@nex said in SACUs and Factories Upgrades questions:
@manimal_ said in SACUs and Factories Upgrades questions:
Performances issues with a 15 years old game on nowadays PCs.... ROFL
Uhm yes.
Small screenshot from a recent game. 16 minutes in with speed set to +0, but it slows down to -1 due to too many units.
Is there still an issue with pathfinding computation ?
Unless you're playing on a laptop PC, being short in DDR RAM and/or with a medium end CPU / GPU ?
Laptops are way too compact to embed enough components and to be cooled down efficiently in the mean time...
Not mentioning the quality of internet connexion of all players in a game. (I've played with people who had a terrible wifi connexion, frequently disconnected , or their sync was delayed... what a pain)
Some persons like FAF as it is. Some don't for their own reasons.
I'm in between them.
I think FAF could be much more cool, but the genuine FA engine has its weaknesses due to the dev's tech choices... They complained about Xact Audio engine for instance, if I remember well.
There was a "similar" issue with Total Annihilation 's Peewees and Flash Tanks that was solved by turning off their weapon's sound.