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Developers patch 3745 - 3748

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  • F
    FtXCommando
    last edited by FtXCommando 24 Sept 2022, 19:14

    No, then whole game revolves around manipulating pressing a button in whatever environment it gets pushed into and unfairly punishes new players/discourages playing with new players who have zero reason to expect such a mechanic impacts real rating.

    Not to mention the obvious increase in toxicity that is going to follow people losing more rating because their teammate didn’t listen to them, regardless of who was right.

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    • N
      Nex @Jip
      last edited by 24 Sept 2022, 19:47

      @jip said in Upcoming developers patch:

      It requires you to be not defeated, yes.

      So it only counts alive players from a team?
      So a dead player can't start a vote?

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      • J
        Jip
        last edited by 24 Sept 2022, 19:50

        A dead player will not be able to vote, yes.

        A work of art is never finished, merely abandoned

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        • J
          Jip
          last edited by 24 Sept 2022, 19:50

          @KaletheQuick it won't impact rating - if you recall then you are 'defeated'.

          A work of art is never finished, merely abandoned

          K 1 Reply Last reply 25 Sept 2022, 00:18 Reply Quote 0
          • K
            KaletheQuick @Jip
            last edited by 25 Sept 2022, 00:18

            @jip oh darn. still awesome to see! lots of people seem to like it as well. good work!

            You must deceive the enemy, sometimes your allies, but you must always deceive yourself!

            1 Reply Last reply Reply Quote 0
            • B
              Blodir @Ctrl-K
              last edited by 25 Sept 2022, 07:57

              @genos said in Upcoming developers patch:

              @archsimkat mod
              is done and works fine for me

              This is really cool.

              Unfortunately the mod seems to only select engineers when using shift+alt, but not when holding down just alt. Idk if it's a conflict, but I tried disabling selection deprioritizer and that didn't change anything. Fix pls? Shift alt is good too for adding to selection, but often you'd want to use just alt if you already have something selected and want to replace the selection.

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              • C
                Ctrl-K @Ctrl-K
                last edited by 25 Sept 2022, 09:36

                @genos said in Upcoming developers patch:

                @archsimkat I think It would require engine changes, I can only tell that for engies shift+alt is possible through UI

                @Blodir

                “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                — Steve Jobs.
                My UI Mods
                Support me

                1 Reply Last reply Reply Quote 1
                • C
                  CheeseBerry
                  last edited by 27 Sept 2022, 07:12

                  Oh wow so much good stuff in there 😄

                  The Control group changes make it finally hassle free to have control groups for factories, this is soo much better than the current/old behavior!

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                  • J
                    jcvjcvjcvjcv
                    last edited by 29 Sept 2022, 09:01

                    That recall option is a load of cr@p, especially because we still don't have a similar option to eject laggers.

                    I have won plenty of games where the rest of the team thought it impossible.

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                    • J
                      Jip
                      last edited by 3 Oct 2022, 13:11

                      We can work on an option to eject laggers, but what do you define as someone 'lagging'? Internet lag, or a slow computer?

                      A work of art is never finished, merely abandoned

                      N J 2 Replies Last reply 3 Oct 2022, 17:17 Reply Quote 0
                      • N
                        Nooby @Jip
                        last edited by Nooby 10 Mar 2022, 17:18 3 Oct 2022, 17:17

                        @jip

                        For people who have a slow simspeed it should be relative to the other people in the game

                        Example - If one person is -2 less than the others over a period of more than 60 seconds

                        So sentons game is -3 but would be -1 without that person

                        This would be a useful mechanic as people with old laptop CPUS often do well slightly badly on the cpu test but after half an hour in game its just a waste of time. If they dont leave the game is lost through others leaving

                        internet lag/stutter is normally something that gets caught early on in my experience and is much less of an issue - the game is rehosted and problem goes away with a different player.

                        R 1 Reply Last reply 4 Oct 2022, 08:52 Reply Quote 0
                        • R
                          Rowey @Nooby
                          last edited by 4 Oct 2022, 08:52

                          @nooby Part 1/2 for the new CPU Benchmark is already in progress. in the last game update in your prefs file it has been gathering data on how well the cpu performance and once enough data is gathered this will replace the current cpu benchmark to give a more realised cpu score. the more you play the more the result will be realistic and the cpu benchmark button will be removed as it is done automatically.

                          "The needs of the many outweigh the needs of the few" - Spock

                          J 1 Reply Last reply 10 Oct 2022, 18:49 Reply Quote 1
                          • J
                            jcvjcvjcvjcv @Jip
                            last edited by 10 Oct 2022, 18:48

                            @jip said in Upcoming developers patch:

                            We can work on an option to eject laggers, but what do you define as someone 'lagging'? Internet lag, or a slow computer?

