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    Ethereal FAF Client 2.0

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    • Brutus5000B
      Brutus5000 FAF Server Admin
      last edited by

      That IRC renaming will cause problems elsewhere. How do you keep the online players in sync with IRC players if the renamed before you join? How will you message or even find your friends if they have renamed.

      He said, "I've been to the year 3000
      Not much has changed, but they live underwater
      And your great-great-great-granddaughter
      Is playin' FAF, playin' FAF"

      Eternal-E 1 Reply Last reply Reply Quote 1
      • Eternal-E
        Eternal- @Brutus5000
        last edited by Eternal-

        @brutus5000 Two friend will find the way to meet

        I will sync only disconnected from IRC server users. And ive got players id`s on IRC.

        78a3ea09-a036-47f9-9557-c1c0f3bbe3fb-image.png
        e62d1eba-420c-4d9d-a4df-63f593100767-image.png

        Profile | Eternal MOD pack | Check new client

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        • GiebmasseG
          Giebmasse Team Lead
          last edited by

          Word of warning, don't assume the ID's will stay there forever, they were already removed before and I had to ask them to be brought back 🙂

          Eternal-E S 2 Replies Last reply Reply Quote 0
          • Eternal-E
            Eternal- @Giebmasse
            last edited by Eternal-

            @giebmasse In worst case i will wait PR for server where it will notify about player connectivity state 😛 And for backing up ID`s, thanks!))

            Profile | Eternal MOD pack | Check new client

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            • Eternal-E Eternal- referenced this topic on
            • S
              Sheikah @Giebmasse
              last edited by

              @giebmasse said in Ethereal FAF Client 2.0:

              Word of warning, don't assume the ID's will stay there forever, they were already removed before and I had to ask them to be brought back 🙂

              Technically it was an accident 😓

              But yeah no guarantees they will also be there

              1 Reply Last reply Reply Quote 0
              • Eternal-E
                Eternal-
                last edited by Eternal-

                2.0.9 (2022-10-22)


                Changelog

                • Full support of IRC chat
                • Open private DM with player
                • Filter channel users
                • Support emoji syntax :emoji: on chat input
                • Remember last user channels for next IRC session
                • Parallel initilization of patch watcher (faster launch)
                • Updated ICE to 3.2.2

                FAQ

                How to join channel/s?

                • Use chat input /join #channel1, #channel2, ..., <#channel>
                • Use channel/user input <#channel> and press Enter

                How to leave channel/s?

                • Use chat input /part #channel1, #channel2, ..., <#channel>
                • Use leave button, hover on required channel in the sidebar list and press "Leave" button

                RAW IRC commands

                • Use slash '/'

                Example:

                • UI: /join #channel
                • IRC: JOIN #channel

                Emoji Sample:

                1. Write :tada:
                2. Converted to 🎉

                How to copy message?

                1. Right click on message
                  def8bd11-5516-463d-9638-5f05e3af1e23-image.png
                2. Click on "Copy text"
                3. Done!
                  12357639-7b30-4ab5-b7a7-cac19f29cb10-image.png

                Profile | Eternal MOD pack | Check new client

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                • Eternal-E
                  Eternal-
                  last edited by

                  No one probably noticed, but patch client was broken xD

                  Sending HTTP request GET https://api.faforever.com/data//data/featuredMods/0/files/latest
                  

                  Profile | Eternal MOD pack | Check new client

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                  • Eternal-E
                    Eternal-
                    last edited by

                    2.0.10 (2022-10-23)


                    Changelog

                    • Fix game patcher
                    • Fix custom map downloading on game launch
                    • Fix idle games list not updating on game launch
                    • Fix oauth logo
                    • Host page background now transparent
                    • Added clean patch initialization (no more dependant on exist patch folder, but still using auto-game detect method)
                    • Added game filters: OnlyGeneratedMaps / HidePrivateLobbies / EnableMapsBlacklist
                    • Added players ratinsg to idle/live custom/coop games
                    • Carefully closing ice adapter
                    • Host page moved into navigation frame
                    • Code cleanup

                    FAQ

                    How to hide specific map?

                    • Right click on game card
                    • Click on "Ban map"

                    Profile | Eternal MOD pack | Check new client

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                    • B
                      Big_Imbowski
                      last edited by

                      Hello, the client keeps looking better and better!
                      I have a few suggestions/requests that may be useful for all.

                      1. Option to hide moded games, especially due to the fact that the client does not support them anyway.
                        The error you get: "SIM modes not supported"

                      2. Possibility to see the game list as a detail list just as it is in official client under option "table" view.

                      3. Chat: adding friends/foes. If there is a possibility to sync with already existing lists that a player made with the official client.

                      4. History: official client will delete all history and private conversations, an option to save them will be most wellcome.

