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XtremWars 1.7 for all game versions

Scheduled Pinned Locked Moved Modding & Tools
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  • U
    Uveso
    last edited by 27 Jan 2021, 05:22

    Hello JQtwo,

    a desync means that one of the players has a different mod version or the mod is not propper installed or a file was changed.

    Do you have a game.log from the last desynced game ?

    G 1 Reply Last reply 28 Jul 2021, 01:44 Reply Quote 0
    • G
      GTAJJ @Uveso
      last edited by 28 Jul 2021, 01:44

      @uveso Hey, is the mods still available in FaF? And the UEF T4 transports work?

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      • U
        Uveso
        last edited by 28 Jul 2021, 02:07

        Yes the mod is still available and working.
        If you play the FAF develop version then also transporters work.

        The error where you can't select/build transportes is not from the mod, its a game bug.
        fixed here: https://github.com/FAForever/fa/pull/3248

        G 1 Reply Last reply 28 Jul 2021, 02:23 Reply Quote 0
        • G
          GTAJJ @Uveso
          last edited by 28 Jul 2021, 02:23

          @uveso Thanks for your reply. I have this Mod, is this the right one as I search your name on the Vault and can't find it.

          b1426324-d556-40ca-b640-a76692f21f5b-image.png

          Yes the UEF transport can't be selected still on my version. I apologise, I don't know how to play FAF developer version, nor download an update via github.

          Could you help if possible?

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          • U
            Uveso
            last edited by 28 Jul 2021, 02:35

            startdev.png

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            • U
              Uveso
              last edited by 28 Jul 2021, 02:37

              Yes i did not enter my name into the mod, i am only the maintainer not the author.

              You can always check this page to see if you have the right version number:
              https://forum.faforever.com/topic/364/updated-mods-for-faf-and-vanilla-steam

              G 1 Reply Last reply 28 Jul 2021, 02:41 Reply Quote 0
              • G
                GTAJJ @Uveso
                last edited by 28 Jul 2021, 02:41

                @uveso Awesome thank you so much. This worked for normal games.

                Just one more question if I may, since this fix works for standard games, do you know a way to get the transports to work on Campaign Co-Op Missions too?

                Thanks

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                • U
                  Uveso
                  last edited by 28 Jul 2021, 02:50

                  Just wait for the game patch.

                  We are testing all changes first with the develop branch.
                  In 4-6 weeks this will be patched to the release files.

                  Campaign and coop are using the release files and will work automatically after the patch

                  G 1 Reply Last reply 28 Jul 2021, 02:53 Reply Quote 0
                  • G
                    GTAJJ @Uveso
                    last edited by 28 Jul 2021, 02:53

                    @uveso Oh awesome. Thank you for your replies and continuous hard work on FAF. 🙂

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                    • U
                      Uveso
                      last edited by 28 Jul 2021, 02:58

                      you are welcome

                      1 Reply Last reply Reply Quote 1
                      • H
                        holybeast67
                        last edited by 9 Aug 2021, 00:36

                        Uveso thank you so much for bringing this mod back to life and having it available to both FAF and steam. I do have a question however, Do you happen to know if this unit was ever added to the mod or if its possible to have in the mod?

                        https://www.moddb.com/mods/xtreme-wars/images/uef-air-carrier-and-new-spaceships-2#imagebox

                        i do recall seeing it in a mod or something but i cant remember where. i could be mistake but i was double checking with you or with anyone else here if they know

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                        • U
                          Uveso
                          last edited by 9 Aug 2021, 14:12

                          Hello holybeast67,

                          thanks a lot for you kind feedback.

                          Sadly i have never seen this UEF Carrier in any mod.
                          Looks like it was never released.

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                          • H
                            holybeast67
                            last edited by 9 Aug 2021, 21:49

                            Dang what a shame but thank you either way for the quick response! really appreciate it

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                            • U
                              Uveso
                              last edited by 11 Aug 2021, 07:52

                              In case you did not have it already, here is my general mod thread:
                              https://forum.faforever.com/topic/364/updated-mods-for-faf-and-vanilla-steam

                              There you will find updates and changes for all my mods that i maintain and some of my own mods.

                              X 1 Reply Last reply 5 Oct 2021, 05:54 Reply Quote 1
                              • H
                                holybeast67
                                last edited by 11 Aug 2021, 17:29

                                i shall keep this in my updates thanks for it! and really again thank you for making the mods available

                                1 Reply Last reply Reply Quote 1
                                • X
                                  Xathos @Uveso
                                  last edited by Xathos 10 May 2021, 06:23 5 Oct 2021, 05:54

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                                  • U
                                    Uveso
                                    last edited by 16 Feb 2023, 14:16

                                    Update 16.Feb.2023(v1.5)

                                    • Unit UAL0401 fixed Tractor Claw; disallow targets: Ships, SACUs and Experimentals
                                    • Unit UALEW0002 fixed Tractor Claw; disallow targets: Ships, SACUs and Experimentals
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                                    • G
                                      Gen-Yeznorrick
                                      last edited by Gen-Yeznorrick 20 Jun 2023, 03:06

                                      Hello Uveso. What version is the 'Extreme Wars' mod in the vault rn. I know the old game type was 1.0. If it's current, any updates to fix some of the invisible models? Correction: Seems in 1.5 the UEF Mech Marine is built instantly instead of in 7 seconds so the game skips the spawning of the model, leaving an invisible Mech Marine. This is the only unit that seems to do this in my testing.

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                                      • U
                                        Uveso
                                        last edited by 20 Jun 2023, 15:20

                                        @Gen-Yeznorrick

                                        the version on this forum thread and inside the vault is 1.5.
                                        The version is based on the FAF featured mod that was version 1.0

                                        i checked unit [UEL0106] (Mech Marine) and you are right.
                                        The unit can only be built once, after that there is no more build time and no more visible models.

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                                        • U
                                          Uveso
                                          last edited by Uveso 21 Jun 2023, 02:07

                                          Update 21.Jun.2023 (v1.6)

                                          -Unit UEL0106 (Light Assault Bot) fixed construction problem (Thanks to Jip)

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