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    Ethereal FAF Client 2.0

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    • Eternal-E Offline
      Eternal-
      last edited by Eternal-

      Custom IRC name? Easy!

      222f21bd-9b6d-466b-b323-bf693969fb2c-image.png

      Sync everywhere? Easy!

      5ce8d5ce-2698-43fb-bfe8-acedaeaf1b75-image.png 9ca216ce-db69-416e-810d-8fa97af0d229-image.png

      e11157c6-f10c-4b39-97c8-ad54586a09dd-image.png 3dc2e542-3aa8-4322-917d-2c723dcc48bc-image.png

      Profile | Eternal MOD pack | Check new client

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      • Brutus5000B Offline
        Brutus5000 FAF Server Admin
        last edited by

        That IRC renaming will cause problems elsewhere. How do you keep the online players in sync with IRC players if the renamed before you join? How will you message or even find your friends if they have renamed.

        He said, "I've been to the year 3000
        Not much has changed, but they live underwater
        And your great-great-great-granddaughter
        Is playin' FAF, playin' FAF"

        Eternal-E 1 Reply Last reply Reply Quote 1
        • Eternal-E Offline
          Eternal- @Brutus5000
          last edited by Eternal-

          @brutus5000 Two friend will find the way to meet

          I will sync only disconnected from IRC server users. And ive got players id`s on IRC.

          78a3ea09-a036-47f9-9557-c1c0f3bbe3fb-image.png
          e62d1eba-420c-4d9d-a4df-63f593100767-image.png

          Profile | Eternal MOD pack | Check new client

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          • GiebmasseG Offline
            Giebmasse Team Lead
            last edited by

            Word of warning, don't assume the ID's will stay there forever, they were already removed before and I had to ask them to be brought back 🙂

            Eternal-E S 2 Replies Last reply Reply Quote 0
            • Eternal-E Offline
              Eternal- @Giebmasse
              last edited by Eternal-

              @giebmasse In worst case i will wait PR for server where it will notify about player connectivity state 😛 And for backing up ID`s, thanks!))

              Profile | Eternal MOD pack | Check new client

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              • Eternal-E Eternal- referenced this topic on
              • S Offline
                Sheikah @Giebmasse
                last edited by

                @giebmasse said in Ethereal FAF Client 2.0:

                Word of warning, don't assume the ID's will stay there forever, they were already removed before and I had to ask them to be brought back 🙂

                Technically it was an accident 😓

                But yeah no guarantees they will also be there

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                • Eternal-E Offline
                  Eternal-
                  last edited by Eternal-

                  2.0.9 (2022-10-22)


                  Changelog

                  • Full support of IRC chat
                  • Open private DM with player
                  • Filter channel users
                  • Support emoji syntax :emoji: on chat input
                  • Remember last user channels for next IRC session
                  • Parallel initilization of patch watcher (faster launch)
                  • Updated ICE to 3.2.2

                  FAQ

                  How to join channel/s?

                  • Use chat input /join #channel1, #channel2, ..., <#channel>
                  • Use channel/user input <#channel> and press Enter

                  How to leave channel/s?

                  • Use chat input /part #channel1, #channel2, ..., <#channel>
                  • Use leave button, hover on required channel in the sidebar list and press "Leave" button

                  RAW IRC commands

                  • Use slash '/'

                  Example:

                  • UI: /join #channel
                  • IRC: JOIN #channel

                  Emoji Sample:

                  1. Write :tada:
                  2. Converted to 🎉

                  How to copy message?

                  1. Right click on message
                    def8bd11-5516-463d-9638-5f05e3af1e23-image.png
                  2. Click on "Copy text"
                  3. Done!
                    12357639-7b30-4ab5-b7a7-cac19f29cb10-image.png

                  Profile | Eternal MOD pack | Check new client

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                  • Eternal-E Offline
                    Eternal-
                    last edited by

                    No one probably noticed, but patch client was broken xD

                    Sending HTTP request GET https://api.faforever.com/data//data/featuredMods/0/files/latest
                    

                    Profile | Eternal MOD pack | Check new client

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                    • Eternal-E Offline
                      Eternal-
                      last edited by

                      2.0.10 (2022-10-23)


                      Changelog

                      • Fix game patcher
                      • Fix custom map downloading on game launch
                      • Fix idle games list not updating on game launch
                      • Fix oauth logo
                      • Host page background now transparent
                      • Added clean patch initialization (no more dependant on exist patch folder, but still using auto-game detect method)
                      • Added game filters: OnlyGeneratedMaps / HidePrivateLobbies / EnableMapsBlacklist
                      • Added players ratinsg to idle/live custom/coop games
                      • Carefully closing ice adapter
                      • Host page moved into navigation frame
                      • Code cleanup

                      FAQ

                      How to hide specific map?

                      • Right click on game card
                      • Click on "Ban map"

                      Profile | Eternal MOD pack | Check new client

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                      • B Offline
                        Big_Imbowski
                        last edited by

                        Hello, the client keeps looking better and better!
                        I have a few suggestions/requests that may be useful for all.