                      Thanks again for your hard work))

                      RoweyR 1 Reply Last reply Reply Quote 0
                      • Eternal-E
                        Eternal-
                        last edited by Eternal-

                        Incoming 2.1.0 (31.10.2022)

                        Changelog

                        • Added client updater

                        • Added safe handler in patcher for busy files

                        • Added game logs on 'C:\ProgramData\FAForever\logs\game_{uid}.log'

                        • Fixed background colors in host view

                        • Moved fonts to separate DLL (ligher updates)

                        • [SubCon] Option to hide moded games request

                        • [SubCon] Chat: adding friends/foes request

                        A few updates will be forced in case of any bug fixes. Updates will come in small packages (less than 5 mb). After this update, in every launch client will do the confirmation of current local version with latest stable update on repo. Process of updating is simple

                        1. Closing faf client
                        2. Updating
                        3. Relaunching faf client

                        Profile | Eternal MOD pack | Check new client

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                        • RoweyR
                          Rowey @Big_Imbowski
                          last edited by

                          @subcon you only get the SIM modes not supported if the mods are install external not through the mod vault any mods download from the vault will not show that

                          "The needs of the many outweigh the needs of the few" - Spock

                          Eternal-E 1 Reply Last reply Reply Quote 0
                          • Eternal-E
                            Eternal- @Rowey
                            last edited by

                            @rowey the problem is i do not support any vault mod right now. i can do shitcoding to install them on launch, but i dont want to xD

                            Profile | Eternal MOD pack | Check new client

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                            • Eternal-E
                              Eternal-
                              last edited by Eternal-

                              2.0.11

                              https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/2.0.11

                              Next updates will come through client updater (theoretically xDDD)
                              Changelog:

                              • Added client updater
                              • Added safe handler in patcher for busy files
                              • Added changelog page
                              • Added game logs on 'C:\ProgramData\FAForever\logs\game_{uid}.log'
                              • Fixed background when hosting
                              • Moved fonts to separate DLL (ligher updates)

                              Profile | Eternal MOD pack | Check new client

                              1 Reply Last reply Reply Quote 1
                              • maggeM magge referenced this topic on
                              • Eternal-E
                                Eternal-
                                last edited by Eternal-

                                Incoming hotfix 2.0.12 in 5 minutes

                                (passing github caching)

                                Changelog:

                                • Ice adapter launch fix

                                Profile | Eternal MOD pack | Check new client

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                                • Eternal-E
                                  Eternal-
                                  last edited by Eternal-

                                  Update 2.0.12 released. To update client, you must relaunch it.

                                  It took me around 5 seconds to update the client 😎

                                  Profile | Eternal MOD pack | Check new client

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                                  • danielmeyersD
                                    danielmeyers
                                    last edited by

                                    There was this problem. I downloaded the file for the FAF game, but it wouldn't open because it thought it would hurt my device and wanted me to open it through an app in the Microsoft store. Funny thing is, it's not in the Windows store.
                                    The solution to this problem is much easier than I thought - this restriction can be disabled in the Windows settings.
                                    I don't know if anyone can find this information useful

                                    Eternal-E 1 Reply Last reply Reply Quote 0
                                    • Eternal-E
                                      Eternal- @danielmeyers
                                      last edited by

                                      @danielmeyers Hi, i appreciate your help with with problem. Sorry, currently this project is on pause, because i am busy on work.

                                      Profile | Eternal MOD pack | Check new client

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                                      • Eternal-E
                                        Eternal-
                                        last edited by Eternal-

                                        Firstly, i am alive 😃
                                        Secondly, I am not a supporter of any community (in connection with the recent events in this community), I pursue a purely personal interest as developer, and first of all develop myself, I help any community that needs help without crossing lines. I am in favor of testing the implementation of various technical capabilities.

                                        So what is it about? Lets begin 😃

                                        Concept of Ethereal Multiverse Client for different community driven lobbies for SCFA


                                        Features:

                                        1. One client - Many servers

                                        2. One client - Many lobbies across many servers

                                        3. One client - Many matchmaking queues across many servers

                                        4. One client - for everything and everyone


                                        bfcc177e-46ed-462b-a647-eee7fe417ab8-image.png

                                        62f58089-7cf9-46a4-af12-98e49721f916-image.png

                                        55532568-d5f2-447d-96ed-7d1aa0a48b60-image.png

                                        Work in progress, but we have got working multiple servers (screenshots) with players and games across servers

                                        Profile | Eternal MOD pack | Check new client

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                                        • AskaholicA
                                          Askaholic
                                          last edited by

                                          🤯 you are a madman 😆. Cool idea!

                                          1 Reply Last reply Reply Quote 1
                                          • Eternal-E
                                            Eternal-
                                            last edited by Eternal-

                                            https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/2.0.2-beta.1

                                            Beta version, i didnt finished it yet, connection drops wont be handled. Feel free to ping with problem

                                            Instructions:

                                            1. Select server
                                            2. Press "Connect" (authorize etc)
                                            3. Press "Continue"

                                            Clones are not provided by default.

                                            Profile | Eternal MOD pack | Check new client

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