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WD #3 - Ridiculous Balance Ideas

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  • T
    TheWeakie @Resistance
    last edited by 31 May 2022, 15:36

    @rezy-noob said in WD #3 - Ridiculous Balance Ideas:

    give mercies insta kill ability

    You're supposed to come up with something new

    1 Reply Last reply Reply Quote 3
    • D
      D_deridex
      last edited by 31 May 2022, 17:57

      Remove all torpedo launchers from UEF t2 torp boat and install a plasma beam from the t3 battlecruiser instead

      1 Reply Last reply Reply Quote 0
      • Z
        Zebranog
        last edited by 31 May 2022, 19:08

        who builds torpedo tubes t2?
        nobody needs them and cry in the corner. need to be able to dive like , t3kibran torpedo tubes

        Cartographic plant.
        Best cartographer of Basania 2021.
        2nd place in the maps contest in Genzalia 2022.

        1 Reply Last reply Reply Quote 1
        • Z
          Zebranog
          last edited by 31 May 2022, 19:12

          Why are there walls on land and not on water?
          I need water walls

          • there are no t2 walls either, this is an omission

          Cartographic plant.
          Best cartographer of Basania 2021.
          2nd place in the maps contest in Genzalia 2022.

          1 Reply Last reply Reply Quote 6
          • C
            clyf @arma473
            last edited by 31 May 2022, 22:42

            @arma473

            Aside from recklessly modifying the game in a huge way (not terrible imho), this would be interesting to see with mexes as factories for little mass-storages-on-wheels that make their way to the base to get reclaimed (so keep the supply lines but ditch the engineer fetching).

            1 Reply Last reply Reply Quote 2
            • F
              Fiasco21
              last edited by 1 Jun 2022, 01:12

              • Allow Aeon T2 Shields to Upgrade to T3 Shields, however make it less efficient than reclaiming an existing T2 and rebuilding a T3 over it's wreck.

              • Give Seraphim support commanders a RAS upgrade path.

              • Add a "Hive" equivalent for both Aeon and Seraphim - ideally, they're worse than the Cybran/UEF versions, but it seems an immense oversight that in order to be effective in team games everyone spams the Cybran/UEF player(s) asking for donation T2 Engies.

              1 Reply Last reply Reply Quote 1
              • A
                Askaholic
                last edited by 1 Jun 2022, 06:29

                Remove all damage dealing units and structures and replace the ACU with a command center. You win when you capture, reclaim, or destroy the enemy’s command center.

                I vaguely recall there being a SupCom 2 campaign mission that’s sort of an engi battle like this.

                1 Reply Last reply Reply Quote 0
                • N
                  Nuclear_Justice
                  last edited by 1 Jun 2022, 06:38

                  Give cybran cruiser toggle ability to make them airborne assrape gunships

                  1 Reply Last reply Reply Quote 0
                  • M
                    Meredith
                    last edited by 1 Jun 2022, 10:36

                    Remove collision between units, they only collide with buildings now. Is this a balance change? I don't know, but it would probably improve per, and make unit navigation much less annoying.

                    1 Reply Last reply Reply Quote 0
                    • G
                      ghnaf
                      last edited by 1 Jun 2022, 17:21

                      This post is deleted!
                      1 Reply Last reply Reply Quote 0
                      • D
                        Dragun101
                        last edited by 1 Jun 2022, 17:38

                        Add the 3 Xbox Exclusive Units and Sera Campaign crystals as buildable units

                        I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                        Project Head and current Owner/Manager of SCTA Project

                        Z H 2 Replies Last reply 1 Jun 2022, 18:02 Reply Quote 3
                        • Z
                          Zeldafanboy @Dragun101
                          last edited by 1 Jun 2022, 18:02

                          @dragun101 said in WD #3 - Ridiculous Balance Ideas:

                          Add the 3 Xbox Exclusive Units

                          👍 👍 👍

                          put the xbox units in the game pls u_u

                          1 Reply Last reply Reply Quote 0
                          • H
                            H-master @Dragun101
                            last edited by 1 Jun 2022, 18:10

                            @dragun101 said in WD #3 - Ridiculous Balance Ideas:

                            Add the 3 Xbox Exclusive Units and Sera Campaign crystals as buildable units

                            What are those three units again? UEF had a t3 anti artillery unit if I remember correctly.

                            Check out my maps here:

                            Madness 1 - 10

                            https://forum.faforever.com/topic/480/h-master-s-maps

                            Z 1 Reply Last reply 1 Jun 2022, 19:27 Reply Quote 1
                            • G
                              ghnaf
                              last edited by 1 Jun 2022, 18:22

                              Commander can stomp over small units and crush them.

                              1 Reply Last reply Reply Quote 1
                              • Z
                                Zeldafanboy @H-master
                                last edited by 1 Jun 2022, 19:27

                                @h-master

                                Cybran had a T1 scout submarine and Aeon had a T1 static arty

                                put the xbox units in the game pls u_u

                                1 Reply Last reply Reply Quote 4
                                • A
                                  arma473
                                  last edited by 1 Jun 2022, 19:44

                                  All units with an engineering suite (except perhaps the Cybran cruiser and mantis), when they aren't actively building/assisting/capturing/reclaiming, will automatically use their engineering beam to reclaim any enemies or buildings in range without slowing down their movement or their ability to fire a gun. So regular ACUs get a little more DPS during fights. A T2 or T3 ACU will have a lot more DPS just from that. SACUs will be more useful in combat and engineers will be more able to protect themselves against enemies like LABs. Idle factories can reclaim nearby enemies in a small range.

                                  1 Reply Last reply Reply Quote 2
                                  • V
                                    veteranashe
                                    last edited by 2 Jun 2022, 03:24

                                    Atlantis has a dive/surface/fly toggle.

                                    1 Reply Last reply Reply Quote 3
                                    • C
                                      Chenbro101
                                      last edited by Chenbro101 6 Feb 2022, 08:16 2 Jun 2022, 08:13

                                      Land unit can be dropped on the sirens air staging platform and attack from it.

                                      1 Reply Last reply Reply Quote 2
                                      • T
                                        therazza
                                        last edited by therazza 6 Feb 2022, 10:43 2 Jun 2022, 10:42

                                        being able to actually build the majority of a base underwater like TA.
                                        Imagine Setons with a base tucked away in the corner

                                        IE- power gen , mass/e storages, proper underwater torp defenses, anti sonar tech (ala stealth field gen), floating cloaked limpet mines, being able to seed low cost sonar perimeter lines trigger when crossed (single use), underwater walls that can't reclaim/destroy barring a nuke (no rust in this universe)

                                        Hydro plants upgradable to T3 with a small shield

                                        Limited amount of mass/e storage (10?) to build underground but costs 3x current storage

                                        T2 torp boats are trash, make them subs

                                        I like arma's suggestion, engis on patrol can reclaim to inflict damage

                                        1 Reply Last reply Reply Quote 2
                                        • A
                                          Aulex
                                          last edited by 2 Jun 2022, 11:57

                                          Delete engineers

                                          1 Reply Last reply Reply Quote 3
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