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What would be an efficient use of FAF's funds to improve FAF?

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  • D Offline
    Defiant @gabrilend
    last edited by 7 Jun 2023, 02:32

    This post is deleted!
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    • D Offline
      Defiant @gabrilend
      last edited by 7 Jun 2023, 02:33

      @gabrilend said in What would be an efficient use of FAF's funds to improve FAF?:

      A couple years back there was a community run tournament for Overwatch called "The Scrub Cup" ..

      Great idea

      1 Reply Last reply Reply Quote 0
      • D Offline
        Defiant @Rowey
        last edited by 7 Jun 2023, 02:35

        @rowey .. " integrate faf into steam.."

        We can't package ourselves around the game and, say, pay the IP owner 2x of what they normally get for a sale?

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        • N Offline
          nflanders @BlackYps
          last edited by nflanders 6 Jul 2023, 12:51 7 Jun 2023, 12:40

          @defiant said in What would be an efficient use of FAF's funds to improve FAF?:

          @rowey .. " integrate faf into steam.."

          We can't package ourselves around the game and, say, pay the IP owner 2x of what they normally get for a sale?

          @blackyps said in What would be an efficient use of FAF's funds to improve FAF?:

          I am not aware of any game company responding to requests

          All I know I learned from the old threads on the forum. Here is one of them https://forums.faforever.com/viewtopic.php?f=2&t=7358

           IceDreamer:
          

          PilOt's already spoken to them after the breakup of THQ. Yes, doing this IS possible if Nordic were to allow it, but it would require expertise, time, and money and cooperation from other involved parties on the scale of making a brand new game. Parallelisation is not easy, and in effect requires the entire game engine to be rewritten from the ground up, not to mention that if this were to happen we would want to fix bugs, change the pathfinding, and do all sorts of other things too. It's a 2 year, 5 person full time project, and it's just not going to happen.

           Crotalus:
          

          Since Nordic Games is a swedish company I contacted the chairman/owner of the holding company, Lars Wingefors, about this issue and he redirected me to their Business Developer Reinhard Pollice. I got the following answer:

          "I am well aware of FAF and its effort. Its really great and we would like to support you but unfortunately at the moment we can't untie the situation. We hope to be able to do that in the future though."

          Nordic is a big company and I guess they are not interested in cooperation with FAF as it doesn't promise much profit.

          Let's politely ask the Nordic Games :

          • Make SCFA free on steam

          • Allocate money to improve the game in technical terms.

             Ze_PilOt's:
            

            t's a 2 year, 5 person full time project, and it's just not
            going to happen.

            This is the ultimate improvement program for SCFA. If you fix only critical parts of the game, I think, 1 year and  2 person full time project will be enough.
            
          • Pay monthly salaries to all major FAF developers so that they can leave their main job and devote themselves to developing FAF.

             I think the developers of faf would like faf to be their main job.
            

          Koch Media is part of THQ Nordic. Kosh Media is the publisher of Iron Harvest. This suggests that THQ Nordic is not opposed to supporting projects with a small budget. Therefore, I believe that THQ Nordic support can be counted on.
          Why is SCFA worse than Iron Harvest?
          SCFA clearly has a larger player base.

          The main question remains: what can we offer Nordic Games in return for their patronage?⁉

          B 1 Reply Last reply 7 Jun 2023, 12:50 Reply Quote 0
          • B Offline
            Blodir @nflanders
            last edited by 7 Jun 2023, 12:50

            Let me get this right, you want Nordic games to first make the game free, and then pay for its development?

            N 1 Reply Last reply 7 Jun 2023, 13:12 Reply Quote 3
            • N Offline
              nflanders @Blodir
              last edited by nflanders 6 Jul 2023, 17:57 7 Jun 2023, 13:12

              @blodir said in What would be an efficient use of FAF's funds to improve FAF?:

              Let me get this right, you want Nordic games to first make the game free, and then pay for its development?

              Yes, you got it right.
              For example StarCraft II is available free to play.

              1 Reply Last reply Reply Quote 0
              • B Offline
                Brutus5000 FAF Server Admin @Defiant
                last edited by Brutus5000 6 Jul 2023, 18:12 7 Jun 2023, 18:11

                @defiant said in What would be an efficient use of FAF's funds to improve FAF?:

                @ftxcommando said in What would be an efficient use of FAF's funds to improve FAF?:

                Do another user group study to see the onboarding issues now since the steamlink page was made more steamlined. If it's still a big problem, we're probably losing half the retention thanks to that. If nobody cares about that being a problem, then it's pointless to cite retention as a problem holding external promotion back.