                            Both, but the most common is the simlag. Laptops with insane Turboboost that produce a very nice bench score and then 20 minutes in the simspeed completely crashes and they are easily 4 simspeeds below me while I have 50 pts higher (=worse) cpu benchscore. Or software-streamers that enable the stream after the bench.

                            Even if you (team)kill them you are still dependent on them leaving the game. Once someone is below zero and also below others it should become possible to initiate a kickvote. For all I care it only requires 1 player in the same team. But make it a lobby setting so all these people who are emotionally attached to playing with lag can continue to do so... but not in my game.
                            Especially dead players that didn't leave the game and drag down the simspeed are a pain the ass. Those should be instantly auto-ejected for all I care.

                            Less common are the assholes that need 5 minutes at 800 ping to figure out that they need to kill the Steam downloads. Any other game would have already ejected them.

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                            • J
                              jcvjcvjcvjcv @Rowey
                              last edited by 10 Oct 2022, 18:49

                              @rowey said in Upcoming developers patch:

                              @nooby Part 1/2 for the new CPU Benchmark is already in progress. in the last game update in your prefs file it has been gathering data on how well the cpu performance and once enough data is gathered this will replace the current cpu benchmark to give a more realised cpu score. the more you play the more the result will be realistic and the cpu benchmark button will be removed as it is done automatically.

                              Nice. But how will it work exactly? I tend to keep some Youtube (example) on the side as long as MY simspeed is >0. So you might see it going down toward 0 very fast, but when the game drags on... I kill any background use and still remain >0.

                              1 Reply Last reply Reply Quote 0
                              • JipJ
                                Jip
                                last edited by 10 Oct 2022, 19:33

                                It works as described here: https://github.com/FAForever/fa/issues/4114

                                A work of art is never finished, merely abandoned

                                1 Reply Last reply Reply Quote 0
                                • Rodimus_PrimeR
                                  Rodimus_Prime
                                  last edited by 29 Oct 2022, 21:13

                                  I've been keeping an eye on this. Will the mod integration be part of the patch notes when it is fully implemented?

                                  1 Reply Last reply Reply Quote 1
                                  • JipJ
                                    Jip
                                    last edited by 30 Oct 2022, 06:50

                                    Yes, it will be.

                                    A work of art is never finished, merely abandoned

                                    1 Reply Last reply Reply Quote 1
                                    • JipJ
                                      Jip
                                      last edited by 4 Nov 2022, 21:17

                                      The draft of the changelog can be found in the third post:

                                      • https://forum.faforever.com/topic/4705/upcoming-developers-patch/3

                                      It also contains a reference to the list of soon-to-be deprecated mods. Mod authors can update their mods to make it compatible again. I've notified the authors that I could find.

                                      A work of art is never finished, merely abandoned

                                      1 Reply Last reply Reply Quote 1
                                      • JipJ Jip referenced this topic on 4 Nov 2022, 21:17
                                      • B
                                        Blade_Walker
                                        last edited by 5 Nov 2022, 02:25

                                        This is looking great! can see a ton of work has gone into this update and thanks in advance to those who have put in the effort.

                                        Seeing EM being one of the deprecated mods, reminded me of one the small quality of life changes it included which could perhaps be considered for FAF itself.

                                        That is, assisting a paused mex with engineers, will unpause that mex so that its built in build power doesn't go to waste. I know it is common for players to shift click paused mexes with a group of engineers, this would simply make the process more efficient.

                                        JipJ 1 Reply Last reply 5 Nov 2022, 10:17 Reply Quote 0
                                        • JipJ
                                          Jip @Blade_Walker
                                          last edited by 5 Nov 2022, 10:17

                                          @black_wriggler said in Upcoming developers patch:

                                          This is looking great! can see a ton of work has gone into this update and thanks in advance to those who have put in the effort.

                                          Seeing EM being one of the deprecated mods, reminded me of one the small quality of life changes it included which could perhaps be considered for FAF itself.

                                          That is, assisting a paused mex with engineers, will unpause that mex so that its built in build power doesn't go to waste. I know it is common for players to shift click paused mexes with a group of engineers, this would simply make the process more efficient.

                                          Yes - but a small quality of life improvement like that would also make for a perfect small UI mod. It is sad to deprecate economy manager simply because one feature of the dozens of features that it contains is causing command feedback to disappear with this latest patch. UI mods specifically are perfect candidates for one-mod-one-feature, and it would make them a lot more future proof too.

                                          A work of art is never finished, merely abandoned

                                          B 1 Reply Last reply 6 Nov 2022, 04:41 Reply Quote 0
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