                        1. Option to hide moded games, especially due to the fact that the client does not support them anyway.
                          The error you get: "SIM modes not supported"

                        2. Possibility to see the game list as a detail list just as it is in official client under option "table" view.

                        3. Chat: adding friends/foes. If there is a possibility to sync with already existing lists that a player made with the official client.

                        4. History: official client will delete all history and private conversations, an option to save them will be most wellcome.

                        Thanks again for your hard work))

                        RoweyR 1 Reply Last reply Reply Quote 0
                        • Eternal-E Offline
                          Eternal-
                          last edited by Eternal-

                          Incoming 2.1.0 (31.10.2022)

                          Changelog

                          • Added client updater

                          • Added safe handler in patcher for busy files

                          • Added game logs on 'C:\ProgramData\FAForever\logs\game_{uid}.log'

                          • Fixed background colors in host view

                          • Moved fonts to separate DLL (ligher updates)

                          • [SubCon] Option to hide moded games request

                          • [SubCon] Chat: adding friends/foes request

                          A few updates will be forced in case of any bug fixes. Updates will come in small packages (less than 5 mb). After this update, in every launch client will do the confirmation of current local version with latest stable update on repo. Process of updating is simple

                          1. Closing faf client
                          2. Updating
                          3. Relaunching faf client

                          Profile | Eternal MOD pack | Check new client

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                          • RoweyR Offline
                            Rowey @Big_Imbowski
                            last edited by

                            @subcon you only get the SIM modes not supported if the mods are install external not through the mod vault any mods download from the vault will not show that

                            "The needs of the many outweigh the needs of the few" - Spock

                            Eternal-E 1 Reply Last reply Reply Quote 0
                            • Eternal-E Offline
                              Eternal- @Rowey
                              last edited by

                              @rowey the problem is i do not support any vault mod right now. i can do shitcoding to install them on launch, but i dont want to xD

                              Profile | Eternal MOD pack | Check new client

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                              • Eternal-E Offline
                                Eternal-
                                last edited by Eternal-

                                2.0.11

                                https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/2.0.11

                                Next updates will come through client updater (theoretically xDDD)
                                Changelog:

                                • Added client updater
                                • Added safe handler in patcher for busy files
                                • Added changelog page
                                • Added game logs on 'C:\ProgramData\FAForever\logs\game_{uid}.log'
                                • Fixed background when hosting
                                • Moved fonts to separate DLL (ligher updates)

                                Profile | Eternal MOD pack | Check new client

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                                • maggeM magge referenced this topic on
                                • Eternal-E Offline
                                  Eternal-
                                  last edited by Eternal-

                                  Incoming hotfix 2.0.12 in 5 minutes

                                  (passing github caching)

                                  Changelog:

                                  • Ice adapter launch fix

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                                  • Eternal-E Offline
                                    Eternal-
                                    last edited by Eternal-

                                    Update 2.0.12 released. To update client, you must relaunch it.

                                    It took me around 5 seconds to update the client 😎

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                                    • danielmeyersD Offline
                                      danielmeyers
                                      last edited by

                                      There was this problem. I downloaded the file for the FAF game, but it wouldn't open because it thought it would hurt my device and wanted me to open it through an app in the Microsoft store. Funny thing is, it's not in the Windows store.
                                      The solution to this problem is much easier than I thought - this restriction can be disabled in the Windows settings.
                                      I don't know if anyone can find this information useful

                                      Eternal-E 1 Reply Last reply Reply Quote 0
                                      • Eternal-E Offline
                                        Eternal- @danielmeyers
                                        last edited by

                                        @danielmeyers Hi, i appreciate your help with with problem. Sorry, currently this project is on pause, because i am busy on work.

                                        Profile | Eternal MOD pack | Check new client

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                                        • Eternal-E Offline
                                          Eternal-
                                          last edited by Eternal-

                                          Firstly, i am alive 😃
                                          Secondly, I am not a supporter of any community (in connection with the recent events in this community), I pursue a purely personal interest as developer, and first of all develop myself, I help any community that needs help without crossing lines. I am in favor of testing the implementation of various technical capabilities.

                                          So what is it about? Lets begin 😃

                                          Concept of Ethereal Multiverse Client for different community driven lobbies for SCFA


                                          Features:

                                          1. One client - Many servers

                                          2. One client - Many lobbies across many servers

                                          3. One client - Many matchmaking queues across many servers

                                          4. One client - for everything and everyone


                                          bfcc177e-46ed-462b-a647-eee7fe417ab8-image.png

                                          62f58089-7cf9-46a4-af12-98e49721f916-image.png

                                          55532568-d5f2-447d-96ed-7d1aa0a48b60-image.png

                                          Work in progress, but we have got working multiple servers (screenshots) with players and games across servers

                                          Profile | Eternal MOD pack | Check new client

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                                          • AskaholicA Offline
                                            Askaholic
                                            last edited by

                                            🤯 you are a madman 😆. Cool idea!

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