                YES

                What about having an ACTUAL UX assessment of the onboarding process across say 20 people onboarding. Then iterate with improvements.

                We already did that with one of our user doing that with professional background in that field around 3 years ago. But the insides improvements are still not implemented and probably never will be...

                He said, "I've been to the year 3000
                Not much has changed, but they live underwater
                And your great-great-great-granddaughter
                Is playin' FAF, playin' FAF"

                I 1 Reply Last reply 8 Jun 2023, 07:17 Reply Quote 1
                • I Offline
                  IndexLibrorum Global Moderator @Brutus5000
                  last edited by 8 Jun 2023, 07:17

                  @brutus5000 said in What would be an efficient use of FAF's funds to improve FAF?:

                  But the insides improvements are still not implemented and probably never will be...

                  What were the suggested changes, and why have they not been implemented?

                  "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                  See all my projects:

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    Brutus5000 FAF Server Admin
                    last edited by 8 Jun 2023, 13:22

                    Lack of time is the main reason for everything

                    He said, "I've been to the year 3000
                    Not much has changed, but they live underwater
                    And your great-great-great-granddaughter
                    Is playin' FAF, playin' FAF"

                    1 Reply Last reply Reply Quote 0
                    • T Offline
                      thegman121
                      last edited by 25 Jan 2024, 04:44

                      Paying someone to finish the Mac version would greatly expand the number of possible players. The game is old enough to be playable on macbook pros from the last 5 years or so. As some of the most popular computers on the planet, it could allow more players to join.

                      Z B 2 Replies Last reply 25 Jan 2024, 07:55 Reply Quote 0
                      • Z Offline
                        ZLO @thegman121
                        last edited by 25 Jan 2024, 07:55

                        @thegman121 said in What would be an efficient use of FAF's funds to improve FAF?:

                        Paying someone to finish the Mac version would greatly expand the number of possible players. The game is old enough to be playable on macbook pros from the last 5 years or so. As some of the most popular computers on the planet, it could allow more players to join.

                        pretty much only answering cause i think you are exaggerating
                        • PC is surely more popular, mac is probably only popular in US
                        • new macs use ARM processors that cause desync (at least with players on X86 in multiplayer)
                        • You'd need a PR campaign to let mac users know that they can play FAF

                        TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

                        1 Reply Last reply Reply Quote 1
                        • B Offline
                          Brutus5000 FAF Server Admin @thegman121
                          last edited by 25 Jan 2024, 10:01

                          @thegman121 said in What would be an efficient use of FAF's funds to improve FAF?:

                          Paying someone to finish the Mac version would greatly expand the number of possible players. The game is old enough to be playable on macbook pros from the last 5 years or so. As some of the most popular computers on the planet, it could allow more players to join.

                          You seem to be massively biassed or are trapped in the Apple bubble. "Greatly expand", with a market share of <10% on desktop segment? Eh nope.

                          Also Apple has killed gaming on its platform itself:

                          • They moved away from GPU standards such as OpenGL and Vulkan.
                          • The forced all users to ditch 32bit. Even steam tried hard to support Mac, but 32bit games no longer work on M1/M2++ platform.
                          • It's only a matter of time until you can only install stuff via their app store.

                          I assume Forged Alliance and FAF will never run on a Mac. (And I write this on a M2 Pro btw.)

                          He said, "I've been to the year 3000
                          Not much has changed, but they live underwater
                          And your great-great-great-granddaughter
                          Is playin' FAF, playin' FAF"

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                          • H Offline
                            HOSCHMOSCH
                            last edited by 25 Jan 2024, 14:08

                            go all in. buy bitcoins.

                            1 Reply Last reply Reply Quote 1
                            • ? Offline
                              A Former User
                              last edited by A Former User 25 Jan 2024, 14:33

                              Expressing my doubt that we need to keep all these millions of replays on the servers.

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                              • arma473A Offline
                                arma473
                                last edited by 25 Jan 2024, 16:26

                                Mac users don't play games on their Macs

                                So it's a waste of time to make games for them

                                Most game devs don't bother. It's so much extra work to increase sales by less than 1%

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