg.com/

            Both examples only share textures licensed with CC0.

            I understand that this can be frustating, especially as the deadline is set to the 17th of June. I'm willing to extend the competition by a week if people run into time issues because of this. If you do, please make yourself known in this topic before the 8th of June.

            Note that maps using textures from www.textures.com in such a way that we breach their license will be disqualified for not adhering to the vault rules. You can read those here:

            • https://wiki.faforever.com/en/Vault-Rules

            A work of art is never finished, merely abandoned

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            • JipJ
              Jip
              last edited by Jip

              I've pinged all (veteran) mappers on Discord about my previous message. I've not received a request to extend the deadline. Therefore the deadline remains on the 17th of June.

              A work of art is never finished, merely abandoned

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              • MadMaxM
                MadMax
                last edited by

                submitting my map Temple of the Marxon my write up can be found here

                Vault Admin / Creative Team / Map Guru

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                • CaptainKlutzC
                  CaptainKlutz
                  last edited by

                  Submitting my map Rhiza's Legacy. You can find writeups, more images, and a documentation video in the map's thread.

                  alt text

                  1 Reply Last reply Reply Quote 3
                  • IndexLibrorumI IndexLibrorum referenced this topic on
                  • IndexLibrorumI
                    IndexLibrorum Global Moderator
                    last edited by IndexLibrorum

                    I am submitting Project Luminary.
                    All write-ups, sexy pictures, and related information in the thread.

                    I've written a general report on the process of designing the map, and also written up a tutorial on how to use Gaea for creating masks. I believe together, these two post more than satisfy the requirements for 'Documenting the road'.

                    c2c726c9-5b44-4003-aae1-07851b7e3faa-image.png

                    "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                    See all my projects:

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                    • O
                      ovenman
                      last edited by

                      My submisions:
                      Sentons winter
                      sentons winter.png
                      burke crater battles
                      burke_crater_battles.png

                      Extra details:
                      https://forum.faforever.com/topic/6208/burke-tournement-submissions

                      1 Reply Last reply Reply Quote 1
                      • IndexLibrorumI
                        IndexLibrorum Global Moderator
                        last edited by IndexLibrorum

                        @Jip Question about the grading: will the scores for all categories per judge be published? I think it would help a lot with learning which aspects were best received, and which need more thought in the future.

                        "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                        See all my projects:

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                        • JipJ
                          Jip
                          last edited by Jip

                          @IndexLibrorum Yes, they will be given separately when applicable.

                          @ovenman Please make sure / convince us that your maps meet the vault rules. And please pick one, you can only submit one map.

                          A work of art is never finished, merely abandoned

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                          • JipJ
                            Jip
                            last edited by Jip

                            Humble reminder that you have less then 24 hours to submit or make changes to your submission. Tomorrow at 14:00 GMT + 2 I'll download the last version of each submission that is in the vault at that moment. We'll manually share that version with the other judges so that you can not make further changes after the deadline has passed.

                            A work of art is never finished, merely abandoned

                            IndexLibrorumI 1 Reply Last reply Reply Quote 0
                            • IndexLibrorumI
                              IndexLibrorum Global Moderator @Jip
                              last edited by

                              @jip I thought the deadline was set for today?

                              "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                              See all my projects:

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                              • JipJ
                                Jip
                                last edited by

                                It mentions the 17th, but it doesn't mention the time zone. So I'm being generous and I'll wait until it is the 18th all over the world.

                                A work of art is never finished, merely abandoned

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                                • O
                                  ovenman
                                  last edited by ovenman

                                  @Jip
                                  demon_psycho_big.png

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                                  • TheCrimsonKnightT
                                    TheCrimsonKnight
                                    last edited by

                                    I am submitting Domum de Viridi Populo.
                                    All documentation is in the map's README, as I don't know how to make thread here xD. Sorry for the inconvenience! Also my PC won't take in-game screenshots so here's a render. Sorry again! Domum_de_Viridi_Populo_scenario_preview.png .

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                                    • JipJ
                                      Jip
                                      last edited by

                                      @TheCrimsonKnight the readme is empty, see also:

                                      bff02547-2d6c-4bc3-919a-3dc71a7bf4d9-image.png

                                      A work of art is never finished, merely abandoned

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                                      • JipJ
                                        Jip
                                        last edited by Jip

                                        The submission deadline has passed! Thank you to those that submitted, we're looking forward to grading them. We'll try to come back with the results as July starts.

                                        For this tournament we're taking into account the following submissions:

                                        • @Madmax with version 6 of the map Temple of Marxon
                                        • @CaptainKlutz with version 2 of the map Rhizas Legacy
                                        • @IndexLibrorum with version 3 of the map Project Luminary
                                        • @TheCrimsonKnight with version 5 of the map Domum de Viridi populo

                                        With a kind reminder to @TheCrimsonKnight to fix the readme in the upcoming few days. Reading on Discord it seems to me that you were trying but that something went wrong.

                                        We will not take into account the following submissions:

                                        • @ovenman See the general guidelines (5) and (6)

                                        A work of art is never finished, merely abandoned

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                                        • TheCrimsonKnightT
                                          TheCrimsonKnight
                                          last edited by TheCrimsonKnight

                                          @Jip idk where it went, I wrote it but maybe saved it somewhere weird and now I can't find it. 😕 therefore I forfeit (unless I can find it soon) because I don't have time to re-write it unless I'm allowed to later today. Sorry for wasting your time.

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                                          • TheCrimsonKnightT
                                            TheCrimsonKnight
                                            last edited by

                                            UPDATE: I found it hiding in the v1 folder of the map, not sure if it's on the vault so I'll drop it in your discord DM's. Thank you for your time.

                                            MadMaxM 1 Reply Last reply Reply Quote 0
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